@Carnildo said:As someone who actually uses WINE on a regular basis, I can't tell what you're basing this statement on.
For ordinary applications that play nicely with the Win32 API (ie. most non-Microsoft non-game applications), WINE is effectively bug-compatible with Windows. Games tend to abuse the DirectX APIs (Baldur's Gate, for example, depends on Windows zeroing out the contents of an invalid RECT structure passed to one of the APIs), and are less compatible, but they still often work well enough -- and some developers work to ensure that their games are compatible with WINE. The only major problem is copy-protection: since many copy-protection systems require custom device drivers, they aren't compatible with WINE, and the software being protected needs to be cracked before it can be used.Yeah, I've used WINE for years, too. It's useful and I'm glad it exists, but I certainly wouldn't use it as a replacement for Windows. That's what the original comment was about: Microsoft replacing Windows with WINE. You fail reading.