Console Wars IX


  • And then the murders began.

    @error said in Console Wars IX:

    You must not play in the dark much.

    Not at all, actually.

    When it's the only light source it can illuminate the room. Which I think was used for best effect in spoopy games.

    Which I avoid like the plague, in both games and movies.



  • @Atazhaia said in Console Wars IX:

    Sony asked devs what they wanted from a next-gen console and got

    "next time, don't use USB 2.0 for the main storage device god damn it!"

    @Atazhaia said in Console Wars IX:

    meaning the first games are to run on both X1 and XS as I understand it.

    First party titles were supposed to be for both X1 and XS for the first year or so. Third parties get to pick, although no "proper" X1 dev kits have been issued for a while (dev mode on retail devices is still possible though). However, AIUI the money people decided they needed exclusives so many first-party titles have dropped X1 compat.

    @Atazhaia said in Console Wars IX:

    MS is also worse at giving me a reason to go with their console in addition to my PC

    Reminder: the Xbox 1 and Xbox Series are supposed to be your media hub, instead of in addition to your game console. They have HDMI in and are supposed to be able to sockpuppet your cable box, as well as have apps for the big video/music streaming services. Sadly they dropped the 360's Media Center and DLNA support, but you can't have piracy everything...

    @error said in Console Wars IX:

    It runs homebrew?

    @hungrier said in Console Wars IX:

    I doubt it very much

    I don't know about the XS yet. The X1 you can kick into developer mode ($20 one-time fee, which beats the $99/year it was for 360) and sideload UWP apps; there is a copy of Retroarch suitable for loading into Visual Studio, adding the ROMs you want to play, and deploying to the X1.


  • kills Dumbledore

    @Gąska said in Console Wars IX:

    @Atazhaia said in Console Wars IX:

    @error PS5: 16GB GDDR6, running at 448GB/s.
    Xbox: 16GB GDDR6: 10GB running at 560GB/s and 6GB running at 336GB/s.

    Why? Because... I dunno...

    LOL, remember GTX 970 and its "4" GB?

    No


  • Banned

    @Jaloopa basically:

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  • @Unperverted-Vixen said in Console Wars IX:

    The light was worthless - it's not something you can ever see while holding it normally.

    I liked the flashing animation in GTA V indicating the wanted level. And yes, I noticed it.

    @magnusmaster said in Console Wars IX:

    I'll buy the PS5 to play the PS4 exclusives I've missed.

    So the new PS plus offer isn't entirely useless for everyone, then. You better take an extended vacation, because there are a lot of games worth playing.



  • @error said in Console Wars IX:

    When it's the only light source it can illuminate the room.

    I tend to play video games with a 37" widescreen light source always in the same room

    :pend: aside from portable games



  • @TwelveBaud said in Console Wars IX:

    I don't know about the XS yet. The X1 you can kick into developer mode ($20 one-time fee, which beats the $99/year it was for 360) and sideload UWP apps; there is a copy of Retroarch suitable for loading into Visual Studio, adding the ROMs you want to play, and deploying to the X1.

    Maybe I've been out of the loop on video game news (or at least the XBone), but I think this is the first time I've heard about this. I know they had a similar thing on 360, that they subsequently axed, so I figured they wouldn't bring it back.


  • And then the murders began.

    @hungrier said in Console Wars IX:

    I know they had a similar thing on 360, that they subsequently axed, so I figured they wouldn't bring it back.

    They axed it the year Xbox One came out, so that seems likely to have been a resource issue. The 360 version was way more limited in what the apps could do (they had to all be built on XNA instead of allowing pretty much any UWP app).


  • BINNED

    @Parody said in Console Wars IX:

    @Gąska said in Console Wars IX:

    ... while SSX is not ...

    I wish we were getting a new version of SSX.

    Is that some kind of @‍SpectateSwamp porn? :mlp_shock:
    Do. Not. Want.


  • Banned

    @topspin snowboarding game. I heard it's pretty cool. I only know about it because it came preinstalled on all computers in The Sims 2.



  • @topspin As @Gąska said, it's a snowboarding (and later skiing) game series with larger-than-life characters and over-the-top tricks. There are a mix of racing and trick scoring activities available.

    The first two games used tracks and trick arenas that varied from "somewhat realistic" to "physically impossible". The later games were built around a mountain or mountains with a mix of tracks/trick arenas and open-worldish exploration.

    I loved both Tricky and 3, despite the difference in styles. Original SSX is very good, but I liked Tricky more. (SSX is less over-the-top than Tricky.) I haven't played SSX On Tour or SSX (2012), but as I understand it On Tour is "build-a-racer SSX 3" and 2012 was going to be "much darker and edgier" but they backed off on that some. Blur used early Wii motion controls and I just couldn't get the tricks to work. 😠

    The PS2 games are easily emulated nowadays or you can play SSX 3 or 2012 on the XBox One via backward compatibility. (3 even gets enhanced graphics.)


  • Considered Harmful

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  • Discourse touched me in a no-no place

    @Parody said in Console Wars IX:

    @topspin As @Gąska said, it's a snowboarding (and later skiing) game series with larger-than-life characters and over-the-top tricks. There are a mix of racing and trick scoring activities available.

    The first two games used tracks and trick arenas that varied from "somewhat realistic" to "physically impossible". The later games were built around a mountain or mountains with a mix of tracks/trick arenas and open-worldish exploration.

    I loved both Tricky and 3, despite the difference in styles. Original SSX is very good, but I liked Tricky more. (SSX is less over-the-top than Tricky.) I haven't played SSX On Tour or SSX (2012), but as I understand it On Tour is "build-a-racer SSX 3" and 2012 was going to be "much darker and edgier" but they backed off on that some. Blur used early Wii motion controls and I just couldn't get the tricks to work. 😠

    The PS2 games are easily emulated nowadays or you can play SSX 3 or 2012 on the XBox One via backward compatibility. (3 even gets enhanced graphics.)

    The earlier SSX games were superb. The Tony Hawk Pro Skater of snowboarding.
    MTV Snowboarding was good on the PS1. Excellent soundtrack too.


  • Discourse touched me in a no-no place



  • @loopback0 I have a mixed reaction to this: 50% 🆒 50% :wat:


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