☎ The Best (and Only) Ringtone Thread
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Geekiness is having a Starcraft quote
http://soundfxcenter.com/video-games/starcraft/48e8d3_StarCraft_Marine_Rock_and_Roll_Sound_Effect.mp3
this was my notification sound for a long time. but i don't believe it's so geeky
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oversized version of these jars:
giving that phones are becoming increasingly bigger so should your jars
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Crank ringtone:
https://www.youtube.com/watch?v=wlJ3g2vSZJE
At least then you don't sound like those pricks on the bus that "share" their music without headphones...
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There is no more mainstream game than Starcraft. Nothing from it is "geeky".
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Solitaire. Minesweeper. BOOM<zilla>
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What about League of Legends?
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I can't solve all your problems Ben L
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There is no more mainstream game than Starcraft.
an italian plumber would like to have a word about that
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From the 1991 timepod.
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I'm pretty sure that the timepod Mario is living in has been moving forward in time, even if he hasn't aged at all.
They release a new Mario game every 12 seconds. Every single one of them can be described as "like the original Mario, but with an item that does ______". Somehow, enough people buy them for Nintendo to make jillions of dollars.
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64 was very different from the games before it.
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there can only be OTRT and it is:
https://youtu.be/H_mOxRUt1YA?t=7There's one of those in my house.
However, for me the OTRT will be the one I grew up with as a tiny child, which is this:
https://www.youtube.com/watch?v=v6Dr50YRDMA&t=1m35s
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Discoreplyto
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64 was very different from the games before it.
Eh, was it though?
Compare it to Super Mario World: You had a worldmap with different levels inside, vs a large castle with different levels inside. Each level had platforming gameplay and could be revisited. Levels had multiple exits. Boss levels existed every so often. Different groups of levels shared similar themes. The real difference in the level layout is that in 64, groups of levels shared the same map and were differentiated only by their exit, meaning you could start one level and complete another. But sometimes small things changed based on which level you started.
You had the same basic moveset as prior games, though it was in 3d rather than 2d. The same hero. The same powerups. The same enemies.
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64 was about collection, World was about getting from level start to level exit.
That's a difference.
64 is a lot less linear, too. You quickly unlocked new worlds and you didn't have to finish one before going to the next. Not to forget, you had to enter old worlds with items you got in later ones if you wanted to get all stars.The same powerups.
Powerups in 64 were temporary and often used for specific tasks. That's a notable change.
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NIntendo recently spent like 6 quarters making $0 or less dollars. I was hoping that maybe they'd actually start making something new.
They did.
They started making non-poseable action figures with barcodes on their asses. Because Nintendo fans are morons, they sold like hotcakes. They figured since moron Nintendo customers collected virtual pokemons, maybe they'd collect expensive and useless plastic toys as well. They turned out to be right, because we live in the worst of all possible worlds.
Reminds me of THX-1138.
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Powerups in 64 were temporary and often used for specific tasks. That's a notable change.
I hate to shock you timepod users, but it was also 20 years ago.
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They started making non-poseable action figures with barcodes on their asses.
More like inaction figures.
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this was my notification sound for a long time
The "After Effects finished rendering" sound.
ae_render_sound.mp3 (16.0 KB)
I'm no longer in a place where people who would be tricked and/or understand the reference, but it's still a nice notification sound.
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They started making non-poseable action figures with barcodes on their asses. Because Nintendo fans are morons, they sold like hotcakes
How many Godzilla toys do you have?