And that is why I shouldn't have bought a "gaming" mouse...
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@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
That's not lubrication, though. That's rust cleaning, which WD-40 is meant to do.
Good to know there's pedantic dickweeds in every profession.
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@blakeyrat said in And that is why I shouldn't have bought a "gaming" mouse...:
@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
That's not lubrication, though. That's rust cleaning, which WD-40 is meant to do.
Good to know there's pedantic dickweeds in every profession.
That's not pedantry. Removal of corrosion is a completely different concept from lubricating. It can provide the same effect (making something move more easily/smoothly), but they're fully separate processes. Is debugging vs fixing compilation errors pedantry?
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@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
it's just that frelling light...
...can be fixed with a mild case of wire cutting.
The thought has crossed my mind. I did come home late and tired yesterday though, so "operation screwdriver" will have to wait. And I'll do it too if it's the only option.
I'd go with electrical tape, preferably on the inside where it won't exude sticky.
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@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
@blakeyrat said in And that is why I shouldn't have bought a "gaming" mouse...:
@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
That's not lubrication, though. That's rust cleaning, which WD-40 is meant to do.
Good to know there's pedantic dickweeds in every profession.
That's not pedantry. Removal of corrosion is a completely different concept from lubricating. It can provide the same effect (making something move more easily/smoothly), but they're fully separate processes. Is debugging vs fixing compilation errors pedantry?
WD-40 doesn't "clean" rust. It is a penetrating lubricant (). That means it gets into places that need to be lubricated, and does. It is also, however, quite volatile, which means it's not a good long-term lubricant, as you said. It's partly why it's so good at penetrating rust, though.
Its ability to help you loosen rusted surfaces is because it penetrates beneath the rust (this can also help you to manually remove the rust, but it's not really the desired goal). Actual corrosion removers act chemically on corrosion to dissolve it (or convert it back to uncorroded metal); WD-40 doesn't really do that.
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@jbert said in And that is why I shouldn't have bought a "gaming" mouse...:
@gąska said in And that is why I shouldn't have bought a "gaming" mouse...:
... top brands. ... Razer, ...
ERR_FILE_NOT_FOUND
Seriously, buttons or the scroll wheel failing after 6 months is not what I'd call worthy of a top brand, I've had cheap mice which lasted longer than that.
Yes. Got a Razer mouse long ago and it was garbage.
The base was narrower than the top, so it would tend to lift from the table (as in, starting to flip over) with my "normal" handling, I had to adapt.
Then, a few months later the left mouse click started to misbehave, breaking text selection or dropping files in the middle of a drag-and-drop. Very annoying.
I sure hope they made improvements since then, but my experience was terrible.
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have you tried overclocking your LED? i think blue increases fps
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@r10pez10 said in And that is why I shouldn't have bought a "gaming" mouse...:
How is tilt wheel a vertical scroll?
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@r10pez10 said in And that is why I shouldn't have bought a "gaming" mouse...:
*for $100.
Meanwhile, if you don't mind an AA battery, the lack of trackball precision switches, a tiltless wheel, and only being able to use it on one computer at a time, you can get the M570 for less than a third of that.
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@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
Also, how in the fuck do you ruin Chrome? That's the browser that most people guarantee compatibility with even if their site won't work on other browsers, not the other way around.
Humm... I have a dozen of websites that I frequently visit breaks in Chrome and only work in other browsers.
And as a web developer, I think their rendering engine is too buggy to deserve the fame. (Heck, how would a "td" element in the same "tr" be ever get rendered in another line (unless there is broken tag)? //faceplam) I lost count on how many times I was tempted to drop support for it.
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@cheong said in And that is why I shouldn't have bought a "gaming" mouse...:
Heck, how would a "td" element in the same "tr" be ever get rendered in another line (unless there is broken tag)? //faceplam
Demo plz?
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@jbert said in And that is why I shouldn't have bought a "gaming" mouse...:
Heh, by now "IE" is considered an alternative browser?
No, no, read more carefully: it's an alterative browser. I'm not sure precisely what it alters, but there you go.
As for mice (and keyboards): personally, the cheapest stuff I can find. And honestly, I very rarely have any problems with them.
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@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
it's just that frelling light...
...can be fixed with a mild case of wire cutting.
The thought has crossed my mind. I did come home late and tired yesterday though, so "operation screwdriver" will have to wait. And I'll do it too if it's the only option.
How about "operation piece of opaque tape"?
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@ben_lubar said in And that is why I shouldn't have bought a "gaming" mouse...:
@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
it's just that frelling light...
...can be fixed with a mild case of wire cutting.
The thought has crossed my mind. I did come home late and tired yesterday though, so "operation screwdriver" will have to wait. And I'll do it too if it's the only option.
How about "operation piece of opaque tape"?
Would require a screwdriver to get in there and tape it up from the inside, 'cause I'm not putting it on the outside, no way.
Either way, after using it for a bit yesterday, the mouse itself is fine, I don't have any real complaints (other than maybe clicking being a bit too loud late in the evening). Software still broken though.
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@blek said in And that is why I shouldn't have bought a "gaming" mouse...:
No Blekistani ones though. I'm being oppressed!
You can print custom keycaps at WASD, I think. IIRC their unicode support is pretty good. That's how I got a ♿-key (OS-agnostic alternative to a windows key). I mean, you pay through your nose (and ears, and eyes, and all other possible places) for it, but you can.
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@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
we don't really have electrical tape so much over here in Euroweenie land.
??? Was that one of the things you lost access to after Brexit?
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@cvi Do you know if they charge extra for doing something "weird" but using just the standard keycaps they already offer? In my case, asking for what is essentially a UK layout, but with US keycaps for anything except for Return (different shape), and a < / > key next to left shift (because that's what that key gets mapped to when using a US layout on a 105 keyboard)?
Their site isn't really clear about that...
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@cheong said in And that is why I shouldn't have bought a "gaming" mouse...:
And as a web developer, I think their rendering engine is too buggy to deserve the fame. (Heck, how would a "td" element in the same "tr" be ever get rendered in another line (unless there is broken tag)? //faceplam) I lost count on how many times I was tempted to drop support for it.
Something something rowspan?
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@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
a surface cleaner.
it's a get-unstuck spray not a lubricant
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@blek said in And that is why I shouldn't have bought a "gaming" mouse...:
@onyx Why don't you buy a keyboard blessed by the lord and savior of civilized ?
From that page:
The CODE keyboard is the result of a collaboration between WASD Keyboards and Jeff “Coding Horror” Atwood.
Um. You're recommending something developed by the Discourse guy?
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@steve_the_cynic they just collaborated on that specific one, Jeff doing the "design" stuff. WASD Keyboards is not associated with him in any other way that I know of.
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@onyx That key gets mapped to 2 separate keys: the one you mention on the right of left shift (btw, I think the extra key should have been taken out of right shift, which was bigger to begin with) and the one that's next to both right shift and enter.
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@khudzlin yeah, those characters are available even without that key, obviously, but since the key is already there I'd like to have it with a "correct" cap, even though I could live without it all together TBQH. I'm not aware of an option of having the inverse-L shaped return key on a 104 layout, so it'll have to stay I guess.
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@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
@steve_the_cynic they just collaborated on that specific one, Jeff doing the "design" stuff. WASD Keyboards is not associated with him in any other way that I know of.
Sure. They are also way overpriced, and I guess that given the name is WASD, it's unreasonable for them to sell ZQSD (AZERTY) (French) keyboards.(1)(2)
(1) They have German and Swedish, though.
(2) The behaviour of games in the presence of different keyboard layouts is a gallery of , frankly.
Exhibit 1: Guild Wars and Guild Wars 2. Both these games use the "physical scancode", and thus the keypress positions are independent of the keyboard's national layout. Does result in the "show me the map" key being the humble comma on French layouts, though, and the in-game "what key does what" can be a bit variable, sometimes saying which "true" key (i.e. according to the layout) and sometimes saying which "US-QWERTY" key.
Exhibit 2: Star Wars: The Old Republic. This one assumes that the keyboard layout matches the language chosen for the game, and then uses the "mapped" scancodes, AND the selected key-to-action mapping is per-character. Of course, I have an AZERTY layout selected but the game set to English, and every time I create a new character, I have to set the character's layout so that I can move forward using Z instead of W (since W is on the bottom row on an AZERTY layout...) At least they now have import/export of keyboard mappings.
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@onyx Not sure. They have a couple of "standard" keycap sets (shape+print), but I don't think you can selectively change the print on a single key from a set. You can order singles, though. These are customizable, i.e., you pick which key (shape) and what you want to print on it. The singles are quite pricey...
I suppose you could get a standard set of either US or UK keycaps, and then add singles for the ones that don't fit. (This is more or less what I ended up doing. I had bought locally a standard keycap set which fit for most of the keys, and then added a few singles for the keys that had a different shape.)
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@steve_the_cynic Just don't use an AZERTY keyboard. It's a real
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@steve_the_cynic Yeah, I specifically said "blessed by the lord and savior of civilized "
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@zecc said in And that is why I shouldn't have bought a "gaming" mouse...:
@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
we don't really have electrical tape so much over here in Euroweenie land.
??? Was that one of the things you lost access to after Brexit?
Welcome from the future, but I fear you've gone back too far into the past.
Brexit hasn't happened yet.
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@khudzlin said in And that is why I shouldn't have bought a "gaming" mouse...:
@steve_the_cynic Just don't use an AZERTY keyboard. It's a real
It is, but it's awkward to buy QWERTY keyboards in France. (It isn't impossible on line, but it's useful to be able to buy keyboards in actual physical shops (yeah, I know, how very 20th Century of me), and none of them sell QWERTY layout, either in US QWERTY not UK QWERTY.)
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@steve_the_cynic said in And that is why I shouldn't have bought a "gaming" mouse...:
@khudzlin said in And that is why I shouldn't have bought a "gaming" mouse...:
@steve_the_cynic Just don't use an AZERTY keyboard. It's a real
It is, but it's awkward to buy QWERTY keyboards in France. (It isn't impossible on line, but it's useful to be able to buy keyboards in actual physical shops (yeah, I know, how very 20th Century of me), and none of them sell QWERTY layout, either in US QWERTY not UK QWERTY.)
I've always had keyboards with AZERTY markings, I just switch the layout in software (to Canadian Multilingual, because, unlike AZERTY, it has all the letters required for French, a sensible Caps Lock functionality and a directly accessible period).
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@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
@blakeyrat said in And that is why I shouldn't have bought a "gaming" mouse...:
@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
That's not lubrication, though. That's rust cleaning, which WD-40 is meant to do.
Good to know there's pedantic dickweeds in every profession.
That's not pedantry. Removal of corrosion is a completely different concept from lubricating. It can provide the same effect (making something move more easily/smoothly), but they're fully separate processes. Is debugging vs fixing compilation errors pedantry?
Except you're the one who brought up lubrication. What @Onyx originally said:
If it doesn't move and it should, use WD-40.
His use case for WD-40 seems perfectly cromulent.
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@onyx said in And that is why I shouldn't have bought a "gaming" mouse...:
@steve_the_cynic they just collaborated on that specific one, Jeff doing the "design" stuff. WASD Keyboards is not associated with him in any other way that I know of.
So due to low contrast you have to squint to make out any of the symbols?
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@boomzilla if you type more than 30WPM it hits you with a toaster warning you to let others have a turn
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@arantor No. Just plain td within tr within table... although there's lots of cells in a row. In my last company, I encountered once that the cells on rightmost side got rendered at what ought to be the position of the second line, and the second line got rendered to where it ought to be the third... and occupied two lines too.
Since all these cells are rendered by javascript with document.createElement(), there's no possibility of missing closing tag either.
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Zmaster, which Razer mouse do you have?
I wanted to get Razer Death Adder Elite ( https://mirillis.com/blog/en/top-5-best-gaming-mice-to-buy-2017-ranking/ ) for my Partner, i thought Razer is a good company, and therefore their mice don't break up so easily...
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@cheong and there's no weird-ass styling rules attached?
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@jaloopa
And after every 5th capital in a row it asks if that shouting is necessary
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@tsaukpaetra said in And that is why I shouldn't have bought a "gaming" mouse...:
@cheong said in And that is why I shouldn't have bought a "gaming" mouse...:
Heck, how would a "td" element in the same "tr" be ever get rendered in another line (unless there is broken tag)? //faceplam
Demo plz?
I actually did mention here once or twice. It's in-house application so no public facing interface. It happened in my previous company so I don't have relevant source now. And I remembered that I guessed it could be someone mistakenly applied display:table* rendering to ordinary tables.
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@scarlet_manuka said in And that is why I shouldn't have bought a "gaming" mouse...:
As for mice (and keyboards):
For me, Microsoft. I just love MS keyboards and mice. (for years, MS mice are the only ones I could find that felt comfortable for my hand)
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@dcon said in And that is why I shouldn't have bought a "gaming" mouse...:
MS mice are the only ones I could find that felt comfortable for my hand
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@pleegwat said in And that is why I shouldn't have bought a "gaming" mouse...:
@pie_flavor said in And that is why I shouldn't have bought a "gaming" mouse...:
People need to stop with the 'if it doesn't move and it should, use WD-40' shit. WD-40 is a really garbage lubricant (long-term, anyway) and should only be intentionally used as a surface cleaner.
I've always interpreted it more as getting something moving which needs to move now, but we won't care any more in half an hour. Like a nut that won't move cause it's rusted onto its thread.
In that case, just get a bigger wrench.
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@steve_the_cynic said in And that is why I shouldn't have bought a "gaming" mouse...:
(2) The behaviour of games in the presence of different keyboard layouts is a gallery of , frankly.
Exhibit 1: Guild Wars and Guild Wars 2. Both these games use the "physical scancode", and thus the keypress positions are independent of the keyboard's national layout. Does result in the "show me the map" key being the humble comma on French layouts, though, and the in-game "what key does what" can be a bit variable, sometimes saying which "true" key (i.e. according to the layout) and sometimes saying which "US-QWERTY" key.
RAGE. This is the completely wrong way to do it.
Exhibit 2: Star Wars: The Old Republic. This one assumes that the keyboard layout matches the language chosen for the game, and then uses the "mapped" scancodes, AND the selected key-to-action mapping is per-character. Of course, I have an AZERTY layout selected but the game set to English, and every time I create a new character, I have to set the character's layout so that I can move forward using Z instead of W (since W is on the bottom row on an AZERTY layout...) At least they now have import/export of keyboard mappings.
... and this is also the completely wrong way to do it. Until now I thought there was only one way to really fuck it up.
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@heterodox So, both of the possible 2 ways are wrong?
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@sirtwist said in And that is why I shouldn't have bought a "gaming" mouse...:
@heterodox So, both of the possible 2 ways are wrong?
Take the OS's translation. Exhibit 2 is closer to the correct way to do it but the language chosen for the game shouldn't have anything to do with it.
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@heterodox I failed to note that it's mapping the wrong language. That would still be wrong for defaults, unless you have a default layout for each keyboard. And if it's stored on the server, would change on different computers. Or wherever it's stored, if you switch languages. Like say you're French-Canadian, use the French-Canadian layout, but switch to English to talk your guild.
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I don't get the hate for Razer mice. I've had a Naga Hex for about 5 years, and only in the last couple of months the right button has gone a bit wonky. It could probably be fixed with a good clean, but if not, I've got my eye on either the Patriot Viper V570 or the newer Naga Hex.
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@khudzlin said in And that is why I shouldn't have bought a "gaming" mouse...:
directly accessible period).
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@heterodox said in And that is why I shouldn't have bought a "gaming" mouse...:
@sirtwist said in And that is why I shouldn't have bought a "gaming" mouse...:
@heterodox So, both of the possible 2 ways are wrong?
Take the OS's translation. Exhibit 2 is closer to the correct way to do it but the language chosen for the game shouldn't have anything to do with it.
Wrong. The position on the keyboard should not depend on the "national" keyboard layout in use. Yes, it has to take into account the 101/102/103/104/105/106/etc. layout, but not the national layout. (That is, if you just blindly take "W" as "move forward" by default, AZERTY users dislike your game because the default key to move forward is on the bottom row.)
The WASD group of physical keys (as interpreted on a QWERTY "'national" layout), when you play on a non-QWERTY layout, should still be used, which means that on AZERTY, they are called ZQSD. That's what GW and GW2 do. The WTF with them is that they don't describe the keys consistently with the national layout in use, especially in GW. (So in some cases, GW describes the "open map" key as "M" because it's "M" on a QWERTY layout, and in others, it describes it to me as "," because it's "," on my selected layout.
There are different ways to handle this - either you read the layout and perform your own mapping to find the national-mapped key corresponding to QWERTY "W", or you skip all that nonsense, and become layout-independent by reading the physical scancodes. (And then use the layout data to display the right symbol when the user looks at / modifies the keybinds.)
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@timebandit said in And that is why I shouldn't have bought a "gaming" mouse...:
@dragoon said in And that is why I shouldn't have bought a "gaming" mouse...:
What is a better immediate term lubricant?
Oil, white lithium grease, etc
But not WD-40
Or graphite, when you have an open surface and you don't want dirt accumulating on the grease.
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@arantor said in And that is why I shouldn't have bought a "gaming" mouse...:
@cheong and there's no weird-ass styling rules attached?
No. In fact I need to add percentage based CSS styling to the cells to "make it look right".
Oh, and I forgot to mention that, the page was rendering correctly on all other four browsers (IE11, Edge, Firefox, Safari on iPad) And that website does not use Bootstrap or clear-fix libraries that can sometimes introduce unexpected layout behavior.
Just in case some of you won't satisfy without example you can see, I'll give another one that they make everyone working as web developer says WTF.
You know when you want to retrieve the value of textarea control in javascript, you'll use this backward compatibility code?
if (ctrl.text != null) {
return ctrl.text;
} else {
return ctrl.value;
}Some Chrome update last year decided we should use .value instead, which is fine. However, they also make .text return "" instead of null, hence breaks all backward compatibility code people using because we can't tell between it's "this weird behavior" or just an empty textarea.
People always says "you should not check for browser version, and should check for feature existence", and it's a big slap in the face to those people. Now I just add browser version check that if it's Chrome and version > 60, it'll just return .value for textarea. I guess they must be happy for that, urgh?
Current release of Chrome that just break most if not all browser extension is another one that pops out from my head.
I'd say the current web you see it just the result of bosses (just like mine) saying "I don't care, they got the major market share so if we want customer we have to make it look right on it".
I fully respect those website which dare to say "I code according to html spec., and if something breaks it's the problem for browser, and I'm not going to fix it." If there are more such website exists, maybe some day Chrome will realize QA is a thing and produce something that they put effort to ensure it works and don't break things before release.
So no, anything, but "not support Chrome for web" is not a WTF for me.