Video game spotlight thread
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Who wants to play XCOM-reskinned?
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If you have enough friends playing Among Us, playing Hide & Seek is superb. So much fun.
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Some Hide and Seek games require the crewmates to just hide while others suggest the crewmates should be trying to complete tasks.
That first option sounds like the worst and most boring thing imaginable. You find a hiding spot, then sit there in silence and wait to die. Or is there something I'm missing?
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@hungrier said in Video game spotlight thread:
Some Hide and Seek games require the crewmates to just hide while others suggest the crewmates should be trying to complete tasks.
That first option sounds like the worst and most boring thing imaginable. You find a hiding spot, then sit there in silence and wait to die. Or is there something I'm missing?
Probably. I've only played the variant where you complete the tasks.
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@loopback0 At least that version has something to do, and a win condition for the crew. But the whole idea still sounds like it's taking away the interesting parts of the game
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@hungrier It's fun in a different way from playing the game normally.
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@Eric-Wills said in Video game spotlight thread:
@Jaloopa It's always worth trying again. Hard to learn - Easy to fight
I think this is a spambot, based on a previous post I've rejected which was equally lacking in context (and to an even colder thread), but I'm letting this post go through just to see what happens.
Edit: yup, it's a spambot. Someone flagged another post. Three strikes, bot.
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Are these games any good? I've got a discount code for a discount on one of them
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So the doom eternal dlc dropped in the past month, and while I've rage quit several times, I highly recommend it.
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@hungrier said in Video game spotlight thread:
Are these games any good? I've got a discount code for a discount on one of them
No, you cried at the end of To The Moon.
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@Zecc I sure didn't, I never played it
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@hungrier Sorry, I should have expanded on that, but I had to leave.
To The Moon is very story driven. By that I mean it is fully scripted and you can never stray too far from the railway. Gameplay wise there is some content, but honestly I can't remember what is was. Mostly JRPG, maybe.
Like I've hinted at, I cried at the end (even though I was seeing it from a mile away). I should probably mention I'm more sensitive to music than stories, so it's quite possible than the music — which I have no memory of, actually — was the ultimate trigger in a double whammy.
I remember thinking at the time that I should replay it some time in the long future to see if it was just a fluke, a particular state of mind I was at the time with which the game aligned just right, or if it really was the game that was that good. But I haven't played it since though, so I don't have the answer to that question. I still plan on replaing eventually, but my wait list of new games is growing, not shrinking.So all in all, would I recommend it? I'm afraid the answer is a shrug. If you're looking for replay value, then probably not. If you're looking for something to entertain you for a few hours, with a not-earth-shattering-but-decent story with trying to take you across the range of the emotional spectrum, then yeah I guess. How it will hit you will be deeply personal though.
Also: someone I know has recommended me The Escapists (both of them), but I haven't played it myself. I don't know anything about the other games.
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@Zecc I seem to recall hearing similar things about it, and likewise I haven't heard much if anything about the other two top ones. I'm leaning toward Escapists 2, but I've still got some time to decide before the code runs out
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@Zecc A Bird Story and Finding Paradise are apparently similar games in the same universe as To The Moon, so you may want to check them out. Finding Paradise sounds like the better of the two - reviews describe Bird Story as very short (under an hour) and extremely linear.
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Someone's made an Among Us mode for Garry's Mod. Played it yesterday with some friends, it's pretty good even for an early version.
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Farcry 6!
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We have very different opinions about what gameplay trailers are. My opinion is that they show gameplay.
Still excited about Elden Ring but still dubious about that hacks involvement. Its not like we play Fromsoft games for plot though.
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@DogsB said in Video game spotlight thread:
Still excited about
Elden RingDark Souls 4: Tokyo Driftabout that hacks involvement
I suspect said involvement stops at "here's some discarded ideas of a mix o' horrors beyond the Wall I dreamt up mistakenly taking a nap after a spicy wild boar vindaloo with grilled pineapples and horseradish raita. That'll be 2 mil and 2 more for namedropping, thank you very much".
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@DogsB said in Video game spotlight thread:
We have very different opinions about what gameplay trailers are. My opinion is that they show gameplay.
Still excited about Elden Ring but still dubious about that hacks involvement. Its not like we play Fromsoft games for plot though.
Very Tolkieny, but not. If I had a PS5 I'd get it.
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@Applied-Mediocrity said in Video game spotlight thread:
@DogsB said in Video game spotlight thread:
Still excited about
Elden RingDark Souls 4: Tokyo Driftabout that hacks involvement
I suspect said involvement stops at "here's some discarded ideas of a mix o' horrors beyond the Wall I dreamt up mistakenly taking a nap after a spicy wild boar vindaloo with grilled pineapples and horseradish raita. That'll be 2 mil and 2 more for namedropping, thank you very much".
There is also a very popular theory that the whole thing is just a big trolly joke. Because that is what you could (and should) expect from Martin+Miyazaki duo.
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The most honest modern turbo-AAA announcement trailer
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If capcom announce a Dino Crisis remake instead have RE4 footage I may lose my shit.
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@DogsB said in Video game spotlight thread:
If capcom announce a Dino Crisis remake instead have RE4 footage I may lose my shit.
I think they must have announced it, then.
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@Applied-Mediocrity said in Video game spotlight thread:
The most honest modern turbo-AAA announcement trailer
"The only thing they have finished is the title."
Still better than TES6.
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The only game I'm hyped for:
https://www.youtube.com/watch?v=EUfUnA2iEZ0
But remember, no preorders.
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@DogsB Permission to use this picture in MS Teams channels at work please?
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@stillwater said in Video game spotlight thread:
@DogsB Permission to use this picture in MS Teams channels at work please?
Yes!
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@Zecc said in Game Deals Thread:
Pretty cheap already, with a 75% percent discount you can get this game for less than 2 € (or equivalent).
The premise is somewhat simple: it's a 2D platformer where you need to find and reach the exit by stacking up boxes and/or getting keys to unlock barriers. There is no precision jumping required, but you can only carry one object at a time and when you do you can't jump as high. You can throw objects horizontally though.
So far so boring, but here's where it gets interesting: there are chests which you can jump inside that will transport you to another screen. These chests are themselves objects you can carry, throw and bring with you while you jump inside another chest.
This already adds another level of interest to the game, but there's more. Entering a screen through a chest saves the current state of the screen you're in. It will also create an exit portal on the screen you've just entered. Now, if you can reach and activate this portal, the world you're leaving will be reset to its initial state, but you will jump out of the previous chest into the previous world in its previously saved state while also bringing along whatever object you're carrying.
This means for example you can enter a chest on screen 1, grab a box on screen 2, exit through the portal back to screen 1, drop the box on screen 1, enter the chest to screen 2 again (which has been reset and has a new box in it), grab the new box, exit to screen 1 again, and now have two boxes. Or you can bring a key with you to unlock something in screen 2, exit through the portal back to screen 1 to grab a box, jump into screen 2 again... but now the barrier is back and the key is gone forever because screen 2 was reset when you exited through the portal. Oops.
Things become really interesting once you carry chests between screens, as they are subjected to the same rules as boxes and keys. Also at some point there are cycles, even chests which let you jump into a new instance of the same screen you're in. World states are saved like a computer stack.
Another interesting mechanic is that if you jump into a chest that's underwater the world you enter will be flooded; so you'll be able to swim to higher places but also styrofoam [?] barriers will float and change the layout of the world.
This is a puzzle game more than a platformer, you're basically managing objects across a stack of parallel worlds, and it's a little gem for its price.
Did I mention all the objects drop through thin platforms but you dont? You can't jump down at all.
But it gets worse. So much worse.
There are "cursed" objects (with a green "stink" effect) which are not subjected to the rules above. They will stay on the screen you drop them in, and appear in any new or old instances of it. (except if you flood or drain the room it has an influence). This means you can't duplicate cursed objects, but on the other hand they don't disappear when rooms reset either.
Some chests are cursed. You can enter a cursed chest, find your way towards it again, move/throw it, and if you backtrack through exit portals you might end up in a different place from where you started.
There are cauldrons which you can also carry or jump on. Unlike chests, they come in pairs and are two-way portals that don't cause resets. The last of a set of duplicated cauldrons is the one you exit from, I think? Not sure.
And if that's not enough confounding for you, there are also green exit portals which will save the current state of the room as you're leaving it, into a jar you can carry and jump into to the room and saved state you were before. They will break once you leave the room again through the regular exit portal, so you can only use them once. But of course you can create jars in jars in chests in jars in chests...
Oh, and there are objects that become a duplicate of what you're carrying as soon as you are carrying something in the same room as they are. You can't transform them back once transformed. But you can duplicate them beforehand. And of course they can also become exact duplicates of chests, cauldrons and jars.
Forget the clean view of connections between rooms as a linear computer stack, is what I'm saying.
The game is also a lot longer than it first seems, as there are level selection screens inside levels selection screens, 5 or 6 levels deep. I highly recommend this game if you are looking for a mindfuck.
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Why in the world would anyone build such a high platform
To reach this guy, of course!
Because the view from its back is amazing!
Oh hey, it's a power slug I had previously missed. Love the high vantage point!
10/10. I rate this ride highly satisfactory!
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@Mason_Wheeler I used to play Satisfactory a lot but haven't since update 4 came out and broke everything I'd already built.
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@loopback0 It didn't break all that much. Aluminum refining was completely b0rked though.
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@Mason_Wheeler all sorts of machines stopped working and after restarting when update 3 came out, and fixing lots of stuff when things changed during update 3 I couldn't be bothered to do it again.
I'll get to it at some point. Probably by starting again as there's stuff I built that I'd do differently anyway.
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@loopback0 said in Video game spotlight thread:
@Mason_Wheeler all sorts of machines stopped working and after restarting when update 3 came out, and fixing lots of stuff when things changed during update 3 I couldn't be bothered to do it again.
I'll get to it at some point. Probably by starting again as there's stuff I built that I'd do differently anyway.Update 6 is due to beta branch in a few weeks. And will have a few more major area updates in the north and north east portions of the map that will break the crap out of things again.
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@izzion yeah that's part of why I'm in no rush to get back to it
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@izzion said in Video game spotlight thread:
Update 6 is due to beta branch in a few weeks.
And, like Update 5, it appears that it will contain nothing interesting.
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@Mason_Wheeler said in Video game spotlight thread:
@izzion said in Video game spotlight thread:
Update 6 is due to beta branch in a few weeks.
And, like Update 5, it appears that it will contain nothing interesting.
The price we pay for the modern practice of purchasing unfinished video games and hoping the developers know their elbow from a hole in the ground.
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@izzion said in Video game spotlight thread:
hoping the developers know their elbow from a hole in the ground.
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@Mason_Wheeler IIRC there aren't going to be tiers after 8 just additions into the existing tiers. To be fair they do need to focus on other aspects of the game to actually try and make it to v1.0.
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Duck Game
,it's old, and cheap, and a Steam user with a name very similar to mine makes levels for it. Lots of other people do too so don't panic.
You are a duck. A duck with a gun. Mostly 1-shot-kill.
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@loopback0 said in Video game spotlight thread:
@Mason_Wheeler IIRC there aren't going to be tiers after 8 just additions into the existing tiers.
Do you have a source for that?
In-game, when you complete tech unlocks in Tier 8 that unlock Project Assembly items, it says "a new project part enables progress to the next phase," which implies that a next phase will exist.
To be fair they do need to focus on other aspects of the game to actually try and make it to v1.0.
Sure. But to focus exclusively on the other aspects and give us no ability whatsoever to make further progress, for two consecutive updates, is just a slap in the face to the entire player base.
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@Mason_Wheeler said in Video game spotlight thread:
Do you have a source for that?
One of the many CoffeeStain Youtube update videos I think. I might be wrong.
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@loopback0 Could be. All I know is, there's stuff that still isn't used. What does Strange Alien Metal do? What makes the Alien Artifacts sooooooo incredibly valuable that the AI feels compelled to do a full-on GLaDOS impression anytime you come near one?
Those kind of feel like they ought to be "Tier 9 stuff," though I could also see a case for them being new MAM trees.
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@Applied-Mediocrity Looks interesting, but
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@HardwareGeek Made in Iceland (going by ehf), so we'll have to wait till it thaws
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I might be very late to the party but this game is one of the most amazing games I've ever played. The music and the atmosphere and everything is so easy on the eyes and ears.
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@stillwater You definitely should pick up the sequel Will'o'the-Wisp
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@Rhywden I already got it first then realised it had a prequel. So playing it in order now. Fucking gorgeous this game is I can’t even. Are there any other games that have the same vibe to them?