TDWTF Plays Zork I
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eat garlic
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@error_bot get eaten by a grue
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get eaten by a grue
I don't know the word "eaten".Studio Score: 39 Moves: 44 >
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@error_bot jump
dance
ponder existance
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jump
Do you expect me to applaud?Studio Score: 39 Moves: 45 >dance
I don't know the word "dance".Studio Score: 39 Moves: 45 >ponder existance
I don't know the word "ponder".Studio Score: 39 Moves: 45 >
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s
Gallery
This is an art gallery. Most of the paintings have been stolen by vandals with
exceptional taste. The vandals left through either the north or west exits.Gallery Score: 39 Moves: 46 >
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w
East of Chasm
You are on the east edge of a chasm, the bottom of which cannot be seen. A
narrow passage goes north, and the path you are on continues to the east.East of Chasm Score: 39 Moves: 47 >
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so tempted to jump here, the first accidental suicide I ever found in Zork
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n
Cellar
You are in a dark and damp cellar with a narrow passageway leading north, and
a crawlway to the south. On the west is the bottom of a steep metal ramp which
is unclimbable.
Your sword is glowing with a faint blue glow.Cellar Score: 39 Moves: 48 >
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n
The Troll Room
This is a small room with passages to the east and south and a forbidding hole
leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the
walls.
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of
the room.
Your sword has begun to glow very brightly.The Troll Room Score: 39 Moves: 49 >
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@error_bot kill troll
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kill troll
(with the sword)
The quickness of your thrust knocks the troll back, stunned.
The troll slowly regains his feet.The Troll Room Score: 39 Moves: 50 >
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@error_bot talk to troll
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talk to troll
The troll isn't much of a conversationalist.
The troll pauses for a moment, perhaps thinking that you should re-read the
manual.The Troll Room Score: 39 Moves: 50 >
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@error_bot ask troll for directions
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ask troll for directions
I don't know the word "directions".The Troll Room Score: 39 Moves: 50 >
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@error_bot read manual
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read manual
Congratulations!
You are the privileged owner of ZORK I: The Great Underground Empire, a
self-contained and self-maintaining universe. If used and maintained in
accordance with normal operating practices for small universes, ZORK will
provide many months of trouble-free operation.The axe crashes against the rock, throwing sparks!
The Troll Room Score: 39 Moves: 51 >
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@error_bot look troll
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look troll
That sentence isn't one I recognize.The Troll Room Score: 39 Moves: 51 >
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@error_bot examine troll
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examine troll
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of
the room.
The troll's mighty blow drops you to your knees.The Troll Room Score: 39 Moves: 52 >
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s
Cellar
You are in a dark and damp cellar with a narrow passageway leading north, and
a crawlway to the south. On the west is the bottom of a steep metal ramp which
is unclimbable.
Your sword is glowing with a faint blue glow.Cellar Score: 39 Moves: 53 >
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@error_bot think
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think
I don't know the word "think".Cellar Score: 39 Moves: 53 >
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@error_bot diagnostic
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diagnostic
You are in perfect health.
You can be killed by a serious wound.Cellar Score: 39 Moves: 54 >
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i
You are carrying:
A ZORK owner's manual
A painting
A brass lantern (providing light)
A sword
A clove of garlic
A lunch
A glass bottle
The glass bottle contains:
A quantity of water
A brown sackCellar Score: 39 Moves: 55 >
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@error_bot smell garlic
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smell garlic
It smells like a clove of garlic.Cellar Score: 39 Moves: 56 >
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s
East of Chasm
You are on the east edge of a chasm, the bottom of which cannot be seen. A
narrow passage goes north, and the path you are on continues to the east.
Your sword is no longer glowing.East of Chasm Score: 39 Moves: 57 >
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@error_bot n
n
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n
Cellar
You are in a dark and damp cellar with a narrow passageway leading north, and
a crawlway to the south. On the west is the bottom of a steep metal ramp which
is unclimbable.
Your sword is glowing with a faint blue glow.Cellar Score: 39 Moves: 58 >n
The Troll Room
This is a small room with passages to the east and south and a forbidding hole
leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the
walls.
A nasty-looking troll, brandishing a bloody axe, blocks all passages out of
the room.
Your sword has begun to glow very brightly.The Troll Room Score: 39 Moves: 59 >
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@error_bot kill troll
kill troll
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kill troll
(with the sword)
The haft of your sword knocks out the troll.The Troll Room Score: 39 Moves: 60 >kill troll
(with the sword)
The unarmed troll cannot defend himself: He dies.
Almost as soon as the troll breathes his last breath, a cloud of sinister
black fog envelops him, and when the fog lifts, the carcass has disappeared.
Your sword is no longer glowing.The Troll Room Score: 39 Moves: 61 >
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n
You can't go that way.The Troll Room Score: 39 Moves: 62 >
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@error_bot take all
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take all
bloody axe: Your load is too heavy.The Troll Room Score: 39 Moves: 63 >
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@error_bot examine axe
examine sword
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examine axe
There's nothing special about the bloody axe.The Troll Room Score: 39 Moves: 64 >examine sword
There's nothing special about the sword.The Troll Room Score: 39 Moves: 65 >
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@error_bot look
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look
The Troll Room
This is a small room with passages to the east and south and a forbidding hole
leading west. Bloodstains and deep scratches (perhaps made by an axe) mar the
walls.
There is a bloody axe here.The Troll Room Score: 39 Moves: 66 >