UI Bites
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@Mason_Wheeler said in UI Bites:
@HardwareGeek said in UI Bites:
@Applied-Mediocrity said in UI Bites:
I got my first computer when
me andCharles Babbage and I dismantled Beethoven's piano to build one.I thought it was Lady Ada that built it. Charles Babbage just did the heavy lifting and stole the credit....
Neither of them built it. It remained purely theoretical long after both of them were dead.
are you sure she's dead..... you never do see a mirror or the sun in those old paintings of her......
i think she's actually a vampyre
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@Mason_Wheeler said in UI Bites:
a vampyre
Is that what you burn the dead bodies of vampires on?
ny. they're what you burn on the vampires what caught fire becuase someone blesses some water and sprinkeld it on them.
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You know you're old enough on TDWTF when people start reminiscing about their first computers and you think you recall this happening before.
FTF
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I thought it was Lady Ada that built it
Lady Ada dropped bass. Good thing ol' Ludwig didn't hear us
@levicki said in UI Bites:
So, you are a vampire?
I sucked all the blood and then donated it to victims of the Dancing fever.
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Thanks for the code suggestions, Chrome.
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Gnome, how I hate thee.
Opened a PDF attachment in thunderbird and for whatever reason1 it started
EvinceDocument Viewer instead of Okular. It's only a single page and I quickly dismissed it again. But of course it uses its own fucked up window decorations so when I quickly went for thex
button without paying enough attention I instead clicked the one in the Thunderbird window below it that unfortunately aligned too well.
Yes, that was basically PEBKAC and preventable, but still unnecessary.
1 You can configure Thunderbird / Firefox to open attachments with a certain application, but as far as I can tell this then configures it to always open with it. Mine is configured to "always ask", so I can pick between download and open, but I don't know how to keep it like that while changing the default that's selected in the application list for open. And in this case it wasn't important enough to select something other than the default.
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Mine is configured to "always ask", so I can pick between download and open, but I don't know how to keep it like that while changing the default that's selected in the application list for open.
Isn't the default on that screen just whichever application you selected last time?
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@loopback0 said in UI Bites:
Mine is configured to "always ask", so I can pick between download and open, but I don't know how to keep it like that while changing the default that's selected in the application list for open.
Isn't the default on that screen just whichever application you selected last time?
Don't think so, it always defaults to evince even if I manually selected okular before.
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@Tsaukpaetra said in UI Bites:
@Tsaukpaetra said in UI Bites:
this program
Apparently couldn't handle... something, and duplicalterated the Music folder names...
Path.Combine("C:", "users/Anthony/Music")
I think it's been covered elsewhere that if there isn't a slash at the end of C: it substitutes the CWD of the C drive
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This post is deleted!
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Don't think so, it always defaults to evince even if I manually selected okular before.
Simple solution:
apt remove evince
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@levicki it can't be the year of the Linux desktop until there is a Linux version of Candy Crush
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@TimeBandit said in UI Bites:
@levicki it can't be the year of the Linux desktop until there is a Linux version of Candy Crush
There are a huge number of simple puzzle games for linux and I would not be surprised if a game similar to candy crush was omong them.
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@anonymous234 said in UI Bites:
That's the first time I've seen a pure software volume control handle that you can throw.
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But of course it uses its own fucked up window decorations
Have you tried gtk3-nocsd? One downside I know is that it uses
LD_PRELOAD
, which AddressSanitizer doesn't play well with.
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Is it stupid of me to assume that when you click
File > Open Powershell
on a File Explorer it will open a Powershell window on the directory is it displaying, every time?Because its behaviour seem to be:
"I'll open Powershell in the directory you have open — oh, the selection happens fall on a subdirectory? Let me open inside it instead!"
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Not sure if right thread or not....
There are some new YouTube videos that are 1440p/4K-only. You cannot reduce quality below 1440p. These videos are completely unplayable on my fairly-new Dell Inspiron 11. If they'd just leave the 720p option in (which matches the display resolution) I'd be fine. But no, gotta burn a ton of CPU/GPU cycles it doesn't have in order to drive pixels it doesn't have because 4K.
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Not sure if right thread or not....
There are some new YouTube videos that are 1440p/4K-only. You cannot reduce quality below 1440p. These videos are completely unplayable on my fairly-new Dell Inspiron 11. If they'd just leave the 720p option in (which matches the display resolution) I'd be fine. But no, gotta burn a ton of CPU/GPU cycles it doesn't have in order to drive pixels it doesn't have because 4K.
Usually missing quality options means the video is not yet finished processing. With 4k/5k and especially 8k, YouTube processing can take a long time. Sadly, the progress they show to creators is just for any quality level, there's not individual progress bars for each quality. The did have a feature of showing a badge for different quality levels but they had to roll it back due to it not working properly...
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Not sure if right thread or not....
There are some new YouTube videos that are 1440p/4K-only. You cannot reduce quality below 1440p. These videos are completely unplayable on my fairly-new Dell Inspiron 11. If they'd just leave the 720p option in (which matches the display resolution) I'd be fine. But no, gotta burn a ton of CPU/GPU cycles it doesn't have in order to drive pixels it doesn't have because 4K.
Our Canadian friends are also going to love this when a couple of those videos might make you hit the data usage limit...
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Our Canadian friends are also going to love this when a couple of those autoplay videos might make you hit the data usage limit...
Google: We're not evil!
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@Tsaukpaetra said in UI Bites:
There are some new YouTube videos that are 1440p/4K-only.
Sample?
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@mott555 how interesting. Not only does the YouTube App refuse to open this (it Re-redirects to Chrome), but it indeed has only the higher resolutions available.
Anyone else besides this single one? That small a sample size might just be a glitch...
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@Tsaukpaetra Youtube in a desktop browser only shows 1440p and 2160p for me.
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@loopback0 said in UI Bites:
@Tsaukpaetra Youtube in a desktop browser only shows 1440p and 2160p for me.
What I meant by YouTube App was, normally YouTube links will open in the YouTube App and not force me to use the web browser.
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@Tsaukpaetra Oh, right.
It opened in the Youtube App for me (iPhone) and that had different options.
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@Tsaukpaetra said in UI Bites:
it indeed has only the higher resolutions available.
@loopback0 said in UI Bites:
It opened in the Youtube App for me (iPhone) and that had different options.
Curious, this might elucidate:
Seems only the avc1 videos are available. But what puzzles me even more is that the 144p vp9 version isn't shown on the list...
Edit: It occurs to me this isn't a UI Bite as well.
Should I invoke Mods to Jeff?
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@levicki said in UI Bites:
@mott555 I almost downvoted your post because of that lame bassist playing bass with a pick.
I wouldn't know, I can't watch the video without switching to a better computer first and
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@Tsaukpaetra said in UI Bites:
There are some new YouTube videos that are 1440p/4K-only.
Sample?
@Tsaukpaetra said in UI Bites:
@Tsaukpaetra said in UI Bites:
it indeed has only the higher resolutions available.
@loopback0 said in UI Bites:
It opened in the Youtube App for me (iPhone) and that had different options.
Curious, this might elucidate:
Seems only the avc1 videos are available. But what puzzles me even more is that the 144p vp9 version isn't shown on the list...
Edit: It occurs to me this isn't a UI Bite as well.
Should I invoke Mods to Jeff?Uploaded within the last week, unusual aspect ratio, high resolution, lower qualities available in other formats that work for some devices but not others - I bet there's some error or holdup in YouTube's systems when trying to downscale it to whatever formats are needed on desktop or your device.
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holdup
I bet the Google Cloud Platform instance ran out of credits and the tombstone-sweeper didn't un-jank the not-dead-but-never-going-to-complete-this-century job yet...
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unusual aspect ratio
I feel like this phrase, referring to 4:3, is OK Boomering a whole new generation
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So, given the following on a product description page, you'd expect that there's no Overview, Videos, nor any Additional Information, right?
Wrong!
What isn't apparent is that those titles are expandable sections, but they don't change styling on hover or on click.
There is actually no Overview (the product description is further up the page, so I have no idea why this section even exists).
However, there is a video† under Videos (which I left collapsed for this snip) and three links to PDFs under Additional Information.
This is then followed by the text "N/A" to end the product description page content.† In fact, just the video preview/placeholder image shows and underneath that a link to go watch the video elsewhere is provided.
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MS your designers don't know the difference between and or what?
Fucking tossers ...PowerApps uses align right for both center and align right ...
Fuck this is such a turd.
all of those icons are wider than their viewports
the left align button doesn't show the jagged edge
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@levicki said in UI Bites:
Flat design was initially introduced by Microsoft with its Metro design
yes, the well known "metro 3.1" operating system
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@ben_lubar said in UI Bites:
MS your designers don't know the difference between and or what?
Fucking tossers ...PowerApps uses align right for both center and align right ...
Fuck this is such a turd.
all of those icons are wider than their viewports
the left align button doesn't show the jagged edge
My $deity that sounds perfectly plausible! :dismay:
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Bioshock Infinite (the DLC) with the graphics set to "Low"
Same scene with the graphics set to "Ultra"
Apparently setting textures to "ultra quality" means "use the very low resolution textures until you get really close".
Edit: this post was meant to go in WTF bites, sorry
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@anonymous234 That, or "BLOOOOOM!".
My bet's on the latter.
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@anonymous234 That, or "BLOOOOOM!".
My bet's on the latter.
Ugh. Why does increasing "graphics quality" make things harder to make out?
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@Mason_Wheeler said in UI Bites:
@anonymous234 That, or "BLOOOOOM!".
My bet's on the latter.
Ugh. Why does increasing "graphics quality" make things harder to make out?
I should find that article about competetive shooters using lower graphics quality because it disappeared foliage other players would otherwise hide behind...
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@Zecc No, you can literally see the textures switching between high res and completely unreadable super low res as you get a tiny bit closer or further.
It doesn't happen if you set them to "very high". It feels like they badly implemented some algorithm and just never tested that setting.
(but the game has a "Full screen windowed" setting so I forgive most of its other flaws)
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@anonymous234 That, or "BLOOOOOM!".
My bet's on the latter.
It's UE's patently broken texture streaming nobody but dirty console peasants need. For some reason it happens on everything maxed out.
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@Applied-Mediocrity Brings a whole new meaning to "unreal"
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@Applied-Mediocrity That explains why it reminded me of Borderlands! It happened in that game as well, only it was so extreme I kinda assumed it was meant to be part of the "game feel", as weird as that would be.
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UE, in theory, should automatically choose the most reasonable mip level depending on frame times, available texture budget, yada yada console peasant patronizing smartypants. Looks like some 32-bit rollover, really. 4 GB ought to be enough for anyone or something. But it's a shit idea to begin with. Just like the fucking dynamic resolution dumbass brainworm everyone wants to do now. On PC about the only thing that should influence detail level is the distance from the camera. If I tell it to draw 4096x4096, then fucking draw it. OOM if there's nowhere to put it, bring it to a slideshow if TMU can't map it, but don't draw some blurred piss on screen and tell me it's raining.
Obviously, that sort of thing is not compatible with all the plunkbats and forknites, too. Kids should not waste their parents money on getting decent hardware, but give it to Epic instead.The problem is old as fuck, too. All Mass Effects suffer from this, for example, even though they should have 0 performance problems on any rig that's not considered a potato at this stage. And it's still there. I almost bought Outer Worlds on Epic. You know, played Obsidian's best, now try the rest, har har; well, it's not good, but decent. But the starting area grasslands were mipping like hell just from turning around, even though the game's far from being a looker. It's like it draws the scene before shit's ready, then does its retarded loading thing, which then causes some stutter, which makes it think it's not performing, until it scrapes the bottom and just draws the lowest level, before it finds the very next frame that -whoa!- frame time suddenly dropped to proverbial nanoseconds, so let's go looking for the next level after all, which causes frame time to droop and... eh. One more reason to wait for "fixed" version (although I wouldn't place any bets that it will be).
/rant
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GG GoToMeeting. Your new client sucks zebra balls...
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@Tsaukpaetra "Goddamn, it draws under this layer instead of over it... Wait, but why... Shouldn't it... Ah, fuck it. Make it always-on-top and figure it out in the next release."
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@Tsaukpaetra "Goddamn, it draws under this layer instead of over it... Wait, but why... Shouldn't it... Ah, fuck it. Make it always-on-top and figure it out
in the next releasenever."