The Official Status Thread
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@topspin said in The Official Status Thread:
I never use octal for anything other than chmod
Fun fact: zeros in C++ are technically octal.
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Status: Just realized I overdrafted the corporate account by over $500 yesterday. Uh oh...
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@Tsaukpaetra what are they going to do? Fire their only dev?
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@Gąska said in The Official Status Thread:
@Tsaukpaetra what are they going to do? Fire their only dev?
Well if they can't pay him, by law....
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Status: apparently Roll20 was scooped. Oh well....
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@Tsaukpaetra said in The Official Status Thread:
@Zerosquare said in The Official Status Thread:
Are you sure it doesn't include a card reader, RGB LEDs, or anything else that would connect to a USB port?
Positive. I'm going to disassemble it to be sure though.
It's been a while since I've had a case where the USB motherboard connectors weren't paired (for 2 ports each), so for a moment there I felt a deep at the thought you had 5 USB ports going nowhere.
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Status: winter must be over, for I can no longer go outside barefoot without burning my feet on the concrete...
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STATUS: Office update comes with:
New Office App Icons: Redesigned app icons to reflect the simple, powerful, and intelligent experiences of Office.
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@loopback0 Frankly, they're ugly and break my muscle memory. Boo.
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Wait... are those highlights and drop shadows?! Does... does this mean The Dark Ages of Flat Design are finally over?
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@Zerosquare said in The Official Status Thread:
Wait... are those highlights and drop shadows?! Does... does this mean The Dark Ages of Flat Design are finally over?
Replaced with simple, powerful, and intelligent experiences.
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@loopback0 said in The Official Status Thread:
STATUS: Office update comes with:
New Office App Icons: Redesigned app icons to reflect the simple, powerful, and intelligent experiences of Office.
They're not even that bad, but still look pretty meaningless. At least this Excel icon had a semblance of spreadsheet cells:
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@Zerosquare Death of Flat Design topic is
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@kazitor: huh, thanks. I didn't know there was one.
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@Zerosquare said in The Official Status Thread:
@kazitor: huh, thanks. I didn't know there was one.
With a forum this old?
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Status: Demoralized. All this fuckin work for a micro server, and I think I got the wrong RAM....
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Can't you exchange it?
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@Zerosquare said in The Official Status Thread:
Can't you exchange it?
Exchange RAM? Maybe?
I'm going to try it in another board first though. Sadly, my only other board that uses DDR4 is also a server board that doesn't yet have a CPU allocated to it...
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Status: So, after a week off work due to easter we're all returning to work and it's very noticable that most had a week off. One taking her 4th cup of coffee before even hitting one hour at work. Also, we lost an entire electrical phase to the building so we're having a bunch of random power outages. Half the cafeteria as well as some network equipment and the floor 4 ventilation being the most apparent. Also random lamps and power sockets. Yay. Which led to the administrator having long talks with the caretaker over phone, as he works shorter days.
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@Luhmann said in The Official Status Thread:
@Tsaukpaetra said in The Official Status Thread:
Exchange RAM? Maybe?
Ramexchange.com
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status:
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@pie_flavor said in The Official Status Thread:
status:
Need to stop shooting aliens for a bit. Maybe take a few to update Windows?
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Status: I think one of my, well-established, customers is having a stroke:
Hi Jamie,
Can I have a status update for <our project>?
etc, etc.......
Client
My name isn't Jamie...that's not even the right number of syllables.
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@Cursorkeys said in The Official Status Thread:
having a stroke:
Or otherwise distracted. I feel them.
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@Tsaukpaetra said in The Official Status Thread:
@Cursorkeys said in The Official Status Thread:
having a stroke:
Or otherwise distracted. I feel them.
It is Monday morning I guess
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@Tsaukpaetra Even the keyboard is hot enough to be uncomfortable.
I wonder what could possibly be causing this.
https://i.imgur.com/ZTKC2vq.png
https://i.imgur.com/UAFDaqm.png
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@Cursorkeys said in The Official Status Thread:
@Tsaukpaetra said in The Official Status Thread:
@Cursorkeys said in The Official Status Thread:
having a stroke:
Or otherwise distracted. I feel them.
It is Monday morning I guess
Oh fuck, I should get to sleep then...
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@pie_flavor said in The Official Status Thread:
@Tsaukpaetra Even the keyboard is hot enough to be uncomfortable.
I wonder what could possibly be causing this.
https://i.imgur.com/ZTKC2vq.png
https://i.imgur.com/UAFDaqm.pngSeems you're telling it to use more RAM for textures than the graphics card has useful room for. Which IMO is a silly complaint (you're not warmed about setting a larger pagefile than you have RAM, so why this?).
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@Tsaukpaetra all I know is, it really doesn't like it when I set every setting to maximum.
I'm surprised a laptop GPU is keeping up in the first place.
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dammit stupid cunt ... why are you printing a report of a 1000 pages and then start a ticket complaining that all requested prints are taking long ... yes because they are blocked by you requesting stupid shit to be printed out on fucking paper
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Status:
Are these perturbations just a natural consequence of the n-body simulation, or is my actual simulation (integrator or timestep) lacking?It's supposedly Velocity Verlet, but I couldn't tell you what the actual timestep is.
Oh, by the way, the Moon was towards the lower right. So fingers crossed for "my simulation is fine"
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@pie_flavor said in The Official Status Thread:
a laptop GPU
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Status: a significant number of my most boated posts are related to JavaScript.
Where did I go so wrong?!
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@kazitor said in The nerdy jokes thread (bonus original title mode!):
@Applied-Mediocrity said in The nerdy jokes thread (bonus original title mode!):
your favorite language, probably Javascript
How dare you!
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@kazitor said in The Official Status Thread:
Are these perturbations just a natural consequence of the n-body simulation, or is my actual simulation (integrator or timestep) lacking?
Almost certainly both. N-body simulations are famously unstable and sensitive to initial conditions (except in a very few degenerate cases) and it's incredibly easy to write a poor simulator and very hard to write a good one.
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@dkf said in The Official Status Thread:
@kazitor said in The Official Status Thread:
Are these perturbations just a natural consequence of the n-body simulation, or is my actual simulation (integrator or timestep) lacking?
Almost certainly both. N-body simulations are famously unstable and sensitive to initial conditions (except in a very few degenerate cases) and it's incredibly easy to write a poor simulator and very hard to write a good one.
Since they're the classic example of a chaotic system with no closed-form solution, absolutely. The only case where it works nicely is if M1 ~ M2 >>>>>>>> M3 (so you can treat M3 with perturbation theory.
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@dkf said in The Official Status Thread:
it's incredibly easy to write a poor simulator and very hard to write a good one.
I remember when I tried to write a air hockey table Simulator in Ti83+ BASIC for a presentation. It was so hard to get the puck to stay within the bounds of the table (effectively, calculate hit points between time steps according to the puck's radius and current velocity and angle and prior position) that I just gave up.
I'm glad I didn't go into game and simulation programming.....
Wait.....
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@Tsaukpaetra said in The Official Status Thread:
I'm glad I didn't go into game and simulation programming
You're more into "simulating liking forum posts"
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@Tsaukpaetra said in The Official Status Thread:
you're not warmed
Yes, you are. That was his complaint in the first place, even the keyboard was too warm.
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@Cursorkeys said in The Official Status Thread:
@Cursorkeys said in The Official Status Thread:
Status: Contact from an old colleague out of the blue with a job offer. That's unexpected, but quite flattering.
And the phone screen went very well. I go to see them next week for a chat.
I think it went OK, I didn't get thrown out. Two awkward moments; It turns out my side consultancy business directly conflicts with some of their primary business, and they directly asked about my current salary, which I'm prohibited by my current contract from discussing (and wouldn't discuss regardless).
Good practice if nothing else, they seemed like nice, driven, people and the company seems very interesting with some great technology.
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Status: I gotta look more carefully at the random beers I get from my grocery store. About 2/3 of the IPAs I get are extremely citrusy. So far I've found "juicy" is a codeword for these but not all of em have it.
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Status: Boy I love dynamic runtime code transformation. Where a getter method doing nothing but returning a field can throw a ClassCastException because the field is actually something else entirely.
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Status: WTF is a "cursed comment"? I don't seem to get it...
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@dkf said in The Official Status Thread:
@kazitor said in The Official Status Thread:
Are these perturbations just a natural consequence of the n-body simulation, or is my actual simulation (integrator or timestep) lacking?
Almost certainly both. N-body simulations are famously unstable and sensitive to initial conditions (except in a very few degenerate cases) and it's incredibly easy to write a poor simulator and very hard to write a good one.
I had a think about it and determined is probably me (and not just for not providing enough information).
First off: only one single object is N-body simulated. All the planets and moons have their orbits predefined and, at the moment, just move in circles. I wanted something more accurate (and interesting) than patched conics without the intrinsic complexity of a full n-body simulation.
After some testing I noticed that any orbit would constantly grow and grow, in a way which probably wasn't related to the moon or other perturbations. Then I recalled, for whatever reason, this is what I'm currently doing:
- move all the planets and moons
- calculate orbiter acceleration
- integrate orbiter
So, without having fixed it yet, I'm certain the problem is that I'm not moving the bodies and orbiter together. The orbiter is always one timestep behind.
I think the timestep is 8.33 seconds, by the way. I would hope that is easily short enough.
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@Tsaukpaetra Generally just things that are very disturbing.
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@pie_flavor Ah...
Am I disturbed for not finding most of them disturbing?