EVE Online considering using disc horse
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@groo Knowing CCP, they'll just decommission Singularity (the current EVE test servers they use as a public test realm kinda thing) and use that to handle 50% of the load.
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@FrostCat said in EVE Online considering using disc horse:
-or else external gills like an axolotl.
They can do that with gholas now?
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@FrostCat said in EVE Online considering using disc horse:
The vibe I'm getting from that pic is "what am I supposed to do with this thing?"
In my experience you use it to whack students whenever they mess up.
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@boomzilla said in EVE Online considering using disc horse:
In my experience you use it to whack students whenever they mess up.
or if they got on your lawn?
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@FrostCat said in EVE Online considering using disc horse:
or if they got on your lawn?
No, that's what the 12 gauge with rock salt is for.
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@pydsigner that sounds exactly the same as it was when I watched a friend play it 12 years ago....
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@pydsigner said in EVE Online considering using disc horse:
To blob or not to blob
Did this turn into a database discussion....?
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@FrostCat said in EVE Online considering using disc horse:
ProgressQuest
oh shit i need to turn that back on, i forgot when i upgraded pcs last year.
15 years of PQing down the drain!
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@accalia said in EVE Online considering using disc horse:
Any region of space with at least one non zero edge measurement has infinite points.
Anything that is not a point or defined collection of points, has infinite points?
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@boomzilla said in EVE Online considering using disc horse:
@FrostCat said in EVE Online considering using disc horse:
-or else external gills like an axolotl.
They can do that with gholas now?
I remember being mildly surprised (but not utterly shocked) to find out what axlotl tanks actually are.
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@error said in EVE Online considering using disc horse:
I remember being mildly surprised (but not utterly shocked) to find out what axlotl tanks actually are.
Kind of a Duh moment.
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@ydna said in EVE Online considering using disc horse:
and I thought the topics on here got derailed pretty quickly
I note no one there seems to be aware of our experience with despite their desire to change being made known here
has anyone considered letting them know?
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@all_users going to other people's forums to bash on Discourse sounds dickish.
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@bb36e said in EVE Online considering using disc horse:
@all_users going to other people's forums to bash on Discourse sounds dickish.
well I presumed that there were extant users on there that are also on here that could do it rather than dropping in unannounced
and I was thinking more of
$other_forum
tried using it and they had problems, something to look at maybe?rather than a blatant out and out attack on discourse elsewhere
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@boomzilla said in EVE Online considering using disc horse:
@error said in EVE Online considering using disc horse:
I remember being mildly surprised (but not utterly shocked) to find out what axlotl tanks actually are.
Kind of a Duh moment.
Too many hints before the big reveal.
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I wouldn't have expected EVE talk to overshadow Discobashing so easily.
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I suspect that if CCP chooses to switch to Discourse, they'll actually send His High Holiness the megabuxx, and get actual support and a properly configured cluster. But should be quite the moment when CCP announces private categories for corps, and then runs afoul of a DiscoDataLeak...
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@izzion I'm looking forward to when they complain and throws a hissy fit at a paying customer.
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@izzion said in EVE Online considering using disc horse:
But should be quite the moment when CCP announces private categories for corps, and then runs afoul of a DiscoDataLeak...
Or people try to use it in the in-game browser and discover it sucks up more resources than loading that huge fleet battle.
Also, INB4 Discourse breaks all those links that can open stuff in the game itself (ISTR you could link items using some custom markup and it would open the item description in the game itself when using the in-game browser?)
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@Onyx I dunno how big EVE is, but wouldn't they have at least twice the traffic we do?
They're in for hurt.
I hope they have a big VM budget.
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@Onyx said in EVE Online considering using disc horse:
Or people try to use it in the in-game browser and discover it sucks up more resources than loading that huge fleet battle.
Not gonna be an issue for much longer, they're decommissioning the IGB.
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@e4tmyl33t okay... why in the hell are they doing that? The thing was useful!
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So they have enough hardware to have hundreds of players playing a meticulously detailed MMORPG simultaneously. But not the horsepower to drive a fucking forum?
I hope this is hyperbole.
Filed under: No, it's .
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@Onyx I believe it was because they didn't want to have to maintain their own version of the Chromium code for it and keeping it patched with security fixes and the like. They're changing the game functionality to have links open in the user's external browser instead. Not sure what they're doing to handle the links that would open things inside the game, but I think that was being worked on somehow as well.
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@error said in EVE Online considering using disc horse:
So they have enough hardware to have
hundredstens of thousands of players playing a meticulously detailed MMORPG simultaneously. But not the horsepower to drive a fucking forum?FTFY. Though realistically, not all those users will be hitting the same node at the same time (EVE has different subsets of space separated out onto different server nodes, which is why players sometimes get a little funkiness when jumping through gates from one region to another, since you're traversing nodes and it takes a little extra to get you there).
Forums are an entirely different beast in terms of how the hardware goes. Doubly so if they're not expecting a major difference in performance between existing forum code and and keep the same hardware for that.
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@e4tmyl33t said in EVE Online considering using disc horse:
So they have enough hardware to have hundredstens of thousands of players playing a meticulously detailed MMORPG simultaneously. But not the horsepower to drive a fucking forum?
FTFY. Though realistically, not all those users will be hitting the same node at the same time (EVE has different subsets of space separated out onto different server nodes, which is why players sometimes get a little funkiness when jumping through gates from one region to another, since you're traversing nodes and it takes a little extra to get you there).
Yeah, I meant like, in the same massive battle together. Not sure which metric is more impressive. Neither one, though, as impressive as successfully hosting .
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@error Actually, the fun part about the way their nodes are handled, is that when one of said massive battles starts kicking off and a certain number of players get into the same star system together, their servers spin that star system off onto a node all by itself so as not to detract from the node that keeps the surrounding star systems running. This is also how they implement the time dilation effect.
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@izzion said in EVE Online considering using disc horse:
I suspect that if CCP chooses to switch to Discourse, they'll actually send His High Holiness the megabuxx, and get actual support and a properly configured cluster. But should be quite the moment when CCP announces private categories for corps, and then runs afoul of a DiscoDataLeak...
You mean in a game where private information is an absolute key to success-- and success is literally measured in tens of thousands of real-world dollars?
....
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@Lorne-Kates Realistically, no corp that actually would have to worry about things like infosec would ever use CCP's hosted forums rather than spin their own up somewhere. All the big corps/alliances have their own hosted systems, protected by some form of authorization software that proves your char is in the corp/alliance before allowing you access to them, and pulling your access within minutes of leaving, so even a CCP-grade DiscoDataLeak wouldn't really impact them.
Besides, there's enough spies inside those alliances as it is that the data leak wouldn't even be necessary.
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Well, yes. But why let reality joke? Besides, I really want to read a Daily Dot article about a major fleet fight that led to the destruction of US$30,000+ worth of super caps because of a data leak, and the digital equivalent of flaming bags of doggie poo getting left on 's door step.
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@e4tmyl33t said in EVE Online considering using disc horse:
@Lorne-Kates Realistically, no corp that actually would have to worry about things like infosec would ever use CCP's hosted forums rather than spin their own up somewhere. All the big corps/alliances have their own hosted systems, protected by some form of authorization software that proves your char is in the corp/alliance before allowing you access to them, and pulling your access within minutes of leaving, so even a CCP-grade DiscoDataLeak wouldn't really impact them.
We are still talking about a videogame here, right?
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@error Yep. What I just described there was the kind of software I was the "IT Director" in charge of maintaining for my alliance, along with our own hosted forums, Mumble instance, Jabber server, and a Discord instance. That Auth system ran everything. If you weren't signed up to it, you couldn't connect to or use any of our services for security's sake.
Applying to a big corp is about as bad as applying to a real-world corporation, too. I've done my time poring over every little scrap of an account's history to look for red flags that they might be a spy.
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My experience with the game was a one week trial where I decided two things:
- Everybody has a huge headstart on me and I'll never catch up.
- This is kind of boring.
(Oh and I played EVE: Valkyrie, but that was a VR dogfighting sim.)
Like I said, everything about the idea of the game sounds awesome. But then when I log in it's so slow paced and I can't justify the time and/or money to get to a position where I can actually enjoy the game.
Oh, and then the risk of losing everything in one fell swoop is a major turn-off as well.
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@error You're not wrong.
I do want to try Valkyrie, but I'm not ponying up for VR hardware quite yet (no matter how much the HTC Vive tries to tempt me).
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@e4tmyl33t I love my Oculus CV1, but if I bought it just for EVE I'd be disappointed. Honestly, 95% of my usage with it is just to have 200 inch virtual monitor on my ceiling, while I use my computer as otherwise normal.
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@error
"Don't fly anything you can't afford to lose" /r/evekoreanadviceOn a more serious note, in general if you get up to most Battlecruisers or into T2 cruisers or Battleships, you can solo-run grade 4 missions and make money at a pretty decent clip, at least for PvE stuff. I can't speak to the PvP side of the game though, I've always been an evil carebear.
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@izzion I played EverQuest 1 on PVP servers where people could loot player corpses, so I'm familiar with that concept.
Can you opt out of PVP?
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@error said in EVE Online considering using disc horse:
Can you opt out of PVP?
Yes and no. If you stay in high security areas, and stay in NPC corps, people who choose to PvP you will have to pay some sort of price to kill you (generally losing their ship). If you're in a small corp with nothing of value to take over, the chance of your corp getting wardec'd just so someone can kill little old you is pretty small.
That said, there're twisted fuks out there who get their jollies out of suicide-ganking high-sec miners who haven't paid into their little protection racket. So you still will have some chances of getting killed by someone with 100M more skill points than you. In general, I've only had 1 miner get ganked in 100s of hours of semi-AFK high-sec mining, and my other ship losses were either me doing something stupid and over pulling in a mission (RIP Drake), or going wormholing (opting in to PvPvE) and not paying attention to my scan probe (RIP Tengu 1.0).
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@error Technically, no. The closest you could come would be to never venture outside of high-security space, so that if anyone DOES aggress against you (without a sanctioned-and-paid-for war declaration against your corporation) they'll immediately get blobbed by the local police force, who will instakill them, though likely not before they kill you.
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@izzion said in EVE Online considering using disc horse:
So you still will have some chances of getting killed by someone with 100M more skill points than you
You don't even need more skillpoints. It doesn't take that long to have the skills and ships to suicide gank someone. You just have to be willing to grind sec status, because deleting characters to start a new one to continue ganking is a no-no.
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@JazzyJosh Still doesn't make me revise my "twisted fuks" tag for them :p
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@izzion It was really fun. Fly out in a scan alt, find someone fitted squishy, fly in with gank alt, tackle, overheat, pray to God that you pop the target before CONCORD gets to you.
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Say one was done playing, would it be possible to assassinate a prominent target with a kamikaze attack? Go out in a blaze of glory, or at least raise hell, style.
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@error You could attempt to, though it'd likely fail, and regardless wouldn't be final anyway. When you die, you immediately pop back to your designated "medical station" into a fresh capsuleer clone.
The only way to permanently destroy a character is to "biomass" them, which is an option on the character select menu (effectively a "delete this character" option)
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@e4tmyl33t I apparently was misinformed. Someone told me there was permadeath if you didn't have a clone ready.
That actually makes the game less intimidating.
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@error No, there used to be something else you had to keep track of, and that was called "clone grade".
What this was was basically a tax on keeping skillpoints over a certain amount. So you'd pay for "Clone Grade Gamma", which was good for 15 million skillpoints. You train up to 17 million skillpoints and then die. If you hadn't upgraded your clone to "Delta", which could do, say, 20 million, you'd lose the 2 million skillpoints you earned beyond what Gamma could retain. You had to remember to rebuy a new clone of the desired grade every time you died, and the "default" clone was only good for a couple hundred thousand SP or so.
They got rid of that system several years ago. Now you always keep all your SP when you die, save for one specific circumstance (getting blown up in a Tech 3 Cruiser will cause you to lose one random level in one of the 5 subsystem skills required to fit said cruiser)
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@e4tmyl33t said in EVE Online considering using disc horse:
you'd lose the 2 million skillpoints
flashbacks of losing levels in EQ1
Filed under: I remember in about 10 minutes I died 6 times and lost a week's progress., I foolishly set my bind point right where sand giants roam.
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@error said in EVE Online considering using disc horse:
I remember in about 10 minutes I died 6 times and lost a week's progress.Sounds like some of the fun I've been having with Path of Exile lately...
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@e4tmyl33t You should try making a gladiator some time. Or a champion. Or a Marauder Juggernaught. You'll die far less, if at all. Probably.
Even going pure chaos might have been easier, since only raw spell damage, dot, and chaos nodes help your damage, meaning it's really easy to pick up some defensive nodes.
But yeah, that game loves killing you.