The Official Status Thread
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And the Discourse one.
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Is anyone left here who can still log in at meta.d?
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A few. No idea if that's just until Jeff catches up with them or not.
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Is anyone left here who can still log in at meta.d?
Yes, but then I'd be using meta.d, which I consider a losing proposition.
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Let's invert that: Can Jeff still log in here?
And if so, does he still have admin permissions?
If he's made it policy (official or not) that all DailyWTF posters to meta.discourse are to be banned, then it seems only fair that we should help him out by banning him from what.thedailywtf.
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Sam and Jeff are not in our admin list.
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He renamed his account. Doesn't look like he still has admin rights but you'd have to ask PJH or boomzilla about that.
In the end you can never be sure if he is admin or not, as devs can put in backdoors if neccessary
Filed Under: Ninja-@aliceif is
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devs can put in backdoors if neccessary
This. If we no longer trust Jeff to act like an adult, we need to get off discourse yesterday.
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devs can put in backdoors if neccessary
Oh fuck, I completely forgot!
Isn't there that thing with the hardcoded e-mail-addresses or something?
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This. If we no longer trust Jeff to act like an adult, we need to get off discourse yesterday.
When has he EVER acted like an adult?
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"Status: Met requirements, should be promoted soon!"
You've been promoted, BTW, so next time you come back...
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Seems to be a theme. Screen shot in case nature takes its natural course:
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He renamed his account. Doesn't look like he still has admin rights but you'd have to ask PJH or boomzilla about that.
He does not have admin rights.
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Is anyone left here who can still log in at meta.d?
I still can, but cipher1 is unavailable.
Status: Just updated my "About Me" on meta.d:
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He does not have admin rights.
Didn't the DiscoDevs have access to the DigitalOcean instance? Wouldn't that mean that Admin access here or not means fuck-all?
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Seems to be a theme. Screen shot in case nature takes its natural course:
Goddamn, that guy has nothing to do with WTDWTF. He must have his man period.
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Didn't the DiscoDevs have access to the DigitalOcean instance?
At least some of them do / did. Not sure if that was all of them.
Wouldn't that mean that Admin access here or not means fuck-all?
Sort of. I mean, shell access and discourse instance admin rights are not really the same things.
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Status: Noting an odd parallel between boundness of quarks and non-leakiness of a repaired abstraction. Probably need sleep.
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Status:
trying to work, but the DiscoGate is making it imposible
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Status: What the fuck happened to my eighteen megabits? It's been like this for the last three days.
Promotional period is over: price goes up, speed goes down.
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How is it legal to give me 1/6 of what I'm paying for and then increase the price?
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How is it legal
Dunno. An argument could be made likening the common "promotional period" practices to "thinly disguised bait and switch advertising".
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1/6 of what I'm paying for
You don't pay for a speed in the US, you pay for "up to". So long as in theory you might be able to get that once in a great while it is fine.
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According to this, I should be getting at least 12 Mbps right now, but I'm definitely not getting that. And I'm the only one using the internet right now in my house.
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How many runs are you measuring? What are you hitting - their speed tester? Something at their local?
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How is it legal to give me 1/6 of what I'm paying for and then increase the price?
The "fuck you give us money" thread is
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On their speed tester, I'm getting 3.8 Mbps.
The image I posted was a screenshot of my router's "downstream sync rate (kbps)", which I assume is linearly related to the download speed I should be getting.
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"We made your connection slow but if you pay us more money we can make it fast again!"
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Cause y'all are paying for ‘up to’ x mbps. As for the price going up, ISPs gonna ISP.
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@PleegWat said:
devs can put in backdoors if neccessary
Oh fuck, I completely forgot!
Isn't there that thing with the hardcoded e-mail-addresses or something?As long as their email addresses are still in
var/discourse/containers/app.yml
, they can create accounts with them and be granted admin privileges immediately.1 Remove them fromDISCOURSE_DEVELOPER_EMAILS
and they can't use that method anymore. Of course, there still might be other backdoors.
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If we no longer trust Jeff to act like an adult
Did we ever trust that, more than about two weeks after he first showed up (if that long?)
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OK then, if we no longer trust Jeff to not wake up next week and decide we're no longer worthy of his beautiful forum and hit the big red button.
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And I'm the only one using the internet right now in my house.
Maybe everyone else on the block is upgrading to Windows 10 right now.
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Status: work pc's SSD replaced... working on backup plan details.
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Status: Wondering what the economic impact of DiscoGate has been on the world today, because I have not gotten shit done because of being wrapped up in all of this.
Filed under: Yes, I know it is all my fault and that I could have ignored it.
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Approx. 0.
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See also: Radium toothpaste
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Approx. 0.
Relative to the world, yes.
Relative to this community alone...it has been significant.
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Wondering what the economic impact of DiscoGate has been on the world today
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Status: Wondering why none of the games I've played since Half-Life 2 have had characters that talk in any realistic way. Every game seems to either take the stare-directly-at-player-and-ignore-everything-that-is-happening-in-the-world approach of Elder Scrolls and Fallout games, the ignore-other-person-and-stare-off-into-the-distance-and-flap-jaw-as-if-it's-on-a-hinge approach of Borderlands 2 and Guild Wars 2, the characters-only-talk-in-prerecorded-video-cutscenes approach of XCom: Enemy Unknown and The Witcher 2, or the characters-that-talk-are-never-seen approach of Bastion and The Stanley Parable.
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Probably because those long boring exposition scenes in Half-Life 2 were by far it's worst bit of game design and everybody hated them? Maybe that reason?
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Then why do the games still have the "long boring cutscenes", but not execute them anywhere near as well as a video game released 11 years ago?
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hose long boring exposition scenes in Half-Life 2 were by far it's worst bit of game design and everybody hated them
If by "everybody" you mean "everybody with the attention span of a 12 year old with ADHD", then yes, that's true.
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Status: Dad called Milwaukee PC. Apparently we're only supposed to be getting 3 Mbit. So now we've upgraded to an actual telecommunications company and we're getting half of what we got back when we were on Milwaukee PC ADSL.
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Then why do the games still have the "long boring cutscenes", but not execute them anywhere near as well as a video game released 11 years ago?
Which one? You mean Half-Life 2?
I'd much prefer an animated cutscene over the lame HL2 ones. And I think you're dead-wrong in any case. The cutscenes in, say, Wolfenstein: the New Order are amazing. The cutscenes in Halo 2 are amazing. There are tons of games with amazing cutscenes.
If by "everybody" you mean "everybody with the attention span of a 12 year old with ADHD", then yes, that's true.
You know what FPS players hate? Being trapped in a small room while other people yak on about nothing for like 6 minutes instead of, you know, playing a FPS.
At least actual pre-rendered cutscenes can be skipped. That dumb teleporter cutscene is basically the reason I don't replay Half-Life 2 anymore.
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If you just want to shoot other people and not have a storyline be the focus, why are you playing a singleplayer game?
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Just finished uploading the latest version of JobHunter to the Chrome web store:
Man I suck at design.
It runs on Linux hardware.
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If you just want to shoot other people and not have a storyline be the focus, why are you playing a singleplayer game?
That question makes so little sense I don't even know how to answer it.
Why was Asteroids a single-player game? All you do is shoot stuff and there's no storyline.
What you're missing is: I do want the storyline be the focus. Play the two games I cited, Halo 2 and Wolfenstein: The New Order and tell me the storyline isn't the focus of them-- you can't unless you're a damned liar.
What I don't want is my character being trapped in a prison while I'm forced to listen to the same dialog I've heard on every previous playthrough without any way of skipping ahead.