TDWTF Plays Hunt the Wumpus


  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #5                                                        5/5             
    ­>north
    ­
    ­Cave #5
    ­Tunnels lead west to 1, north to 4, and east to 6.
    ­
    ­I hear bats!
    ­
    ­>north
    ­
    ­Cave #4
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­I hear bats!
    ­I smell the Wumpus!
    ­
    ­>north
    ­
    ­Cave #5
    ­Tunnels lead west to 1, north to 4, and east to 6.
    ­
    ­I hear bats!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot east


  • 🔀

     Cave #15                                                       5/5             
    ­
    ­Cave #4
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­I hear bats!
    ­I smell the Wumpus!
    ­
    ­>north
    ­
    ­Cave #5
    ­Tunnels lead west to 1, north to 4, and east to 6.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #15
    ­Tunnels lead west to 6, north to 14, and east to 16.
    ­
    ­I hear bats!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #10                                                       5/5             
    ­>north
    ­
    ­Cave #5
    ­Tunnels lead west to 1, north to 4, and east to 6.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #15
    ­Tunnels lead west to 6, north to 14, and east to 16.
    ­
    ­I hear bats!
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #9                                                        5/5             
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #15
    ­Tunnels lead west to 6, north to 14, and east to 16.
    ­
    ­I hear bats!
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>north
    ­
    ­Cave #9
    ­Tunnels lead west to 8, north to 10, and east to 18.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #8                                                        5/5             
    ­
    ­I hear bats!
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>north
    ­
    ­Cave #9
    ­Tunnels lead west to 8, north to 10, and east to 18.
    ­
    ­>west
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #7                                                        5/5             
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>north
    ­
    ­Cave #9
    ­Tunnels lead west to 8, north to 10, and east to 18.
    ­
    ­>west
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­>north
    ­
    ­Cave #7
    ­Tunnels lead west to 6, north to 8, and east to 17.
    ­
    ­I hear bats!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #2                                                        5/5             
    ­
    ­>west
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­>north
    ­
    ­Cave #7
    ­Tunnels lead west to 6, north to 8, and east to 17.
    ­
    ­I hear bats!
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­I smell the Wumpus!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #1                                                        5/5             
    ­
    ­>north
    ­
    ­Cave #7
    ­Tunnels lead west to 6, north to 8, and east to 17.
    ­
    ­I hear bats!
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­I smell the Wumpus!
    ­
    ­>west
    ­
    ­Cave #1
    ­Tunnels lead west to 2, north to 5, and east to 8.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #2                                                        5/5             
    ­
    ­>west
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­I smell the Wumpus!
    ­
    ­>west
    ­
    ­Cave #1
    ­Tunnels lead west to 2, north to 5, and east to 8.
    ­
    ­>west
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­I smell the Wumpus!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #3                                                        5/5             
    ­>west
    ­
    ­Cave #1
    ­Tunnels lead west to 2, north to 5, and east to 8.
    ­
    ­>west
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­I smell the Wumpus!
    ­
    ­>north
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #3
    ­Tunnels lead west to 2, north to 4, and east to 12.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #4                                                        5/5             
    ­>north
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #3
    ­Tunnels lead west to 2, north to 4, and east to 12.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>north
    ­... Oops! Bumped a Wumpus!
    ­
    ­Tsk tsk tsk - the Wumpus ate you!
    ­
    ­    *** You have died ***
    ­
    ­Would you like to RESTART, RESTORE a saved game or QUIT?
    ­> 

  • Trolleybus Mechanic

    @error_bot restart


  • 🔀

    Welcome to "Hunt the Wumpus"
    ­The Wumpus lives in a cave of 20 rooms. Each room has 3 tunnels leading to other
    ­rooms. (Look at a dodecahedron to see how this works -- if you don't know what a
    ­dodecahedron is, ask someone.)
    ­
    ­Hazards:
    ­Bottomless pits: Two rooms have bottomless pits in them. If you go there, you
    ­fall into the pit and lose.
    ­Super bats: Two other rooms have super bats. If you go there, a bat grabs you
    ­and takes you to some other room at random. (Which might be troublesome...)
    ­
    ­Wumpus:
    ­The Wumpus is not bothered by the hazards -- he has sucker feet and is too big
    ­for a bat to lift. Usually he is asleep. Two things wake him up: you entering
    ­his room or you shooting an arrow.
    ­If the Wumpus wakes, he either stays still or moves through one tunnel. After
    ­that, if he is where you are, he eats you up (and you lose).
    ­
    ­You:
    ­[MORE]

  • Trolleybus Mechanic

    @error_bot east


  • 🔀

     Cave #11                                                       5/5             
    ­Inform 7, which was used to write this port, is a very powerful system for
    ­writing interactive fiction, and comes with an extensive built-in rulebook
    ­handling all kinds of situations common to text adventure games, from Colossal
    ­Cave Adventure through the Zork series and Infocom's golden years and even in
    ­the current day. However, "Hunt the Wumpus" was developed at around the same
    ­time as the first of these other games for much less capable systems, and as a
    ­result doesn't use any of the traits in the now-standard rulebook. The original
    ­game requested navigation by room numbers; instead, this game lets you navigate
    ­west,  north, or  east, or  fire an arrow.
    ­
    ­Hunt the Wumpus
    ­An Interactive Fiction by Gregory Yob
    ­Release 1 / Serial number 200705 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N)
    ­
    ­Cave #11
    ­Tunnels lead west to 10, north to 12, and east to 19.
    ­
    ­I feel a draft!
    ­
    ­>st
    ­That's not a verb I recognise.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #10                                                       5/5             
    ­result doesn't use any of the traits in the now-standard rulebook. The original
    ­game requested navigation by room numbers; instead, this game lets you navigate
    ­west,  north, or  east, or  fire an arrow.
    ­
    ­Hunt the Wumpus
    ­An Interactive Fiction by Gregory Yob
    ­Release 1 / Serial number 200705 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N)
    ­
    ­Cave #11
    ­Tunnels lead west to 10, north to 12, and east to 19.
    ­
    ­I feel a draft!
    ­
    ­>st
    ­That's not a verb I recognise.
    ­
    ­>west
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot west


  • 🔀

     Cave #2                                                        5/5             
    ­Release 1 / Serial number 200705 / Inform 7 build 6M62 (I6/v6.33 lib 6/12N)
    ­
    ­Cave #11
    ­Tunnels lead west to 10, north to 12, and east to 19.
    ­
    ­I feel a draft!
    ­
    ­>st
    ­That's not a verb I recognise.
    ­
    ­>west
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>west
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #3                                                        5/5             
    ­
    ­>st
    ­That's not a verb I recognise.
    ­
    ­>west
    ­
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>west
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­>north
    ­
    ­Cave #3
    ­Tunnels lead west to 2, north to 4, and east to 12.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot north


  • 🔀

     Cave #4                                                        5/5             
    ­Cave #10
    ­Tunnels lead west to 2, north to 9, and east to 11.
    ­
    ­>west
    ­
    ­Cave #2
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­>north
    ­
    ­Cave #3
    ­Tunnels lead west to 2, north to 4, and east to 12.
    ­
    ­>north
    ­
    ­Cave #4
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot east


  • 🔀

     Cave #14                                                       5/5             
    ­Tunnels lead west to 1, north to 3, and east to 10.
    ­
    ­>north
    ­
    ­Cave #3
    ­Tunnels lead west to 2, north to 4, and east to 12.
    ­
    ­>north
    ­
    ­Cave #4
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot east


  • 🔀

     Cave #8                                                        5/5             
    ­Cave #4
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>

  • Trolleybus Mechanic

    @error_bot fire an arrow


  • 🔀

     Cave #8                                                        5/5             
    ­Tunnels lead west to 3, north to 5, and east to 14.
    ­
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>fire an arrow
    ­Number of rooms? >

  • Trolleybus Mechanic

    @error_bot fire an arrow 8


  • 🔀

     Cave #8                                                        5/5             
    ­
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>fire an arrow
    ­Number of rooms? >fir
    ­Number of rooms? >

  • Trolleybus Mechanic

    @error_bot fire an arrow 20


  • 🔀

     Cave #8                                                        5/5             
    ­
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>fire an arrow
    ­Number of rooms? >fir
    ­Number of rooms? >fir
    ­Number of rooms? >

  • Trolleybus Mechanic

    @error_bot fire an arrow twenty


  • 🔀

     Cave #8                                                        5/5             
    ­>east
    ­
    ­Cave #14
    ­Tunnels lead west to 4, north to 13, and east to 15.
    ­
    ­I hear bats!
    ­
    ­>east
    ­Zap -- Super Bat Snatch! Elsewhereville for you!
    ­
    ­... Oops! Bumped a Wumpus!
    ­
    ­Cave #8
    ­Tunnels lead west to 1, north to 7, and east to 9.
    ­
    ­I feel a draft!
    ­I smell the Wumpus!
    ­
    ­>fire an arrow
    ­Number of rooms? >fir
    ­Number of rooms? >fir
    ­Number of rooms? >fir
    ­Number of rooms? >

  • Java Dev



  • @PleegWat Can only fire an arrow up to 5 rooms.


  • 🔀

    Welcome to "Hunt the Wumpus"
    ­The Wumpus lives in a cave of 20 rooms. Each room has 3 tunnels leading to other
    ­rooms. (Look at a dodecahedron to see how this works -- if you don't know what a
    ­dodecahedron is, ask someone.)
    ­
    ­Hazards:
    ­Bottomless pits: Two rooms have bottomless pits in them. If you go there, you
    ­fall into the pit and lose.
    ­Super bats: Two other rooms have super bats. If you go there, a bat grabs you
    ­and takes you to some other room at random. (Which might be troublesome...)
    ­
    ­Wumpus:
    ­The Wumpus is not bothered by the hazards -- he has sucker feet and is too big
    ­for a bat to lift. Usually he is asleep. Two things wake him up: you entering
    ­his room or you shooting an arrow.
    ­If the Wumpus wakes, he either stays still or moves through one tunnel. After
    ­that, if he is where you are, he eats you up (and you lose).
    ­
    ­You:
    ­[MORE]

  • 🔀

    Welcome to "Hunt the Wumpus"
    ­The Wumpus lives in a cave of 20 rooms. Each room has 3 tunnels leading to other
    ­rooms. (Look at a dodecahedron to see how this works -- if you don't know what a
    ­dodecahedron is, ask someone.)
    ­
    ­Hazards:
    ­Bottomless pits: Two rooms have bottomless pits in them. If you go there, you
    ­fall into the pit and lose.
    ­Super bats: Two other rooms have super bats. If you go there, a bat grabs you
    ­and takes you to some other room at random. (Which might be troublesome...)
    ­
    ­Wumpus:
    ­The Wumpus is not bothered by the hazards -- he has sucker feet and is too big
    ­for a bat to lift. Usually he is asleep. Two things wake him up: you entering
    ­his room or you shooting an arrow.
    ­If the Wumpus wakes, he either stays still or moves through one tunnel. After
    ­that, if he is where you are, he eats you up (and you lose).
    ­
    ­You:
    ­[MORE]

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