TDWTF Plays Sorcerer


  • Considered Harmful

    @error_bot
    restore
    speedrun2
    drop vial
    open receptacle
    take vial from receptacle


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:doomed): speedrun2
    Ok.

    Lobby Score: 40 Moves: 31 >drop vial
    Dropped.

    Lobby Score: 40 Moves: 32 >open receptacle
    Opening the receptacle reveals an orange vial, and an issue of Popular
    Enchanting.

    Lobby Score: 40 Moves: 33 >take vial from receptacle
    Taken.

    Lobby Score: 50 Moves: 34 >


  • Considered Harmful

    @error_bot save
    speedrun3
    take issue from receptacle


  • 🔀

    save
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun3
    Ok.

    Lobby Score: 50 Moves: 34 >take issue from receptacle
    Taken.

    Lobby Score: 50 Moves: 35 >


  • Considered Harmful

    @error_bot
    restore
    speedrun2
    drop vial
    open receptacle
    take all from receptacle


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun3): speedrun2
    Ok.

    Lobby Score: 40 Moves: 31 >drop vial
    Dropped.

    Lobby Score: 40 Moves: 32 >open receptacle
    Opening the receptacle reveals an orange vial, and an issue of Popular
    Enchanting.

    Lobby Score: 40 Moves: 33 >take all from receptacle
    orange vial: Taken.
    issue of Popular Enchanting: Taken.

    Lobby Score: 50 Moves: 34 >


  • Considered Harmful

    @error_bot down


  • 🔀

    down
    Cellar
    You are in the basement of the Guild Hall. A steep, narrow stair leads upward
    from the southwest corner.
    At the far end of the cellar, draped in cobwebs, is a large trunk. At each
    corner of its lid is a button: a black button with a picture of a star, a gray
    button depicting the moon, a red button illustrated with a bloody knife, and a
    purple button engraved with a royal crown. In the center of the lid is a white
    button picturing a dove in flight.

    Cellar Score: 50 Moves: 35 >


  • Considered Harmful

    @error_bot save
    speedrun2


  • 🔀

    save
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 50 Moves: 35 >


  • Considered Harmful

    @error_bot
    press purple button
    press white button
    press gray button
    press red button
    press gray button


  • 🔀

    press purple button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 36 >press white button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 37 >press gray button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 38 >press red button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 39 >press gray button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 40 >


  • Considered Harmful

    @error_bot That was the hellhound from the infotater. But apparently it just takes the top one, bloodworm. (Or it's random and I got lucky.)
    restore
    speedrun2
    press white button
    press gray button
    press black button
    press red button
    press black button


  • 🔀

    That was the hellhound from the infotater. But apparently
    I don't know the word "was".

    Cellar Score: 50 Moves: 40 >restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 50 Moves: 35 >press white button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 36 >press gray button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 37 >press black button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 38 >press red button
    There is a click from the lid of the trunk.

    Cellar Score: 50 Moves: 39 >press black button
    There is a click from the lid of the trunk. A moment later, the lid of the
    trunk swings slowly open, revealing a moldy scroll.

    Cellar Score: 75 Moves: 40 >


  • Considered Harmful

    @error_bot read scroll


  • 🔀

    read scroll
    (taking the moldy scroll first)
    The scroll reads "aimfiz spell: transport caster to someone else's location".
    The spell seems very long and extremely complicated.

    Cellar Score: 75 Moves: 41 >


  • Considered Harmful

    @error_bot save
    speedrun2
    aimfiz Belboz


  • 🔀

    save
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >aimfiz Belboz
    As you cast the spell, the moldy scroll vanishes!

    After a momentary dizziness, you realize that your location has changed,
    although Belboz is not in sight...

    Twisted Forest
    You are on a path through a blighted forest. The trees are sickly, and there
    is no undergrowth at all. One tree here looks climbable. The path, which ends
    here, continues to the northeast.

    A hellhound is racing straight toward you, its open jaws displaying rows of
    razor-sharp teeth.

    Twisted Forest Score: 95 Moves: 42 >


  • Considered Harmful


  • 🔀

    up
    Tree Branch
    You are on a large gnarled branch of an old and twisted tree.

    A giant boa constrictor is slithering along the branch toward you!
    The hellhound leaps madly about the base of the tree, gnashing its jaws.

    Tree Branch Score: 95 Moves: 43 >


  • Considered Harmful

    @error_bot memorize izyuk
    izyuk self


  • 🔀

    memorize izyuk
    Using your best study habits, you learn the izyuk spell.

    The snake begins wrapping itself around your torso, squeezing the life out of
    you...

    **** You have died ****

    Unfortunately, you made no provisions for your untimely death.

    Your score is 95 of a possible 400, in 43 moves. This puts you in the class of
    Parlor Magician.

    Would you like to restart the game from the beginning, restore a saved game
    position, or end this session of the game? (Type RESTART, RESTORE, or QUIT):

    Tree Branch Score: 95 Moves: 43 >izyuk sel

    Would you like to restart the game from the beginning, restore a saved game
    position, or end this session of the game? (Type RESTART, RESTORE, or QUIT):

    Tree Branch Score: 95 Moves: 43 >


  • Considered Harmful

    @error_bot restore
    speedrun2
    memorize gaspar
    gaspar self
    memorize izyuk
    aimfiz Belboz
    up
    izyuk self


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >memorize gaspar
    Using your best study habits, you learn the gaspar spell.

    Cellar Score: 75 Moves: 42 >gaspar self
    A sense of peace of mind passes over you.

    Cellar Score: 75 Moves: 43 >memorize izyuk
    Using your best study habits, you learn the izyuk spell.

    Cellar Score: 75 Moves: 44 >aimfiz Belboz
    As you cast the spell, the moldy scroll vanishes!

    After a momentary dizziness, you realize that your location has changed,
    although Belboz is not in sight...

    Twisted Forest
    You are on a path through a blighted forest. The trees are sickly, and there
    is no undergrowth at all. One tree here looks climbable. The path, which ends
    here, continues to the northeast.

    A hellhound is racing straight toward you, its open jaws displaying rows of
    razor-sharp teeth.

    Twisted Forest Score: 95 Moves: 45 >up
    Tree Branch
    You are on a large gnarled branch of an old and twisted tree.

    A giant boa constrictor is slithering along the branch toward you!
    The hellhound leaps madly about the base of the tree, gnashing its jaws.

    Tree Branch Score: 95 Moves: 46 >izyuk self
    You are now floating serenely in midair.
    The hellhound leaps madly about the base of the tree, gnashing its jaws.

    Tree Branch Score: 95 Moves: 47 >


  • Considered Harmful


  • 🔀

    ne
    You can't go that way.
    The hellhound leaps madly about the base of the tree, gnashing its jaws.

    Tree Branch Score: 95 Moves: 48 >


  • Considered Harmful

    @error_bot kill snake


  • 🔀

    kill snake
    Trying to kill a boa constrictor with your bare hands is suicidal.

    You settle onto the branch.

    The snake begins wrapping itself around your torso, squeezing the life out of
    you...

    **** You have died ****

    Your guardian angel, draped in white, appears floating in the nothingness
    before you. "Gotten in a bit of a scrape, eh?" he asks, writing frantically in
    a notebook. "I'd love to chat, but we're so busy this month." A look of
    consternation crosses the angel's face. "According to the records, you're to
    be resurrected in your local Guild Hall. But that's quite far, and I've had a
    rough day. How about Egreth Castle instead, hmmm?" Being disembodied, you find
    it difficult to object, and a moment later you are among the...

    Ruins
    You are amongst the ruins of an ancient castle. A winding stairway leads up to
    a crumbling turret, and a dark passage leads downward. A path heads through
    the rubble to the west.

    **MORE**


  • Considered Harmful

    @error_bot more


  • 🔀

    Ruins Score: 95 Moves: 49 >ore
    I don't know the word "ore".

    Ruins Score: 95 Moves: 49 >


  • Considered Harmful


  • 🔀

    w
    Drawbridge
    You are standing on the drawbridge of a ruined castle which lies to your east.
    The wood of the bridge looks severely rotted and creaks ominously beneath you.
    The moat, although an easy dive from here, looks dangerous, full of sinister
    shapes beneath the surface of the water. To the west is a wide field.

    Drawbridge Score: 95 Moves: 50 >


  • Considered Harmful


  • 🔀

    w
    Meadow
    You are in the center of a barren field. To the east is the turret of a ruined
    castle, and from the northeast comes the sound of rushing water.

    A swarm of bloodsucking locusts appears on the horizon.

    Meadow Score: 95 Moves: 51 >


  • Considered Harmful

    @error_bot restore
    speedrun2
    aimfiz Frobar


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >aimfiz Frobar
    As you cast the spell, the moldy scroll vanishes!

    When you recover from a brief dizziness, you notice Frobar nearby, looking
    surprised to see you. A moment later, you realize that Frobar is crossing the
    bridge over Razor Gorge between town and the Guild Hall. Unfortunately, you
    didn't quite make the bridge, and plummet onto nasty rocks below.

    **** You have died ****

    Unfortunately, you made no provisions for your untimely death.

    Your score is 75 of a possible 400, in 41 moves. This puts you in the class of
    Parlor Magician.

    Would you like to restart the game from the beginning, restore a saved game
    position, or end this session of the game? (Type RESTART, RESTORE, or QUIT):

    Cellar Score: 75 Moves: 41 >


  • Considered Harmful

    @error_bot restore
    speedrun2
    aimfiz Helistar


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >aimfiz Helistar
    As you cast the spell, the moldy scroll vanishes!

    When you recover from a brief dizziness, you notice Helistar nearby, looking
    surprised to see you. A moment later, you realize that Helistar is skydiving
    near the mountains of Gurth. Not having a parachute, your descent is
    considerably faster.

    **** You have died ****

    Unfortunately, you made no provisions for your untimely death.

    Your score is 75 of a possible 400, in 41 moves. This puts you in the class of
    Parlor Magician.

    Would you like to restart the game from the beginning, restore a saved game
    position, or end this session of the game? (Type RESTART, RESTORE, or QUIT):

    Cellar Score: 75 Moves: 41 >


  • Considered Harmful

    @error_bot restore
    speedrun2
    aimfiz self


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >aimfiz self
    As you cast the spell, the moldy scroll vanishes!

    You are suddenly standing right next to your former location! Wow!!

    Cellar Score: 75 Moves: 42 >


  • Considered Harmful

    @error_bot restore
    speedrun2
    aimfiz Belboz


  • 🔀

    restore
    Insert save disk then enter file name.
    (Default is C:speedrun2): speedrun2
    Ok.

    Cellar Score: 75 Moves: 41 >aimfiz Belboz
    As you cast the spell, the moldy scroll vanishes!

    After a momentary dizziness, you realize that your location has changed,
    although Belboz is not in sight...

    Twisted Forest
    You are on a path through a blighted forest. The trees are sickly, and there
    is no undergrowth at all. One tree here looks climbable. The path, which ends
    here, continues to the northeast.

    A hellhound is racing straight toward you, its open jaws displaying rows of
    razor-sharp teeth.

    Twisted Forest Score: 95 Moves: 42 >


  • Considered Harmful


  • 🔀

    ne
    Forest Edge
    To the west, a path enters the blighted woods, which stretch out of sight. A
    signpost stands beside another path leading north, and to the east is a wide
    meadow. At the base of the signpost is a slimy hole leading down.
    The hellhound stops at the edge of the forest and bellows. After a moment, it
    turns and slinks into the trees.

    Forest Edge Score: 95 Moves: 43 >


  • Considered Harmful

    @error_bot read signpost


  • 🔀

    read signpost

    " *** !!! >>> WARNING <<< !!! ***
    This path is protected by a
    Magic Mine Field
    installed by the
    Frobozz Magic Mine Field Company

    Forest Edge Score: 95 Moves: 44 >


  • Considered Harmful

    @error_bot memorize izyuk
    izyuk self
    n


  • 🔀

    memorize izyuk
    Using your best study habits, you learn the izyuk spell.

    Forest Edge Score: 95 Moves: 45 >izyuk self
    You are now floating serenely in midair.

    Forest Edge Score: 95 Moves: 46 >n
    Mine Field (you are flying)
    This is a flat and featureless dirt path leading north and south.

    Mine Field Score: 95 Moves: 47 >


  • Considered Harmful


  • 🔀

    n
    Unfortunately, one of the properties of magic mine fields is their ability to
    blow you up even if you're floating above them. Kaboom!!!...

    **** You have died ****

    Unfortunately, you made no provisions for your untimely death.

    Your score is 95 of a possible 400, in 47 moves. This puts you in the class of
    Parlor Magician.

    Would you like to restart the game from the beginning, restore a saved game
    position, or end this session of the game? (Type RESTART, RESTORE, or QUIT):

    Mine Field Score: 95 Moves: 47 >


Log in to reply