TDWTF Plays Spellbreaker


  • 🔀

    Cave Entrance                                    Score: 40       Moves: 32
    >frotz cube
    It's too dark to see!
    >smell surroundings
    I don't know the word "surroundings."
    >smell cube
    It's too dark to see!
    >go north
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go west
    As you leave, the cube reappears in your hand.
    Cave Entrance
    A well-worn trail terminates here where a cave enters the cliff-side to the
    north. Outside the cave is a litter of bones, old hides and brush. The smell
    that issues from the cave is mephitic. To the east is the bottom of a sheer
    cliff.
    >

  • Considered Harmful

    @error_bot blorple cube


  • 🔀

    Cave Entrance                                    Score: 40       Moves: 33
    >smell surroundings
    I don't know the word "surroundings."
    >smell cube
    It's too dark to see!
    >go north
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go west
    As you leave, the cube reappears in your hand.
    Cave Entrance
    A well-worn trail terminates here where a cave enters the cliff-side to the
    north. Outside the cave is a litter of bones, old hides and brush. The smell
    that issues from the cave is mephitic. To the east is the bottom of a sheer
    cliff.
    >blorple cube
    You don't have the blorple spell memorized!
    >

  • Considered Harmful

    @error_bot memorize blorple


  • 🔀

    Cave Entrance                                    Score: 40       Moves: 34
    >smell cube
    It's too dark to see!
    >go north
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go west
    As you leave, the cube reappears in your hand.
    Cave Entrance
    A well-worn trail terminates here where a cave enters the cliff-side to the
    north. Outside the cave is a litter of bones, old hides and brush. The smell
    that issues from the cave is mephitic. To the east is the bottom of a sheer
    cliff.
    >blorple cube
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >

  • Considered Harmful

    @error_bot blorple cube


  • 🔀

    Packed Earth                                     Score: 40       Moves: 35
    way through it.
    >go west
    As you leave, the cube reappears in your hand.
    Cave Entrance
    A well-worn trail terminates here where a cave enters the cliff-side to the
    north. Outside the cave is a litter of bones, old hides and brush. The smell
    that issues from the cave is mephitic. To the east is the bottom of a sheer
    cliff.
    >blorple cube
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple cube
    Abruptly, your surroundings shift.
    It is pitch black.
    >

  • Considered Harmful

    @error_bot go south


  • 🔀

    Cliff Middle                                     Score: 40       Moves: 36
    north. Outside the cave is a litter of bones, old hides and brush. The smell
    that issues from the cave is mephitic. To the east is the bottom of a sheer
    cliff.
    >blorple cube
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple cube
    Abruptly, your surroundings shift.
    It is pitch black.
    >go south
    As you leave, the cube reappears in your hand.
    Cliff Middle
    A narrow ledge, barely wide enough to stand on, interrupts the cliff here.
    There is a dirty scroll here.
    >

  • Considered Harmful

    @error_bot take scroll


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 37
    >blorple cube
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple cube
    Abruptly, your surroundings shift.
    It is pitch black.
    >go south
    As you leave, the cube reappears in your hand.
    Cliff Middle
    A narrow ledge, barely wide enough to stand on, interrupts the cliff here.
    There is a dirty scroll here.
    >take scroll
    Taken.
    >

  • Considered Harmful

    @error_bot blorple scroll


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 38
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple cube
    Abruptly, your surroundings shift.
    It is pitch black.
    >go south
    As you leave, the cube reappears in your hand.
    Cliff Middle
    A narrow ledge, barely wide enough to stand on, interrupts the cliff here.
    There is a dirty scroll here.
    >take scroll
    Taken.
    >blorple scroll
    You don't have the blorple spell memorized!
    >

  • Considered Harmful

    @error_bot memorize blorple
    blorple scroll


  • 🔀

    Nondescript Room                                 Score: 50       Moves: 40
    >go south
    As you leave, the cube reappears in your hand.
    Cliff Middle
    A narrow ledge, barely wide enough to stand on, interrupts the cliff here.
    There is a dirty scroll here.
    >take scroll
    Taken.
    >blorple scroll
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple scroll
    Abruptly, your surroundings shift.
    It is pitch black.
    >

  • Considered Harmful

    @error_bot go south


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 41
    A narrow ledge, barely wide enough to stand on, interrupts the cliff here.
    There is a dirty scroll here.
    >take scroll
    Taken.
    >blorple scroll
    You don't have the blorple spell memorized!
    >memorize blorple
    Using your best study habits, you learn the blorple spell.
    >blorple scroll
    Abruptly, your surroundings shift.
    It is pitch black.
    >go south
    As you leave, the dirty scroll reappears in your hand.
    Cliff Middle
    >

  • Considered Harmful

    @error_bot inventory
    read scroll


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 43
    >blorple scroll
    Abruptly, your surroundings shift.
    It is pitch black.
    >go south
    As you leave, the dirty scroll reappears in your hand.
    Cliff Middle
    >inventory
    You are carrying:
    a dirty scroll
    a cube
    a spell book
    a magic burin
    a knife
    >read scroll
    The scroll reads "throck spell: cause plants to grow."
    >

  • Considered Harmful

    @error_bot wear burin


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 44
    It is pitch black.
    >go south
    As you leave, the dirty scroll reappears in your hand.
    Cliff Middle
    >inventory
    You are carrying:
    a dirty scroll
    a cube
    a spell book
    a magic burin
    a knife
    >read scroll
    The scroll reads "throck spell: cause plants to grow."
    >wear burin
    You can't wear the magic burin.
    >

  • Considered Harmful

    @error_bot eat burin


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 45
    >go south
    As you leave, the dirty scroll reappears in your hand.
    Cliff Middle
    >inventory
    You are carrying:
    a dirty scroll
    a cube
    a spell book
    a magic burin
    a knife
    >read scroll
    The scroll reads "throck spell: cause plants to grow."
    >wear burin
    You can't wear the magic burin.
    >eat burin
    Did they teach you to eat that in survival school?
    >

  • Considered Harmful

    @error_bot frotz scroll


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 46
    >inventory
    You are carrying:
    a dirty scroll
    a cube
    a spell book
    a magic burin
    a knife
    >read scroll
    The scroll reads "throck spell: cause plants to grow."
    >wear burin
    You can't wear the magic burin.
    >eat burin
    Did they teach you to eat that in survival school?
    >frotz scroll
    There is an almost blinding flash of light as the dirty scroll begins to glow!
    It slowly fades to a less painful level, but the dirty scroll is now a
    serviceable light source.
    >

  • Considered Harmful

    @error_bot go north


  • 🔀

    Cliff Middle                                     Score: 50       Moves: 47
    a cube
    a spell book
    a magic burin
    a knife
    >read scroll
    The scroll reads "throck spell: cause plants to grow."
    >wear burin
    You can't wear the magic burin.
    >eat burin
    Did they teach you to eat that in survival school?
    >frotz scroll
    There is an almost blinding flash of light as the dirty scroll begins to glow!
    It slowly fades to a less painful level, but the dirty scroll is now a
    serviceable light source.
    >go north
    The path leads up or down. There is a sheer cliff elsewhere.
    >

  • Considered Harmful

    @error_bot go down


  • 🔀

    Cliff Bottom                                     Score: 50       Moves: 48
    The scroll reads "throck spell: cause plants to grow."
    >wear burin
    You can't wear the magic burin.
    >eat burin
    Did they teach you to eat that in survival school?
    >frotz scroll
    There is an almost blinding flash of light as the dirty scroll begins to glow!
    It slowly fades to a less painful level, but the dirty scroll is now a
    serviceable light source.
    >go north
    The path leads up or down. There is a sheer cliff elsewhere.
    >go down
    Cliff Bottom
    This is the bottom of a sheer cliff which towers above you. Jumbled rockfalls
    are all around you. A goat track (at best) leads up, and a well-worn trail heads
    west.
    >

  • Considered Harmful

    @error_bot go up
    go up


  • 🔀

    Cliff Top                                        Score: 50       Moves: 50
    >go north
    The path leads up or down. There is a sheer cliff elsewhere.
    >go down
    Cliff Bottom
    This is the bottom of a sheer cliff which towers above you. Jumbled rockfalls
    are all around you. A goat track (at best) leads up, and a well-worn trail heads
    west.
    >go up
    Cliff Middle
    >go up
    Cliff Top
    This is the upper end of a narrow, winding path up a sheer cliff. From here you
    can see that any further extension of the path was destroyed by a rock slide at
    some relatively recent time. There are many rocks precariously balanced above
    you. It looks like the slightest disturbance could bring them down on you.
    Frustratingly, you can see the remains of a small building just beyond the
    dangerous area, but there is no way to get there from here.
    >

  • Considered Harmful

    @error_bot lesoch rocks


  • 🔀

    Cliff Top                                        Score: 50       Moves: 51
    west.
    >go up
    Cliff Middle
    >go up
    Cliff Top
    This is the upper end of a narrow, winding path up a sheer cliff. From here you
    can see that any further extension of the path was destroyed by a rock slide at
    some relatively recent time. There are many rocks precariously balanced above
    you. It looks like the slightest disturbance could bring them down on you.
    Frustratingly, you can see the remains of a small building just beyond the
    dangerous area, but there is no way to get there from here.
    >lesoch rocks
    The wind whips up to a frenzy and touches a rock, which tilts a little. Another
    rock slides into the gap, triggering a larger one to fall. Suddenly, the entire
    mountainside begins to tumble down.
    Huge rocks and boulders are tumbling down, making an almost continuous curtain
    above you. If you don't do something soon, you will die!
    >

  • Considered Harmful

    @error_bot smell burin


  • 🔀

    Cliff Top                                        Score: 50       Moves: 51
    >smell burin
    It smells just like a magic burin.
    You are swept away down the cliff face by thousands of tons of rock. A huge
    cloud of dust blowing away down the valley is your only memorial.
    ****  You have died  ****
    You are floating in a dark, silent realm of nothingness. You don't know how much
    time passes, but eventually you hear the sound of soft footsteps. A figure in a
    dark cloak comes near. In a voice like ashes, it speaks: "How nice to see you
    again. Unfortunately, I still have need of you, so this foolishness can't be
    allowed. You'll have to go back."
    You find yourself falling down a deep well of darkness, as the figure recedes
    into infinite distances.
    Boneyard
    This is a room of bones. Shoulder blades make up the floor, skulls the walls and
    leg bones the door frames. The west exit leads into darkness, but the doorway to
    the north opens onto a seemingly normal street scene.
    [MORE]

  • Considered Harmful

    @error_bot inventory


  • 🔀

    Boneyard                                         Score: 50       Moves: 52
    You are swept away down the cliff face by thousands of tons of rock. A huge
    cloud of dust blowing away down the valley is your only memorial.
    ****  You have died  ****
    You are floating in a dark, silent realm of nothingness. You don't know how much
    time passes, but eventually you hear the sound of soft footsteps. A figure in a
    dark cloak comes near. In a voice like ashes, it speaks: "How nice to see you
    again. Unfortunately, I still have need of you, so this foolishness can't be
    allowed. You'll have to go back."
    You find yourself falling down a deep well of darkness, as the figure recedes
    into infinite distances.
    Boneyard
    This is a room of bones. Shoulder blades make up the floor, skulls the walls and
    leg bones the door frames. The west exit leads into darkness, but the doorway to
    the north opens onto a seemingly normal street scene.
    >nventory
    I don't know the word "nventory."
    >

  • Considered Harmful

    @error_bot inventory


  • 🔀

    Boneyard                                         Score: 50       Moves: 53
    again. Unfortunately, I still have need of you, so this foolishness can't be
    allowed. You'll have to go back."
    You find yourself falling down a deep well of darkness, as the figure recedes
    into infinite distances.
    Boneyard
    This is a room of bones. Shoulder blades make up the floor, skulls the walls and
    leg bones the door frames. The west exit leads into darkness, but the doorway to
    the north opens onto a seemingly normal street scene.
    >nventory
    I don't know the word "nventory."
    >inventory
    You are carrying:
    a dirty scroll (providing light)
    a cube
    a spell book
    a magic burin
    a knife
    >

  • Considered Harmful

    @error_bot go west


  • 🔀

    Boneyard                                         Score: 50       Moves: 54
    into infinite distances.
    Boneyard
    This is a room of bones. Shoulder blades make up the floor, skulls the walls and
    leg bones the door frames. The west exit leads into darkness, but the doorway to
    the north opens onto a seemingly normal street scene.
    >nventory
    I don't know the word "nventory."
    >inventory
    You are carrying:
    a dirty scroll (providing light)
    a cube
    a spell book
    a magic burin
    a knife
    >go west
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >

  • Considered Harmful

    @error_bot go north


  • 🔀

    Belwit Square                                    Score: 50       Moves: 55
    This is a room of bones. Shoulder blades make up the floor, skulls the walls and
    leg bones the door frames. The west exit leads into darkness, but the doorway to
    the north opens onto a seemingly normal street scene.
    >nventory
    I don't know the word "nventory."
    >inventory
    You are carrying:
    a dirty scroll (providing light)
    a cube
    a spell book
    a magic burin
    a knife
    >go west
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go north
    Belwit Square
    >

  • Considered Harmful

    @error_bot look


  • 🔀

    Belwit Square                                    Score: 50       Moves: 56
    >inventory
    You are carrying:
    a dirty scroll (providing light)
    a cube
    a spell book
    a magic burin
    a knife
    >go west
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go north
    Belwit Square
    >look
    Belwit Square
    This is Belwit Square. To the north is the ancient Guild Hall. A wide
    cobblestone street runs east and west. To the south is the storied Manse, home
    of the Mayors of Borphee for generations.
    >

  • Considered Harmful

    @error_bot go north


  • 🔀

    Guild Hall                                       Score: 50       Moves: 57
    a spell book
    a magic burin
    a knife
    >go west
    Oddly, although there appears to be an exit there, you can't seem to force your
    way through it.
    >go north
    Belwit Square
    >look
    Belwit Square
    This is Belwit Square. To the north is the ancient Guild Hall. A wide
    cobblestone street runs east and west. To the south is the storied Manse, home
    of the Mayors of Borphee for generations.
    >go north
    Guild Hall
    There is a chunk of rye bread here.
    There is a smoked fish here.
    >

  • Considered Harmful

    @error_bot take bread
    take fish


  • 🔀

    Guild Hall                                       Score: 50       Moves: 59
    way through it.
    >go north
    Belwit Square
    >look
    Belwit Square
    This is Belwit Square. To the north is the ancient Guild Hall. A wide
    cobblestone street runs east and west. To the south is the storied Manse, home
    of the Mayors of Borphee for generations.
    >go north
    Guild Hall
    There is a chunk of rye bread here.
    There is a smoked fish here.
    >take bread
    Taken.
    >take fish
    Taken.
    >

  • Considered Harmful

    @error_bot go south
    go east


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