TDWTF Plays The Hitchhiker's Guide to the Galaxy


  • Java Dev

    @error_bot turn on light


  • 🔀

     Bedroom                                          Score: 0        Moves: 1      
    ­Release 59 / Serial number 851108
    ­
    ­You wake up. The room is spinning very gently round your head. Or at least it
    ­would be if you could see it which you can't.
    ­
    ­It is pitch black.
    ­
    ­>turn over
    ­That sentence isn't one I recognise.
    ­
    ­>turn on light
    ­Good start to the day. Pity it's going to be the worst one of your life. The
    ­light is now on.
    ­
    ­Bedroom, in the bed
    ­The bedroom is a mess.
    ­It is a small bedroom with a faded carpet and old wallpaper. There is a
    ­washbasin, a chair with a tatty dressing gown slung over it, and a window with
    ­the curtains drawn. Near the exit leading south is a phone.
    ­There is a flathead screwdriver here. (outside the bed)
    ­There is a toothbrush here. (outside the bed)
    ­
    ­>

  • Java Dev

    @error_bot get out of bed


  • 🔀

     Bedroom                                          Score: 0        Moves: 2      
    ­
    ­It is pitch black.
    ­
    ­>turn over
    ­That sentence isn't one I recognise.
    ­
    ­>turn on light
    ­Good start to the day. Pity it's going to be the worst one of your life. The
    ­light is now on.
    ­
    ­Bedroom, in the bed
    ­The bedroom is a mess.
    ­It is a small bedroom with a faded carpet and old wallpaper. There is a
    ­washbasin, a chair with a tatty dressing gown slung over it, and a window with
    ­the curtains drawn. Near the exit leading south is a phone.
    ­There is a flathead screwdriver here. (outside the bed)
    ­There is a toothbrush here. (outside the bed)
    ­
    ­>get out of bed
    ­Very difficult, but you manage it. The room is still spinning. It dips and sways
    ­a little.
    ­
    ­>

  • Java Dev

    @error_bot examine pockets
    take analgesic


  • 🔀

     Bedroom                                          Score: 0        Moves: 3      
    ­light is now on.
    ­
    ­Bedroom, in the bed
    ­The bedroom is a mess.
    ­It is a small bedroom with a faded carpet and old wallpaper. There is a
    ­washbasin, a chair with a tatty dressing gown slung over it, and a window with
    ­the curtains drawn. Near the exit leading south is a phone.
    ­There is a flathead screwdriver here. (outside the bed)
    ­There is a toothbrush here. (outside the bed)
    ­
    ­>get out of bed
    ­Very difficult, but you manage it. The room is still spinning. It dips and sways
    ­a little.
    ­
    ­>examine pockets
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>

  • Java Dev

    @error_bot examine pocket
    take analgesic


  • 🔀

     Bedroom                                          Score: 0        Moves: 4      
    ­There is a toothbrush here. (outside the bed)
    ­
    ­>get out of bed
    ­Very difficult, but you manage it. The room is still spinning. It dips and sways
    ­a little.
    ­
    ­>examine pockets
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>examine pocket
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>

  • Java Dev

    @error_bot open pocket


  • 🔀

     Bedroom                                          Score: 0        Moves: 5      
    ­Very difficult, but you manage it. The room is still spinning. It dips and sways
    ­a little.
    ­
    ­>examine pockets
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>examine pocket
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>open pocket
    ­It's hard to open or close the pocket unless you're wearing the gown.
    ­
    ­>

  • Java Dev

    @error_bot wear gown
    open pocket
    take analgesic


  • 🔀

     Bedroom                                          Score: 0        Moves: 6      
    ­You can't see any analgesic here!
    ­
    ­>examine pocket
    ­The dressing gown is faded and battered, and is clearly a garment which has seen
    ­better decades. It has a pocket which is closed, and a small loop at the back of
    ­the collar.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>open pocket
    ­It's hard to open or close the pocket unless you're wearing the gown.
    ­
    ­>wear gown
    ­You're not holding your gown.
    ­
    ­>open pocket
    ­It's hard to open or close the pocket unless you're wearing the gown.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>

  • Java Dev

    @error_bot take gown
    wear gown
    open pocket
    take analgesic


  • 🔀

     Bedroom                                          Score: 10       Moves: 10     
    ­
    ­>open pocket
    ­It's hard to open or close the pocket unless you're wearing the gown.
    ­
    ­>take analgesic
    ­You can't see any analgesic here!
    ­
    ­>take gown
    ­Luckily, this is large enough for you to get hold of. You notice something in
    ­the pocket.
    ­
    ­>wear gown
    ­You are now wearing your gown.
    ­
    ­>open pocket
    ­Opening your gown reveals a thing your aunt gave you which you don't know what
    ­it is, a buffered analgesic, and pocket fluff.
    ­
    ­>take analgesic
    ­You swallow the tablet. After a few seconds the room begins to calm down and
    ­behave in an orderly manner. Your terrible headache goes.
    ­
    ­>

  • Java Dev

    @error_bot take all


  • 🔀

     Bedroom                                          Score: 10       Moves: 11     
    ­
    ­>wear gown
    ­You are now wearing your gown.
    ­
    ­>open pocket
    ­Opening your gown reveals a thing your aunt gave you which you don't know what
    ­it is, a buffered analgesic, and pocket fluff.
    ­
    ­>take analgesic
    ­You swallow the tablet. After a few seconds the room begins to calm down and
    ­behave in an orderly manner. Your terrible headache goes.
    ­
    ­>take all
    ­telephone: You pick up the receiver. A moment later, the dialing tone is
    ­suddenly cut off. Glancing through the window you can't help but notice the
    ­large old oak tree of which you are particularly fond crashing down through the
    ­phone cable.
    ­flathead screwdriver: Taken.
    ­toothbrush: As you pick up the toothbrush a tree outside the window collapses.
    ­There is no causal relationship between these two events. Shouldn't you be
    ­taking more interest in events in the world around you? While you've got it...?
    ­
    ­>

  • Java Dev

    @error_bot leave


  • 🔀

     Front Porch                                      Score: 10       Moves: 12     
    ­>take analgesic
    ­You swallow the tablet. After a few seconds the room begins to calm down and
    ­behave in an orderly manner. Your terrible headache goes.
    ­
    ­>take all
    ­telephone: You pick up the receiver. A moment later, the dialing tone is
    ­suddenly cut off. Glancing through the window you can't help but notice the
    ­large old oak tree of which you are particularly fond crashing down through the
    ­phone cable.
    ­flathead screwdriver: Taken.
    ­toothbrush: As you pick up the toothbrush a tree outside the window collapses.
    ­There is no causal relationship between these two events. Shouldn't you be
    ­taking more interest in events in the world around you? While you've got it...?
    ­
    ­>leave
    ­You make your way down to the front porch.
    ­
    ­Front Porch
    ­This is the enclosed front porch of your home. Your front garden lies to the
    ­south, and you can re-enter your home to the north.
    ­On the doormat is a pile of junk mail.
    ­
    ­>

  • Java Dev

    @error_bot take junk mail
    leave


  • 🔀

     Front of House                                   Score: 10       Moves: 14     
    ­You make your way down to the front porch.
    ­
    ­Front Porch
    ­This is the enclosed front porch of your home. Your front garden lies to the
    ­south, and you can re-enter your home to the north.
    ­On the doormat is a pile of junk mail.
    ­
    ­>take junk mail
    ­You gather up the pile of mail.
    ­
    ­>leave
    ­Front of House
    ­You can enter your home to the north. A path leads around it to the northeast
    ­and northwest, and a country lane is visible to the south. All that lies between
    ­your home and the huge yellow bulldozer bearing down on it is a few yards of
    ­mud.
    ­
    ­Mr. Prosser, from the local council, is standing on the other side of the
    ­bulldozer. He seems to be wearing a digital watch. He looks startled to see you
    ­emerge, and yells at you to get out of the way.
    ­The bulldozer rumbles slowly toward your home.
    ­
    ­>

  • Java Dev

    @error_bot lie in front of bulldozer


  • 🔀

     Front of House                                   Score: 10       Moves: 15     
    ­south, and you can re-enter your home to the north.
    ­On the doormat is a pile of junk mail.
    ­
    ­>take junk mail
    ­You gather up the pile of mail.
    ­
    ­>leave
    ­Front of House
    ­You can enter your home to the north. A path leads around it to the northeast
    ­and northwest, and a country lane is visible to the south. All that lies between
    ­your home and the huge yellow bulldozer bearing down on it is a few yards of
    ­mud.
    ­
    ­Mr. Prosser, from the local council, is standing on the other side of the
    ­bulldozer. He seems to be wearing a digital watch. He looks startled to see you
    ­emerge, and yells at you to get out of the way.
    ­The bulldozer rumbles slowly toward your home.
    ­
    ­>lie in front of bulldozer
    ­You lie down in the path of the advancing bulldozer. Prosser yells at you to for
    ­crissake move!!!
    ­
    ­>

  • Java Dev

    @error_bot wait


  • 🔀

     Front of House                                   Score: 10       Moves: 16     
    ­>leave
    ­Front of House
    ­You can enter your home to the north. A path leads around it to the northeast
    ­and northwest, and a country lane is visible to the south. All that lies between
    ­your home and the huge yellow bulldozer bearing down on it is a few yards of
    ­mud.
    ­
    ­Mr. Prosser, from the local council, is standing on the other side of the
    ­bulldozer. He seems to be wearing a digital watch. He looks startled to see you
    ­emerge, and yells at you to get out of the way.
    ­The bulldozer rumbles slowly toward your home.
    ­
    ­>lie in front of bulldozer
    ­You lie down in the path of the advancing bulldozer. Prosser yells at you to for
    ­crissake move!!!
    ­
    ­>wait
    ­Time passes...
    ­
    ­The bulldozer thunders toward you. The ground is shaking beneath you as you lie
    ­in the mud.
    ­
    ­>

  • Java Dev

    @error_bot wait


  • 🔀

     Front of House                                   Score: 10       Moves: 17     
    ­Mr. Prosser, from the local council, is standing on the other side of the
    ­bulldozer. He seems to be wearing a digital watch. He looks startled to see you
    ­emerge, and yells at you to get out of the way.
    ­The bulldozer rumbles slowly toward your home.
    ­
    ­>lie in front of bulldozer
    ­You lie down in the path of the advancing bulldozer. Prosser yells at you to for
    ­crissake move!!!
    ­
    ­>wait
    ­Time passes...
    ­
    ­The bulldozer thunders toward you. The ground is shaking beneath you as you lie
    ­in the mud.
    ­
    ­>wait
    ­Time passes...
    ­
    ­The noise of the giant bulldozer is now so violently loud that you can't even
    ­hear Prosser yelling to warn you that you will be killed if you don't get the
    ­hell out of the way. You just see him gesticulating wildly.
    ­
    ­>

  • Java Dev

    @error_bot wait


  • 🔀

     Front of House                                   Score: 10       Moves: 18     
    ­
    ­The bulldozer thunders toward you. The ground is shaking beneath you as you lie
    ­in the mud.
    ­
    ­>wait
    ­Time passes...
    ­
    ­The noise of the giant bulldozer is now so violently loud that you can't even
    ­hear Prosser yelling to warn you that you will be killed if you don't get the
    ­hell out of the way. You just see him gesticulating wildly.
    ­
    ­>wait
    ­Time passes...
    ­
    ­With a terrible grinding of gears the bulldozer comes to an abrupt halt just in
    ­front of you. It shakes, shudders, and emits noxious substances all over your
    ­rose bed. Prosser is incoherent with rage.
    ­
    ­Moments later, your friend Ford Prefect arrives. He hardly seems to notice your
    ­predicament, but keeps glancing nervously at the sky. He says "Hello, Arthur,"
    ­takes a towel from his battered leather satchel, and offers it to you.
    ­
    ­>

  • Java Dev

    @error_bot ask about house


  • 🔀

     Front of House                                   Score: 10       Moves: 18     
    ­
    ­>wait
    ­Time passes...
    ­
    ­The noise of the giant bulldozer is now so violently loud that you can't even
    ­hear Prosser yelling to warn you that you will be killed if you don't get the
    ­hell out of the way. You just see him gesticulating wildly.
    ­
    ­>wait
    ­Time passes...
    ­
    ­With a terrible grinding of gears the bulldozer comes to an abrupt halt just in
    ­front of you. It shakes, shudders, and emits noxious substances all over your
    ­rose bed. Prosser is incoherent with rage.
    ­
    ­Moments later, your friend Ford Prefect arrives. He hardly seems to notice your
    ­predicament, but keeps glancing nervously at the sky. He says "Hello, Arthur,"
    ­takes a towel from his battered leather satchel, and offers it to you.
    ­
    ­>ask about house
    ­That sentence isn't one I recognise.
    ­
    ­>

  • Java Dev

    @error_bot ask Ford about house


  • 🔀

     Front of House                                   Score: 10       Moves: 19     
    ­hell out of the way. You just see him gesticulating wildly.
    ­
    ­>wait
    ­Time passes...
    ­
    ­With a terrible grinding of gears the bulldozer comes to an abrupt halt just in
    ­front of you. It shakes, shudders, and emits noxious substances all over your
    ­rose bed. Prosser is incoherent with rage.
    ­
    ­Moments later, your friend Ford Prefect arrives. He hardly seems to notice your
    ­predicament, but keeps glancing nervously at the sky. He says "Hello, Arthur,"
    ­takes a towel from his battered leather satchel, and offers it to you.
    ­
    ­>ask about house
    ­That sentence isn't one I recognise.
    ­
    ­>ask Ford about house
    ­A long silence tells you that Ford Prefect isn't interested in talking about
    ­your home.
    ­
    ­Ford glances uncomfortably at the sky. He offers you the towel again.
    ­
    ­>

  • Java Dev

    @error_bot but what about my house?


  • 🔀

     Front of House                                   Score: 10       Moves: 20     
    ­A long silence tells you that Ford Prefect isn't interested in talking about
    ­your home.
    ­
    ­Ford glances uncomfortably at the sky. He offers you the towel again.
    ­
    ­>but what about my house?
    ­Well, what about it?
    ­
    ­Ford seems oblivious to your trouble, so you ask "Ford, what about my home?" He
    ­looks startled, then guilty. He starts to say something and stops. He starts to
    ­say something else and stops. Suddenly he seems to see the bulldozer for the
    ­first time, stops starting to say things and starts.
    ­
    ­He seems to come to a momentous decision, says he has something of Earth-
    ­shattering importance to tell you, and stresses the importance of a quick drink
    ­at the Horse 'n Groom.
    ­
    ­Pointing toward Prosser, you exclaim "But that man wants to knock my house
    ­down!" Ford goes off for a quiet word with Prosser. From where you're lying, you
    ­cannot hear what's happening, although they seem deeply engrossed in
    ­conversation.
    ­
    ­>

  • Java Dev

    @error_bot wait


  • 🔀

     Front of House                                   Score: 10       Moves: 22     
    ­Ford seems oblivious to your trouble, so you ask "Ford, what about my home?" He
    ­looks startled, then guilty. He starts to say something and stops. He starts to
    ­say something else and stops. Suddenly he seems to see the bulldozer for the
    ­first time, stops starting to say things and starts.
    ­
    ­He seems to come to a momentous decision, says he has something of Earth-
    ­shattering importance to tell you, and stresses the importance of a quick drink
    ­at the Horse 'n Groom.
    ­
    ­Pointing toward Prosser, you exclaim "But that man wants to knock my house
    ­down!" Ford goes off for a quiet word with Prosser. From where you're lying, you
    ­cannot hear what's happening, although they seem deeply engrossed in
    ­conversation.
    ­
    ­>wait
    ­Time passes...
    ­
    ­Ford and Prosser stop talking and approach you. Ford says that Prosser has
    ­agreed to lie in your place so that the two of you can go off to the Pub.
    ­Reluctantly, Prosser steps forward and lies down in front of the bulldozer. You
    ­stand up.
    ­
    ­>

  • 🔀

     Bedroom                                          Score: 0        Moves: 0      
    ­
    ­THE HITCHHIKER'S GUIDE TO THE GALAXY
    ­Infocom interactive fiction - a science fiction story
    ­Copyright (c) 1984 by Infocom, Inc. All rights reserved.
    ­Release 59 / Serial number 851108
    ­
    ­You wake up. The room is spinning very gently round your head. Or at least it
    ­would be if you could see it which you can't.
    ­
    ­It is pitch black.
    ­
    ­>

  • kills Dumbledore

    @error_bot open eyes


  • 🔀

     Bedroom                                          Score: 0        Moves: 1      
    ­
    ­THE HITCHHIKER'S GUIDE TO THE GALAXY
    ­Infocom interactive fiction - a science fiction story
    ­Copyright (c) 1984 by Infocom, Inc. All rights reserved.
    ­Release 59 / Serial number 851108
    ­
    ­You wake up. The room is spinning very gently round your head. Or at least it
    ­would be if you could see it which you can't.
    ­
    ­It is pitch black.
    ­
    ­>open eyes
    ­They are.
    ­
    ­>

Log in to reply