FAIL XOR FAIL is 0 for any definition of FAIL. (excepting language specific stuff like NaN)
Posts made by nexekho1
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RE: Flash Builder = FAIL^FAIL
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RE: Scary Orwellian British Police Posters
@Cad Delworth said:
makes any UK person realise the poster was made by a US person
I do live in the UK, and my choice of words was influenced more by space and typography than regional differences. -
RE: Autodesk Softimage Mod Tool brings the rageface
Define "limit".
If you put a 1024x1024 texture in you'll get a 256x256 on screen by default settings. It'll downscale your texture to 256x256. (or drop the above mip levels depending upon implementation) -
RE: When NOT to take a stand
@boomzilla said:
Why would you argue something like that?
I'd argue that through a combination of elderly people being more likely to have a newer, ergo safer car, and that people retire when they're elderly thus reducing the need to commute, it likely puts a huge skew in the risk data. I don't have that data so I can't say but I find it hard to believe that experience is the only factor involved in the lower accident rate of the elderly especially given the difficulties of being elderly. I don't think it causes quite so many accidents as inexperience, rather a combination of cars with lacking safety features and inexperience. -
RE: When NOT to take a stand
@Justice said:
a higher-risk category (say, men under 25), who is more likely to have a collision
Who I would argue is a higher risk category because he can't afford a decent car or to maintain it properly.
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RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
Animators generally prefer low quality bitmaps in their scenes because it allows animation to run smoother.
Texture resolution has almost zero impact on performance. We limit their size because VRAM is limited, not texel rate (which is matched with pixel fillrate) -
RE: Autodesk Softimage Mod Tool brings the rageface
@blakeyrat said:
Or rather: Horse. Shit. Now you're admitting that was the default all along?
See I'm not sure if trolling or really just attached to their shiny $3.5k suite. It's good software if you can get it for less than that in what it can do, but to say it's got a good UI you'd have to be on something.
@Master Chief said:The texture is still there, it's just presented in the viewport as a much lower quality one to save memory for more important things.
Again, what kind of rig can run a suite that uses 540 bloody megabytes of RAM to display a blank scene but [i]not[/i] handle a few megabytes of VRAM use? -
RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
Besides that, the only time full sized textures are of use in the viewport is when you're working on UV coordinates. I leave mine down at the default.
It's not often something makes me laugh out loud for real
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RE: Android SDK - first impression
Because it's impossible to be self-employed or be working in a small team?
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RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
The very first damn result has a solution you idiot.
The problem was never that it can't be solved, it's that a thousand pound modelling suite sold in 2011 is coming equipped for modelling Playstation era stuff and reverts to that setting on creating a new scene. I ask, what is the point of limiting the texture size and why is it default in 2011? On what kind of system that can run the Max 2011 suite is texture size going to be a problem, ever.
@Master Chief said:you idiot.
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RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
If these were bugs, they would be on every copy, not just his.
@nexekho said:
I am not the only person having these issues!
OH LOOK LOTS OF PEOPLE HAVING TEXTURE SIZE LIMIT PROBLEMSSelective reading strikes again
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RE: Android SDK - first impression
@Master Chief said:
You're getting paid to download software and try to install it? Shit, I want that job.
If it's part of developing for the platform, [i]yes[/i]. Otherwise feel free to, I dunno, use XVI32 to bang in Java bytecode or something. -
RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
Maybe he ought to try reinstalling it
Maybe you should stop talking shit? I'm sorry, really sorry, but you have to be the most annoying Autodesk fanboy I've ever encountered. I am not the only person having these issues!
[url]http://www.google.co.uk/search?client=opera&rls=en&q=3ds+max+texture+resolution&sourceid=opera&ie=utf-8&oe=utf-8&channel=suggest[/url]
OH LOOK LOTS OF PEOPLE HAVING TEXTURE SIZE LIMIT PROBLEMS
Google the other problems yourself, I'm not wasting my time.
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RE: Autodesk Softimage Mod Tool brings the rageface
Just because you're accustomed to it doesn't mean it's good. I think your memory's a bit hazy. At least on Max 2011 which is my only experience with it:
-The UI can be rearranged, yes, but you can't make it use the proper UI widgets it's imitating for reasons that are beyond me. And the tool settings overlay is like no UI I've seen, it's random, inconsistent with the rest of the program, sloppy. Some of the new tools are only on the ribbon which breaks at random times citing a XML problem because for some reason it's defined via a XML file that corrupts easily. (a common problem)
-The texture restriction is to 256x256 by default out of the box and it likes to reset when a new scene is made. I'm sorry, if you're telling me this isn't true, you're the one who doesn't know what they're talking about. On the 3D course I took this was one of the most frequently asked questions on the forums. Here's a screenshot of the buried setting and its absurd default setting as you are selectively forgetting it.
[img]http://i.imgur.com/lsfp2.png[/img]
-Yes it is. Global supersampler, not AA, whatever, same damned thing with a different name. It turns off sometimes when switching objects, for reasons totally unknown. Paths reset whenever Max is closed; it totally forgets where I last saved/opened which is a pain in the ass given so many programs get this right. The ray miss check is a part of a dialog that shouldn't be kept individual to each object (at least nothing else in there is) but it seems to be regardless.
-And it's still crap. It's still a clusterfuck of options with the default NOT to display maps on an object with you needing to tell it to display in viewport with maps for every new material you make which again is an necessary pain in the ass. If I don't want maps on my object, I'll, erm, not put maps on it, thanks. As for the new Slate:
[img]http://2.bp.blogspot.com/-fV0XN3_MtsQ/Th2m6p7CjfI/AAAAAAAAAWs/vMS7V4sQnFE/s1600/Lion+Slate+Editor.jpg[/img]
It's a nice try but it's so lackluster and cumbersome.
-It doesn't happen to everyone but again a reasonably common problem judging by the amount of AAAA MY WHEELS WERE DELETED and so on that came back when they did a select all or rebooted Max. Sloppy.
If you're using an older version I can understand because it used to be a lot better but it's gone to hell as more random UI paradigms are tacked on last minute rather than actually fixing the problems it has. -
RE: Date/Time floats
@dhromed said:
But, on topic, it may be in people's best interest if it were ported to C++. Java doesn't strike me as the most potimal language to do this sort of stuff in. But despite that, it's freakishly amazing what mods such as GLSL + Water + Realistic texture can do if the geometry isn't too difficult and the GPU has time for fancy things.
Most of the graphics overhead in Minecraft is because it uses display lists instead of simple vertex/indice lists and doesn't merge faces resulting in a huge amount of wasted driver time thus wasted GPU time.
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RE: Autodesk Softimage Mod Tool brings the rageface
@Master Chief said:
UI. I like 3ds Max
[img]http://i.imgur.com/SDGkl.jpg[/img]
You're joking right
(link if can't see it all:)[url]http://i.imgur.com/SDGkl.jpg[/url]
And that's before I even touch on things like texture size being limited to sub-PS2 standards out of the box for seemingly no reason. Antialiasing in baking being turned off seemingly at random. The ray missed colour being turned back on seemingly at random. Paths being forgotten seemingly at random. The messy material editor that was replaced by another that imitates Unreal's material editor with NONE OF THE FUNCTIONALITY THAT MAKES IT GOOD. Buggy as hell renderer that tries to be clever and asynchronously render objects but quite often deadlocks resulting in objects not rendering.
It could be quite a good modeller if it'd decide whether it wants to be CAD or for film/games modelling and stop adding every single UI buzzword that's invented, always getting what makes that UI buzzword great completely wrong. -
RE: Date/Time floats
@dhromed said:
You should see what happened at the world edge in the previous version of Minecraft's world engine
We've been there on my cheats server using edited warps, it lags my machine (which runs two servers as background tasks) to hell. And makes Cartograph crash when you try and build a map of it.
Somewhat regretting it. Not sure why I don't have any screenshots of it. Here's a screenshot of us striking pigs with lightning and making them into monsters instead.
[img]http://i.imgur.com/vCYBhl.jpg[/img]
I consider the use of floats to track a world made of fixed point units odd. Granted, GL is pretty much float or get out with matrices and such, but it still doesn't sit right with me. -
RE: Autodesk Softimage Mod Tool brings the rageface
Just wait until you start it.
[img]http://2.bp.blogspot.com/_Fa_186CZGFE/S79UtECQNAI/AAAAAAAAABc/dtpdYOYSf30/s1600/Figure+1-+Softimage+interface.jpg[/img]
Wow, I finally found a 3D application with a worse looking UI than Blender pre 2.5. -
RE: Date/Time floats
Daww, you disappoint. I was hoping you'd comment on the usage of floating point (usually double precision numbers) for tracking time between frames (and often elsewhere) in games and how it leads to the game world breaking down after a few months. Daww.
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RE: When NOT to take a stand
And I think safety features on planes are overkill when both the manufacturers of the bare minimum components and the pilots should be incapable of making mistakes.
I mean, seriously, you want ESC removed from cars? You troll, yea? -
RE: Why are you asking me as a user which redistributables to install?!
@Paddles said:
The picture made me go WTF... it appears that one of his breasts is a B-cup but the other is a C.
I would probably fire someone if they did that and got it out to production. IMAGES OUT OF ASPECT RATIO ARE NOT ACCEPTABLE. -
RE: Scary Orwellian British Police Posters
I could have put that, but I don't remember the police actively causing damage? (though one might argue that by just standing around doing nothing they might as well have been)
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RE: Scary Orwellian British Police Posters
And now, in light of the events of 2011, here's my contribution:
[img]http://i.imgur.com/YvELKl.jpg[/img] -
RE: Scary Orwellian British Police Posters
I have a theory; if you want to beat terrorists, don't cater to them by putting a nation on edge. Don't scare the shit out of your own citizens by terrorizing them in airport security or telling them that everyone camcording crowds or looking a CCTV camera is going to blow up a street.
Terrorists win when we react. -
RE: Scary Orwellian British Police Posters
What the hell, is that real? Can't be, surely.
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RE: Confusing Second Life ad campaign
Just be glad you don't turn into your own avatar here.
[img]http://www.explosm.net/db/files/Comics/Kris/family2.png[/img]
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RE: Wikipedia and Their Awesome CSS Skills
@blakeyrat said:
You do realize blocking Flash and/or disabling JavaScript is a completely different issue than blocking ads, right? Apples, meet Oranges!
If you're blocking Flash, you're pretty much using Adblock anyway. That's my experience from using University machines without Adblock. Everywhere uses Flash. Not that maybe 10% of the ads I see are genuine ads for products or services, but SMILEY CENTRAL and Make Yourself A Cartoon! When big names like YouTube are hosting ads like that and big names like Gizmodo are having their ad servers hacked to driveby download, I would argue it's unsafe NOT to use Adblock. -
RE: Wikipedia and Their Awesome CSS Skills
@derula said:
@blakeyrat said:
@El_Heffe said:
@nexekho said:
Some sites (Ultimate Guitar in particular) will show an annoying popup telling you not to adblock.
So I never go back to thoses sites.That's probably what they're after.
Obligatory explanation that people who block ads are dicks. I don't feel like typing it up again, but just imagine I did.
And I don't feel like cuing the obligatory and similarly doubtable comeback about how I wouldn't have bought the advertised products or even followed the banner links anyway.
Or the massive security hole that is letting strangers-of-strangers embed content, often in Flash of all things, in pages you browse.
You mentioned a while back your home machine boots slower than your supposedly loaded-with-junk work machine. If you browse without a good adblock, it's really no surprise...
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RE: Wikipedia and Their Awesome CSS Skills
@El_Heffe said:
So I installed AdBlock.
Some sites (Ultimate Guitar in particular) will show an annoying popup telling you not to adblock.
So I add that popup to the blacklist.
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RE: The Immeasurable Power of Murphy's Law
@hoodaticus said:
loads of source code for ancient projects that the world is now well rid of.
[img]http://500hats.typepad.com/images/ballmer_developers.jpg[/img]
BACKUP, BACKUP, BACKUP! -
RE: Fix your virtualization with more virtualization!
Heck, my copy of Paint Shop Pro 4 has antialiasing of text. If I had to venture an exact moment at which Adobe became more crap than good, it'd have to be CS4. The moment when they stopped bothering to try and make their products fit the OS at all (not that they ever succeeded) and proceeded to make everything look and sometimes work like a strange hybrid of OS X and XP.
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RE: Choose your own card chose wrong
@bannedfromcoding said:
I'm pretty sure there's a bunch of amateur or less-amateur musicians here
Indeed. SPEAK UP PEOPLE!
ahem
Guitar+POD multi effects+Pitch shifter+DIY tremolo+DIY distortion+Crybaby Wah -
RE: Choose your own card chose wrong
I picture ATL sounding somewhat like The Joker And The Thief, and Blakeyrant sounding like... well anything Slayer's ever done.
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RE: Failing Hard at Javascript
Can't hear those covers right now, but I can't imagine the lyrical content in any of those songs is lullabye material except maybe Nothing Else Matters. Wait, Pulling Teeth? Wasn't that a bass solo on Kill 'Em All?
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RE: The Panasonic (not so) Toughbook
When I read the title I thought maybe someone had finally broken one.
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RE: Just what is HP up to?
@db2 said:
So what "software business" is HP referring to exactly? Shitty printer drivers? Will that actually pay the bills?
This too confuses me somewhat.
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RE: Desktopfication of Laptops
@dhromed said:
Don't use Chrome.
Am using Opera.
[img]http://farm5.static.flickr.com/4019/4459361513_7961f662c6.jpg[/img] -
Just what is HP up to?
I'm hoping someone can point out an obvious strategy or something.
A while back, HP announced they were dumping their successful PC manufacturing business, and that the Touchpad and Pre3 were being pulled. Ok, clearly the management had been smoking something, but alright, whatever. So we get our fire sale $100 Touchpad and the promise of a $75 Pre3. Except the Pre3 doesn't look like it was ever sold for $75 in the UK where the price was announced; it was up for £299 ($486) for a while and then disappeared from HP's site, for a while redirecting to their laptops section for no discernible reason. Now it's "sold out". Yeah. Ok. Meanwhile, Blakey's TouchPad order from B&N was mysteriously canceled among many others on Amazon. Now they're being sold in the UK for £399 for the base model. ($648) The people they have manning the phones don't know what's going on. Inconsistencies in the website signify they don't know what's going on. They're deleting posts on their Facebook wall apparently about it. All I can picture of this is two men in suits fighting over a keyboard, one saying "Fire sale!" and the other one saying "Rip off the British!" -
RE: Desktopfication of Laptops
The power grid is designed to be highly reliable in terms of the AC sinewave. The power supplies are very capable of working over a variety of loads and input voltages and are designed to fail instead of destroying what they're connected to. PC PSUs are meant to be ran on AC from the power grid. This problem is very rare in properly designed systems and likely is not a priority for PSU manufacturers.
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RE: Desktopfication of Laptops
@Master Chief said:
Addressing my curiousity, can anyone give a technical explanation for generators killing UPSes?
Someone said it earlier; most power supplies are built around the concept of a single, perfect 50/60Hz sine wave at a varying voltage/etc. and when you switch to another AC power supply without using a conditioner to ensure the output is correct, the wave might suddenly jolt or start going the other way from the perspective of the power supply and if both are engaged at once without being synchronous or conditioned, you might have them cause all kinds of weird interference. It almost certainly won't be a very nice sine.
EDIT: just put together a quick Falstad demo (Google it, it's free, and EPIC) to demonstrate. one of the AC inputs has a phase offset (it's slightly behind the other) and when it's connected up the wave change is pretty destructive to anything not expecting it.
[img]http://i.imgur.com/4PrPw.png[/img]
Also, can we PLEASE have some proper fucking newlines for this board, tired of having to edit my posts and put breaks in by hand. -
RE: Desktopfication of Laptops
Did someone say looping power chord with the seventh an E?
[url]http://www.supload.com/listen?s=ZIm9NS[/url] -
RE: Desktopfication of Laptops
Bleh, just run a desk fan on the primary power pushing a balloon with a weight on it up a slope, so when power fails the fan stops and the weight slides down the slope, where the terminals to the backup are open to the air and the circuit is closed by the weight.
Doubles as a defibrillator, too, which in a hospital, is a great way to save on equipment.
So why is this called the Rube Goldberg Ward again? -
RE: I'm not even looking for a job...
[img]http://upload.wikimedia.org/wikipedia/en/b/b0/SimCity_Mac.png[/img]
I always liked the look of SimCity on Mac Classic. -
RE: I'm not even looking for a job...
Bizarrely, Star Trek Armada, released all the way back in 2000, not only supports multiscreen, it actively detects a second monitor and uses it to display "important" events like battles and such.
It's like for once, a games developer [b]gave a damn[/b].
It's not a time period thing though because Rome Total War (2004) fails to trap the mouse inside the active monitor and any clicks in the last 64px (i.e. where the next turn button is) fall through the program to whatever was below. -
RE: Fixed dialog sizes
I've had to use it once or twice - one quite recently to use my Extreme Flash Advance Linker card which has an unsigned driver Windows won't use without being told specifically to.
(note: I don't pirate GBA games - I wanted to try out a synth I'd written on real hardware) -
RE: Jerry Rice & Nitus' Dog Football
Perhaps TRWTF is Gamestop's website?
Would you like to pick one of these other subsites for different countires? We know you're not from the US but we couldn't be bothered to send you straight where we think you'd like to go. Oh, and what's this? You hit "go on to US anyway"? Better redirect you to the homepage!
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RE: Mozilla Have Lost Their Mind - Revenge of the Sith
@dhromed said:
What?
You don't find that incredibly annoying? My first TV used to fire up within a second. This Samsung 26in takes ~10-15 seconds before it boots up. Why. And there's also a channel switching delay.