Well done, Blizzard, even *you* are officially promoting gambling
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@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
Then tell me: How does it work? And where did you learn that? From what sources?
I'm guessing he goes with gut feeling. Which is OK if your brain processes are based on last night's dodgy taco, but otherwise is perhaps not the most efficient way of learning about the intricacies of mental processing and how rewards factor into neural pathways…
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@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
In any case, I maintain that a system in which you gain nothing of monetary value and never lose does not qualify as gambling. That compulsion appears when the monetary value is there and that loss appears when you actually lose.
Again, money is only one manifestation of a reward. Basically, anything which makes you feel good can be a reward.
The reverse also goes, by the way.
Yes, and I note your omission of the words I was using, meaning you're making an irrelevant argument.
You're the one arguing that only monetary values make gambling. That is not so.
I used the words 'compulsion' and 'loss' because that was what defined gambling in a post above mine. If you cannot do the same then you are not responding to the same thing I am.
Yes, and? Compulsion can be had without monetary values and you can feel loss equally well without any money attached to it.
To the extent that it constitutes gambling? Everything around me causes compulsion or loss.
No, it doesn't. That's just you not understanding how our brain works.
I could say the same to you.
Then tell me: How does it work? And where did you learn that? From what sources?
Just to be clear, are you asking me point-blank how the brain works? Because I could go into a nice long answer about neurotransmitters but I'm fairly certain that's entirely irrelevant and you're just crashing into your own hyperbole.
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
I just see you adopting his usual tactics. He's irrational in general, and you're irrational on this one specific topic.
The only one who is irrational is the one who says harming people isn't bad because he doesn't feel it. Which is only one person.
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@Magus said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
I just see you adopting his usual tactics. He's irrational in general, and you're irrational on this one specific topic.
The only one who is irrational is the one who says harming people isn't bad because he doesn't feel it. Which is only one person.
Who's that? I haven't seen anyone say that, could you point them out?
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@Magus Posting vaguely relevant images is fun, isn't it?
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
irrational
No, the irrational thing is making a claim with no source or backing that gambling compulsion arises only from money in the face of multiple people telling you otherwise from various different directions
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@Jaloopa Why do I need to be an expert on the topic when several different governments already have experts on the topic and have agreed with me?
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Jaloopa Why do I need to be an expert on the topic when several different governments already have experts on the topic and have agreed with me?
Oh wait, you're serious? Let me laugh even harder.
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Jaloopa Why do I need to be an expert on the topic when several different governments already have experts on the topic and have agreed with me?
GUBMINT BAD!
Oh, wait, this government agrees with me. What well educated and sensible fellows they are. Carry on
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@Jaloopa Pie_Flavor doesn't understand that "hasn't studied the problem" isn't the same thing as "has decided there is no problem".
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@blakeyrat pie_flavour doesn't understand a lot of things about how human society works. I think it's due a firmware update
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@blakeyrat said in Well done, Blizzard, even *you* are officially promoting gambling:
@Jaloopa Pie_Flavor doesn't understand that "hasn't studied the problem" isn't the same thing as "has decided there is no problem".
And then I quoted several that had studied the problem. Troll harder.
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@Jaloopa said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Jaloopa Why do I need to be an expert on the topic when several different governments already have experts on the topic and have agreed with me?
GUBMINT BAD!
Oh, wait, this government agrees with me. What well educated and sensible fellows they are. Carry on
The score is 3-1, my favor. Let's see where this goes.
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
The score is 3-1, my favor.
Fascinating that you think this. The cumulative score you've received (relative to that of, say, @Magus) for your arguments in this thread would appear to disagree.
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@dkf I'm talking about countries that agree with me. I mentioned three (UK, Singapore, Australia) that explicitly address loot boxes as gambling; they all agree on conditions that would make Overwatch not qualify. I forgot about my original example (Netherlands) which brings it up to 4. One (Belgium) disagrees. So that's actually 4-1, my favor. Continue.
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@pie_flavor by that logic, if more governments believe handguns are dangerous and prevent private citizens from owning them than allow them, then handguns are bad and should be illegal?
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The last good game from Blizzard was Warcraft 3.
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@Jaloopa said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor by that logic, if more governments believe handguns are dangerous and prevent private citizens from owning them than allow them, then handguns are bad and should be illegal?
Nope! You'll note that I didn't include countries which ban loot boxes without classifying them as gambling - just countries where they're gambling, no matter how legal they are. Similarly, everyone agrees guns have the power to kill people - the difference in law is just whether people think that's an argument for taking them away.
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
In any case, I maintain that a system in which you gain nothing of monetary value and never lose does not qualify as gambling. That compulsion appears when the monetary value is there and that loss appears when you actually lose.
Again, money is only one manifestation of a reward. Basically, anything which makes you feel good can be a reward.
The reverse also goes, by the way.
Yes, and I note your omission of the words I was using, meaning you're making an irrelevant argument.
You're the one arguing that only monetary values make gambling. That is not so.
I used the words 'compulsion' and 'loss' because that was what defined gambling in a post above mine. If you cannot do the same then you are not responding to the same thing I am.
Yes, and? Compulsion can be had without monetary values and you can feel loss equally well without any money attached to it.
To the extent that it constitutes gambling? Everything around me causes compulsion or loss.
No, it doesn't. That's just you not understanding how our brain works.
I could say the same to you.
Then tell me: How does it work? And where did you learn that? From what sources?
Just to be clear, are you asking me point-blank how the brain works? Because I could go into a nice long answer about neurotransmitters but I'm fairly certain that's entirely irrelevant and you're just crashing into your own hyperbole.
Well, what's keeping you? This will be fun...
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@Rhywden nah, I got stuff to do.
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden nah, I got stuff to do.
Riiight.
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@coldandtired How many basketball fans are there in Belgium?
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@blakeyrat said in Well done, Blizzard, even *you* are officially promoting gambling:
How many basketball fans are there in Belgium?
There's unlikely to be enough who play the game to get the regulators to change their mind. But at least it is probably more popular than Table Tennis!
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@blakeyrat said in Well done, Blizzard, even *you* are officially promoting gambling:
@coldandtired How many basketball fans are there in Belgium?
Twelvety
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@blakeyrat said in Well done, Blizzard, even *you* are officially promoting gambling:
@coldandtired How many basketball fans are there in Belgium?
About 7. It's America's most successful sporting export.
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@blakeyrat said in Well done, Blizzard, even *you* are officially promoting gambling:
What happens if you're a Belgiumian and have unopened loot boxes? Do you just get fucked?
You can still earn loot boxes (and, presumably, open them), you just can't purchase them. If I'm interpreting that correctly, anyways....
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden said in Well done, Blizzard, even *you* are officially promoting gambling:
@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
In any case, I maintain that a system in which you gain nothing of monetary value and never lose does not qualify as gambling. That compulsion appears when the monetary value is there and that loss appears when you actually lose.
Again, money is only one manifestation of a reward. Basically, anything which makes you feel good can be a reward.
The reverse also goes, by the way.
Yes, and I note your omission of the words I was using, meaning you're making an irrelevant argument.
You're the one arguing that only monetary values make gambling. That is not so.
I used the words 'compulsion' and 'loss' because that was what defined gambling in a post above mine. If you cannot do the same then you are not responding to the same thing I am.
Yes, and? Compulsion can be had without monetary values and you can feel loss equally well without any money attached to it.
To the extent that it constitutes gambling? Everything around me causes compulsion or loss.
No, it doesn't. That's just you not understanding how our brain works.
I could say the same to you.
Then tell me: How does it work? And where did you learn that? From what sources?
Just to be clear, are you asking me point-blank how the brain works? Because I could go into a nice long answer about neurotransmitters but I'm fairly certain that's entirely irrelevant and you're just crashing into your own hyperbole.
Please do! I'm rather interested. Bonus for cited sources!
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@pie_flavor said in Well done, Blizzard, even *you* are officially promoting gambling:
@Rhywden nah, I got stuff to do.
Obviously.