Starfield
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I've been getting emails from a few places telling me that Starfield is in Early Access now and I'd better hurry and buy it now now now!
Uhh... seriously? Early Access? Like... dude, have you ever played a new Bethesda game ever? Starfield definitely looks interesting, but I'm not gonna touch it until some point after the first major patch is released. Before the official launch? I'd have to be nuts to even consider that!
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It's an XBox/PC exclusive, so I'll definitely be skipping this.
If Bethesda gets off their ass and makes Elder Scrolls 6 though, I'll finally have an excuse to buy a high end gaming PC.
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@Mason_Wheeler nonono, you're supposed to be blinded by the hype and shut up and give your money before you've seen actual real gameplay.
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This probably belongs here.
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@Mason_Wheeler said in Starfield:
I've been getting emails from a few places telling me that Starfield is in Early Access now and I'd better hurry and buy it now now now!
It's not even proper Early Access. It's just "we'll charge you $30 more to play it a week earlier than everyone else".
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Some of the reviews are odd. They set high expectations. The expectations were met but we’re going to complain about not exceeding them to my satisfaction.
Everything I’ve heard sounds good but not for me. Maybe if they add aliens of some sort but I haven’t heard much about mid-game and end-game.
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@loopback0 Seems to be the thing nowadays: “Buy the ultra premium edition and start playing 3 days before the plebs who don’t have it!” At least having Game Pass means I can play the standard edition without buying it, and seems I can buy the premium upgrade for cheaper if I want. Just need to figure if I should play it on PC or Xbox.
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I mean, on one hand, what @Mason_Wheeler said. It's a Bethesda game. Waiting a bit isn't a bad idea. On the other hand, BG3 exists, and I haven't had enough time to play that, so who cares about Starfield?
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Despite their well earned reputation, Starfield looks like a pretty solid game and not just a pile of bugs.
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@Mason_Wheeler Got it, but just set to arrive whenever it releases properly. Don't need early access; got other things to play too. And maybe the fact that Bethesda is owned by MS might help with the QA...? Well, more than the previous owner did.
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@topspin So ... like all 4 of them?
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@topspin So ... like all 4 of them?
but Xbox QA has usually been good unlike basically all other Microsoft departments.
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@Applied-Mediocrity I think that last one is intentional as the flavor text explicitly mentions the lack of information about previous occupation. Unsure if it is the custom starting skill selection option (if one exists), as I picked one of the preset ones to be safe as I did not want the Boolean option.
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@Atazhaia Of course.
I might add that I'm a bit disappointed that background skills for [FILE NOT FOUND] cannot be picked freely. I'm sure interested 3rd parties will fix that eventually, but given how it was weaved in Todd's Fallouts before, it's the least I hoped for.
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@Applied-Mediocrity That does suck, and makes me happy I did pick something different. Although it only decides what 3 skills you start with a skillpoint in, so picking whatever for RP is fine. Although why a xenobiologist ended up having to sign for a mining outfit... I guess the recession made it hard to find a job at a university or something?
I also of course picked the Adoring Fan trait so I can have everyone's favorite Oblivion character on my crew.
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I guess the recession made it hard to find a job at a university or something?
Or they lost out in some arcane fight over tenure track positions.
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I guess the recession made it hard to find a job at a university or something?
Academic positions don't grow on trees.
But if they did, it'd be a lemon tree, because there sure are a lot of lemons around.
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lemon tree
I′m sitting here in a boring room
It's just another rainy sunday afternoon
I′m wasting my time, i got nothing to do
I'm hanging around, i'm waiting for you
But nothing ever happens, and i wonder
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The shape leaves a giant gaping hole in the middle of the ship, which is apparently a major problem for Starfield's enemy AI.
...
enemy ships will usually aim for your ship's center,
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Yeah. I was reading an article about how a lot of the lower review scores were justified and saw the list of reasons. I just thought to myself "oh, so it's another Bethesda game, nothing to see here." I was talking with a friend about this and he had the same thoughts, though he added based on other things he's read "I feel like I already know how to play this game."
I saw some other commentary among people complaining about a paid for mod that had DRM. During the discussion somebody pointed out that Bethesda has always embraced the modding community. The first thought I had to that was "well somebody needs to fix the bugs."
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@ObjectMike So far, the only bugs I've noticed have been either funny (like the main character and companions wandering around on an airless moon without spacesuits) or full graphics card crashes. Or the ever fun pathing bugs. Or NPCs saying the wrong part of their script.
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@dkf Oh, is that all?
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Or NPCs saying the wrong part of their script.
"I used to be an adventurer like yourself. But then I took an arrow to the-- oh wait, wrong game."
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@The_Quiet_One But then I took a blaster bolt to the knee.
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@ObjectMike So far, the only bugs I've noticed have been either funny (like the main character and companions wandering around on an airless moon without spacesuits) or full graphics card crashes. Or the ever fun pathing bugs. Or NPCs saying the wrong part of their script.
My bug is a rather annoying one. I accidentally clicked on a spot on the planet map next to the landing zone - thus making my ship land about 1 km away from the actual spaceport.
And now, no matter what I choose, it will always land there. This spaceport playing a major role in a "go to x, then to y and then to z and in the meantime always return here" type of quest.
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Not fully Starfield-related per se, but in a discussion about Starfield with a certain WTDWTFer who is no longer active on the forums we had a heated exchange about the system requirements.
Basically, he has a friend with an older PC. Said PC does fit the minimum requirements. The important thing is that the PC has two 1080 running in SLI and Starfield does not work with SLI (corrupted graphics).
Point made by the ex-member goes as follows:
Bethesda needs to support SLI, because SLI is a feature of the 1080 and they say the 1080 is supported. Therefore, by not working with SLI enabled, Starfield is broken or the minimum requirement is a lie. So Bethesda needs to make sure Starfield works with SLI or change the requirements.
Point made by me:
SLI is a dead technology for gaming and nowadays unsupported by Nvidia for that purpose. Also it is likely to be unsupported in any modern game, because DX12 requires game devs to add multi-GPU rendering support themselves. Also, it's an addon feature and by supporting the 1080 does not mean Starfield needs to support every extra feature the 1080 has.
And because we both refused to budge on our respective points the discussion ended up at a standstill. Examples were given on plenty games played by the friend that did work with SLI, and when I looked it up he did manage to pick a lot of the very few DX12 games that supports multi-GPU rendering.
I did run Crossfire at the peak of multi-GPU rendering and even back then the understanding was that not all games would play nice with it, even if most did. And it was an enthusiast feature for enthusiast cards (even if all the mid-range also supported it). But at the time the 10xx-series came it was clear that the future would move away from multi-GPU as GPUs had gotten more powerful and the drawbacks were no longer woth it. So complaining about a modern game not supporting it just feels weird, and also so adamantly defending the point that it must be supported by the game as long as it runs on a GPU that supports it.
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@Atazhaia you can say it was Blakey been belligerent. Its what we’re all thinking.
Hows is he getting on?
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@DogsB He's talking about work and games, ranting occasionally. Not much different from when he left the forums, just having discordant discourse in a group chat environment instead of forum.
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ranting occasionally
That must be some strange use of the word "occasionally" that I wasn't previously aware of
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@ObjectMike So far, the only bugs I've noticed have been either funny (like the main character and companions wandering around on an airless moon without spacesuits) or full graphics card crashes. Or the ever fun pathing bugs. Or NPCs saying the wrong part of their script.
My bug is a rather annoying one. I accidentally clicked on a spot on the planet map next to the landing zone - thus making my ship land about 1 km away from the actual spaceport.
And now, no matter what I choose, it will always land there. This spaceport playing a major role in a "go to x, then to y and then to z and in the meantime always return here" type of quest.
Turns out it wasn't a bug but a poorly communicated game feature: When you arrive at a planet with active patrols by one of the factions you'll be scanned for contraband. If you try to land on the default spots during the scanning then they'll be greyed out. Only if you wait out the scan then you can land. Game doesn't tell you about that anywhere.
Or you can land on a spot "just" beside the normal ones.
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@Applied-Mediocrity said in Starfield:
ranting occasionally
That must be some strange use of the word "occasionally" that I wasn't previously aware of
My memory of the Discord is that it was 30% random Blakey ranting, 68% Blakey and Weng play Farming Simulator, 2% everything else.
I left because it was boring and Blakey isn’t funny when he’s just angry. Watching him get angry about Vivaldi was just an exercise of about an hour watching me get increasingly uncomfortable as he just went further and further off the deep end and I wasn’t sure how much pity to give… in the end just like… nope, you do you… away from me.
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Testers didn't look directly at the sun. Now it's not even there.
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I left because it was boring and Blakey isn’t funny when he’s just angry.
You have to actively participate for maximum enjoyment and blakeyanger.
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@boomzilla said in Starfield:
I left because it was boring and Blakey isn’t funny when he’s just angry.
You have to actively participate for maximum enjoyment and blakeyanger.
E: happened to the clippy icon?
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@boomzilla said in Starfield:
I left because it was boring and Blakey isn’t funny when he’s just angry.
You have to actively participate for maximum enjoyment and blakeyanger.
I did, it was maximum cringe as the young’uns say.
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@boomzilla said in Starfield:
I left because it was boring and Blakey isn’t funny when he’s just angry.
You have to actively participate for maximum enjoyment and blakeyanger.
E: happened to the clippy icon?
Deleted.
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That's not offering help, that's paying respects.
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That's not offering help, that's paying respects.
It's blakey - that'd probably annoy him too
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@Applied-Mediocrity said in Starfield:
Testers didn't look directly at the sun. Now it's not even there.
Finally, someone has defeated my old foe.