TDWTF Plays Enchanter
-
-
@error_bot restart
y
-
Fork Score: 0 Moves: 0 The Circle rises and intones a richly woven spell, whose many textures imbue the small, darkened chamber with warmth and hope. There is a surge of power; you are Sent. ENCHANTER: INTERLOGIC Fantasy Copyright (C) 1983 by Infocom, Inc. All rights reserved. ENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. Release 10 / Serial number 830810 Fork You stand at a point of decision on a road which makes a wide fork to the northeast and southeast, circling the base of the Lonely Mountain, which looms high overhead to the east. A very long and winding road starts here and stretches out of sight to the west through low, smoky hills. The sun is rising over the lands to the east. >estart I don't know the word "estart". >y I can't find a verb in that sentence! >
-
@error_bot restart
y
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution of regions sacred to the Circle, the lessening of the Powers -- these could only be his handiwork. The Circle gathers and its leader, the esteemed Belboz, reveals to them an ancient document which portends evil days much like our own. "Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is ill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of concern spreads over the face of each Enchanter. Belboz pauses, and collects his resolve. "Have hope! This has been written by a hand far wiser than mine!" He recites a short spell and you appear. Belboz approaches, transfixing you with his gaze, and hands you the document. The other Enchanters await his decree. "These words, written ages ago, can have only one meaning. You, a novice Enchanter with but a few simple spells in your Book, must seek out Krill, explore the Castle he has overthrown, and learn his secrets. Only then may his vast evil be lessened or, with good fortune, destroyed." The Circle rises and intones a richly woven spell, whose many textures imbue the small, darkened chamber with warmth and hope. There is a surge of power; you are Sent. ENCHANTER: INTERLOGIC Fantasy [MORE]
-
-
Fork Score: 0 Moves: 0 explore the Castle he has overthrown, and learn his secrets. Only then may his vast evil be lessened or, with good fortune, destroyed." The Circle rises and intones a richly woven spell, whose many textures imbue the small, darkened chamber with warmth and hope. There is a surge of power; you are Sent. ENCHANTER: INTERLOGIC Fantasy Copyright (C) 1983 by Infocom, Inc. All rights reserved. ENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. Release 10 / Serial number 830810 Fork You stand at a point of decision on a road which makes a wide fork to the northeast and southeast, circling the base of the Lonely Mountain, which looms high overhead to the east. A very long and winding road starts here and stretches out of sight to the west through low, smoky hills. The sun is rising over the lands to the east. > I beg your pardon? >
-
@error_bot look
-
Fork Score: 0 Moves: 0 Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy ÂCopyright (C) 1983 by Infocom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. ÂRelease 10 / Serial number 830810 ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ook ÂI don't know the word "ook". Â>
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own. Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!" ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
-
Fork Score: 0 Moves: 0 Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy ÂCopyright (C) 1983 by Infocom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. ÂRelease 10 / Serial number 830810 ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ummon whale ÂI don't know the word "ummon". Â>
-
It's swallowing the first letter.
ook
-
@Zecc said in TDWTF Plays Enchanter:
It's swallowing the first letter.
ook
It was on a
[MORE]
prompt (press any key).
-
@Zecc Right now it's a dumb terminal proxying input and output to/from an external process, so I can't interpret the game state in any meaningful way. It just sends your text followed by a linebreak. It was waiting for you to press a key, so
s
was the key you pressed, andummon whale
became the command.
-
@error_bot look
-
Fork Score: 0 Moves: 1 ÂCopyright (C) 1983 by Infocom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. ÂRelease 10 / Serial number 830810 ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ummon whale ÂI don't know the word "ummon". Â>look ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>
-
@error_bot verbose
-
Fork Score: 0 Moves: 1 ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ummon whale ÂI don't know the word "ummon". Â>look ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>verbose ÂMaximum verbosity. Â>
-
@error_bot restart
-
Fork Score: 0 Moves: 1 Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ummon whale ÂI don't know the word "ummon". Â>look ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>verbose ÂMaximum verbosity. Â>restart ÂYour score is 0 of a possible 400, in 1 move. ÂThis puts you in the class of Charlatan. ÂDo you wish to restart? (Y is affirmative): >
-
@error_bot y --newline:no
-
Fork Score: 0 Moves: 1 Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>ummon whale ÂI don't know the word "ummon". Â>look ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>verbose ÂMaximum verbosity. Â>restart ÂYour score is 0 of a possible 400, in 1 move. ÂThis puts you in the class of Charlatan. ÂDo you wish to restart? (Y is affirmative): >y
-
@error_bot [enter]
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own. Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!" ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
@error_bot [more]
-
Fork Score: 0 Moves: 0 Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy ÂCopyright (C) 1983 by Infocom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. ÂRelease 10 / Serial number 830810 ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â>
-
u_setup.blorb_file .ďż˝1ďż˝^/enchanter.blb Âu_setup.blorb_name enchanter.blb
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own. Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!" ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
Fork Score: 0 Moves: 0 ÂSent. ÂENCHANTER: INTERLOGIC Fantasy ÂCopyright (C) 1983 by Infoc Âom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, ÂInc. ÂRelease 10 / Serial number 830810 ÂFork ÂYou stand at a point of decision on a Âroad which makes a wide fork to the Ânortheast and southeast, circling the base of Âthe Lonely Mountain, which looms Âhigh overhead to the east. A very long and wind Âing road starts here and Âstretches out of sight to the west through low, smoky hi Âlls. ÂThe sun is rising over the lands to the east. Â>
-
 ÂIt must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own.  Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!"  ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed."  ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent.  ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
@error_bot [more]
-
Fork Score: 0 Moves: 0 Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." Â ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. Â ÂENCHANTER: INTERLOGIC Fantasy ÂCopyright (C) 1983 by Infocom, Inc. All rights reserved. ÂENCHANTER and INTERLOGIC are trademarks of Infocom, Inc. ÂRelease 10 / Serial number 830810 Â ÂFork ÂYou stand at a point of decision on a road which makes a wide fork to the Ânortheast and southeast, circling the base of the Lonely Mountain, which looms Âhigh overhead to the east. A very long and winding road starts here and Âstretches out of sight to the west through low, smoky hills. ÂThe sun is rising over the lands to the east. Â Â>
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own. Â Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!" Â ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." Â ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. Â ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
It must be the warlock Krill. The odd disappearances, the mysterious dissolution Âof regions sacred to the Circle, the lessening of the Powers -- these could only Âbe his handiwork. The Circle gathers and its leader, the esteemed Belboz, Âreveals to them an ancient document which portends evil days much like our own. Â Â"Krill's evil must be unmade," he begins, "but to send a powerful Enchanter is Âill-omened. It would be ruinous to reveal oversoon our full powers." A ripple of Âconcern spreads over the face of each Enchanter. Belboz pauses, and collects his Âresolve. "Have hope! This has been written by a hand far wiser than mine!" Â ÂHe recites a short spell and you appear. Belboz approaches, transfixing you with Âhis gaze, and hands you the document. The other Enchanters await his decree. Â"These words, written ages ago, can have only one meaning. You, a novice ÂEnchanter with but a few simple spells in your Book, must seek out Krill, Âexplore the Castle he has overthrown, and learn his secrets. Only then may his Âvast evil be lessened or, with good fortune, destroyed." Â ÂThe Circle rises and intones a richly woven spell, whose many textures imbue the Âsmall, darkened chamber with warmth and hope. There is a surge of power; you are ÂSent. Â ÂENCHANTER: INTERLOGIC Fantasy Â[MORE]
-
Should we, perhaps, close some of these games which nobody has ever played to reduce the number of topics bumped if the bot is restarted?