Hololens has a price now
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$3k.
They sent me the email yesterday after work. I want one. But if it was half that, I would have bought one already.
Bear in mind that this is the development kit, not the final commercial release, so it's understandable that it costs more than the consumer level one eventually will. And iirc, Glass was $10k or more.
I'll see how long I can hold out. After all, they won't ship until Q12016.
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That is steep. However, as I understand it it's an entire head-mounted PC, so the price isn't really unreasonable. I'd love to see a stripped-down model that wirelessly tethers to a real PC somehow (wireless HDMI and USB?).
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https://www.youtube.com/watch?v=C3rNIxMlKmI
Sounds like they're proud of the fact that there is nothing to tether to.
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https://www.youtube.com/watch?v=C3rNIxMlKmI
Sounds like they're proud of the fact that there is nothing to tether to.
They're going for something like this:
It'd still be nice to have a cheaper tethered version so we can utilize our preexisting high-powered gaming computers and massive library of stored games.
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I have to agree with the brafox on this one.
...But I'd probably only be willing to buy an untethered one that can stream from a PC or something. No point being crippled.
Anyway, the cost is high, but I seriously doubt the consumer model will be so expensive. I don't expect early access hardware to be cheap.
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...But I'd probably only be willing to buy an untethered one that can stream from a PC or something. No point being crippled.
Yeah, that would be a nice alternative, and probably not too difficult if they can strip down the current version to make it tethered. The full untethered version would, hopefully, then be capable of running in a tethered mode using the same method as the stripped-down version.
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Wouldn't standard Wi-Fi be able to handle that? Provided you have a modern router and are standing close enough to it.
Whatever, I guess I'll have to make do with my $10 Google Cardboard for the next decade.
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Google Cardboard
Next time, try mentioning something in the same category perhaps?
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Wouldn't standard Wi-Fi be able to handle that? Provided you have a modern router and are standing close enough to it.
Jitter would be a problem. If you wanted it to function real-time for any fast-paced gaming, Wi-Fi (or even wired Ethernet) just aren't consistent enough.
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What I'm hoping for is a new generation of tabletop gaming done completely via HoloLens. I'd love it if me and my now-geographically-diverse buddies could start playing BattleTech again without having to somehow schedule all of us to be in the same spot for a weekend.
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That and pokemon-style games ought to find this an ideal platform.
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It has a screen and a camera and stays in front of your eyes. Close enough for me.
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Can we start a TDWTF HoloLens bridge club?
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Well obviously you have to include the smartphone... otherwise it's literally a piece of cardboard.
Unless you mean the Hololens. I think a glass with stuff projected on it is still technically a screen,
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Yes, and I also know that bringing it up in a conversation about AR is dumb.
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Except it isn't? Unless you think that the giant hole in the front of Google Cardboard is just so the phone doesn't get claustrophobic, it's very relevant to AR, even if no one's adequately utilized it yet, that I know of.
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I know that it's designed so it can, to some extent, do AR things, but AR with a single camera is severely limited.
Even disregarding that, hololens has 3D positioning built in on a level that requires dedicated hardware. I hope that eventually other companies do this stuff, but cardboard is currently closer to Glass than Hololens in the AR space. And that's worthless.
It's probably fairly good for VR, though.
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Do you know what Google Cardboard is?
is that actually a thing?googles for google Holy %2?(, it is
Filed under: Forget third world, we're designing on the level of the fourth
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I actually have one, made of EVA foam. It's pretty decent. Also, it requires a good smartphone, so it's not that ghetto.
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@Fox Is Doing It Wrongβ’
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There are plastic ones and even some metal ones too! 3D printed ones, ones that are basically glasses with a little clip for the phone...
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Pfffhahahaha
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Aw, I liked it before it was edited.
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I vaguely recall seeing a prototype for a titanium Google Cardboard headset, even.
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It's based on the principle of reusing designs.
"Let's make some VR glasses! Let's see, we need a high density display, some accelerometers, a front camera, wireless connectivity... wait a minute..."
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I'm just gonna wait until it gets rebranded into iCardboard, painted white and sold for $999. And gets a patented hinge to shut off your view on unsupported hardware.
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I'd be all for more companies making sane AR glasses. We need this tech. Treating a whole wall as your monitor as you program sounds like something I'd really be up for.
I know Vuzix has been working on this stuff for years, but more than anything the price needs to be low and the API needs to be easy. Which is why I particularly like hololens: All universal apps can run on it in pinnable windows, with no changes.
And this is basically like the Surface: "This is how you make a hybrid that's cool. Make cool hybrids." OEMs are supposed to make their own.
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Treating a whole wall as your monitor as you program sounds like something I'd really be up for.
Still thinking in 2d, when you have 3d right in front of you.
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Not necessarily. If I don't have as many physical objects in the way (TVs, monitors, etc), I have more room for my holograms!
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Oh, imagine you can have all the desk toys you want, and your boss won't see them.
Flood it with family pictures.No more, 1 picture per desk rule.
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Oh, imagine you can have all the desk toys you want, and your boss won't see them.Flood it with family pictures.
It could also allow you to have as many desk monitors as you want, of any size you want. And given it's a virtual projection, you could even place them at positions or distances which would be impossible for a real monitor.
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Woohooo, closer to my dream of a lying down desk.
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It would also make me able to work out, since I could read on a treadmill.
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I'm not sure, even if you could keep the words in place, that this would work.
Worth a try though.
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No more, 1 picture per desk rule.
Is that a real thing? I wouldn't know because I'm a soulless monster who doesn't have desk pictures.
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keep the words in place
Yeah, this causes a little bit of disconnect I think and can lead to motion sickness.
Now, if you could keep a single virtual window (HUD style) and the rest of the environment moving as appropriate, I think the brain could more easily cope with that.
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The Hololens won't create motion sickness because it augments reality and does not replace it.
The problems of VR stem from a disconnect between perceived motion and displayed motion. With the Hololens you can still see the environment (and hence the horizon), just with objects plastered "on top" of it. But it does not replace your whole FOV like, say, the OculusRift.
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Ah. I honestly didn't know what was different with HoloLens.
Filed under: Sometimes it pays to do a little research
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It's quite fascinating how little the latency is allowed to be. A theme park over here recently created a new roller coaster where the participants are wearing a VR kit. This makes it possible for the ride to display quite different stuff than that normally possible on such a ride.
They found, however, that they needed to link each VR kit to its seat because even one(1) meter difference between the displayed and actual track created a profound potential for motion sickness.
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Well, a meter is a fair amount of difference, which, on a roller coaster, would result in tangible fractions of a second difference between seen and felt motion. Depending on the speed of the roller coaster, anyway. On the world's fastest roller coaster, which reaches 57 m/s, that latency would be a little over 17 milliseconds - hovering around the edge between perceptible by humans and imperceptible.
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It was too hard to delay the picture by a meter?
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It was too hard to delay the picture by a meter?
Yes, for something in which time and space are not in a perfect 1:1 ratio, it is too hard to adjust the time of something by a unit of space. Roller coasters do not move at a constant speed.
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It was too hard to delay the picture by a meter?
Well, not for some one who can do the Kessel Run in 12 parsecs.
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Well, I figured that it was implied that the delay was time based.
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Yes, but the time delay would vary based on exactly where in the roller coaster's path that particular seat is at any given moment, as the time delay between visual and physical motion would have to change based on the roller coaster's current speed. In short, it would basically be linked to the seat.
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You're lightyears from beating Brock!
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I don't have to beat him. just get close enough to blow him up.