TDWTF Plays Zork I
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@error_bot walk north
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Forest Path Score: 0 Moves: 18 ÂThis is a dimly lit forest, with large trees all around. Â>walk east ÂForest ÂThe forest thins out, revealing impassable mountains. Â>walk west ÂForest Â>walk west ÂForest Path Â>walk west ÂForest ÂYou hear in the distance the chirping of a song bird. Â>walk west ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>
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@error_bot walk south
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North of House Score: 0 Moves: 19 ÂForest ÂThe forest thins out, revealing impassable mountains. Â>walk west ÂForest Â>walk west ÂForest Path Â>walk west ÂForest ÂYou hear in the distance the chirping of a song bird. Â>walk west ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>
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@error_bot walk south
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North of House Score: 0 Moves: 20 Â>walk west ÂForest Â>walk west ÂForest Path Â>walk west ÂForest ÂYou hear in the distance the chirping of a song bird. Â>walk west ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>
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@error_bot walk east
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Behind House Score: 0 Moves: 21 Â>walk west ÂForest ÂYou hear in the distance the chirping of a song bird. Â>walk west ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>
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@error_bot open window
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Behind House Score: 0 Moves: 22 ÂYou hear in the distance the chirping of a song bird. Â>walk west ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â>
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@error_bot enter window
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Behind House Score: 0 Moves: 22 ÂYou would need a machete to go further west. Â>walk north ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â>
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@error_bot enter house
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Behind House Score: 0 Moves: 22 ÂClearing ÂOn the ground is a pile of leaves. Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â> ÂBeg pardon? Â>
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@error_bot walk towards window
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Behind House Score: 0 Moves: 22 Â>walk south ÂForest Path Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â> ÂBeg pardon? Â>walk towards window ÂI don't know the word 'towards'. Â>
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@error_bot verbose
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Behind House Score: 0 Moves: 23 Â>walk south ÂNorth of House Â>walk north ÂForest Path Â>walk south ÂNorth of House Â>walk south ÂThe windows are all boarded. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â> ÂBeg pardon? Â>walk towards window ÂI don't know the word 'towards'. Â>verbose ÂMaximum verbosity. Â>
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@error_bot walk west
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Kitchen Score: 10 Moves: 24 ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is slightly ajar. Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â> ÂBeg pardon? Â>walk towards window ÂI don't know the word 'towards'. Â>verbose ÂMaximum verbosity. Â>walk west ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. ÂA bottle is sitting on the table. ÂThe glass bottle contains: Â A quantity of water Â>
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@error_bot take glass bottle
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Kitchen Score: 10 Moves: 25 Â>open window ÂWith great effort, you open the window far enough to allow entry. Â> ÂBeg pardon? Â> ÂBeg pardon? Â>walk towards window ÂI don't know the word 'towards'. Â>verbose ÂMaximum verbosity. Â>walk west ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. ÂA bottle is sitting on the table. ÂThe glass bottle contains: Â A quantity of water Â>take glass bottle ÂTaken. Â>
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@SlackerD said in TDWTF Plays Zork I:
@error_bot enter house
You found a bug with my new enter command. Fixing...
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@error said in TDWTF Plays Zork I:
@SlackerD said in TDWTF Plays Zork I:
@error_bot enter house
You found a bug with my new enter command. Fixing...
Fixed?
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@error_bot walk east
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Behind House Score: 10 Moves: 26 Â> ÂBeg pardon? Â>walk towards window ÂI don't know the word 'towards'. Â>verbose ÂMaximum verbosity. Â>walk west ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. ÂA bottle is sitting on the table. ÂThe glass bottle contains: Â A quantity of water Â>take glass bottle ÂTaken. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>
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@error_bot enter house
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Kitchen Score: 10 Moves: 27 ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. ÂA bottle is sitting on the table. ÂThe glass bottle contains: Â A quantity of water Â>take glass bottle ÂTaken. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>enter house ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>
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@error_bot take brown sack
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Kitchen Score: 10 Moves: 28 Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. ÂA bottle is sitting on the table. ÂThe glass bottle contains: Â A quantity of water Â>take glass bottle ÂTaken. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>enter house ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>
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@error_bot go west
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Living Room Score: 10 Moves: 29 Â>take glass bottle ÂTaken. Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>enter house ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>go west ÂLiving Room ÂYou are in the living room. There is a door to the east, a wooden door with Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>
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@error_bot get lantern
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Living Room Score: 10 Moves: 30 Â>walk east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>enter house ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>go west ÂLiving Room ÂYou are in the living room. There is a door to the east, a wooden door with Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>
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@error_bot take sword
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Living Room Score: 10 Moves: 31 ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>enter house ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>go west ÂLiving Room ÂYou are in the living room. There is a door to the east, a wooden door with Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>take sword ÂTaken. Â>
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@error_bot go east
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Kitchen Score: 10 Moves: 32 Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>go west ÂLiving Room ÂYou are in the living room. There is a door to the east, a wooden door with Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>take sword ÂTaken. Â>go east ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>
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@error_bot climb staircase
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Attic Score: 10 Moves: 33 ÂOn the table is an elongated brown sack, smelling of hot peppers. Â>take brown sack ÂTaken. Â>go west ÂLiving Room ÂYou are in the living room. There is a door to the east, a wooden door with Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>take sword ÂTaken. Â>go east ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>climb staircase ÂIt is pitch black. You are likely to be eaten by a grue. Â>
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@error_bot light lantern
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Attic Score: 10 Moves: 34 Âstrange gothic lettering to the west, which appears to be nailed shut, a trophy Âcase, and a large oriental rug in the center of the room. ÂAbove the trophy case hangs an elvish sword of great antiquity. ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>take sword ÂTaken. Â>go east ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>climb staircase ÂIt is pitch black. You are likely to be eaten by a grue. Â>light lantern ÂThe lamp is now on. ÂAttic ÂThis is the attic. The only exit is a stairway leading down. ÂOn a table is a nasty-looking knife. ÂA large coil of rope is lying in the corner. Â>
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@error_bot turn off lantern
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Attic Score: 10 Moves: 35 ÂA battery-powered brass lantern is on the trophy case. Â>get lantern ÂTaken. Â>take sword ÂTaken. Â>go east ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>climb staircase ÂIt is pitch black. You are likely to be eaten by a grue. Â>light lantern ÂThe lamp is now on. ÂAttic ÂThis is the attic. The only exit is a stairway leading down. ÂOn a table is a nasty-looking knife. ÂA large coil of rope is lying in the corner. Â>turn off lantern ÂThe lamp is now off. ÂIt is now pitch black. Â>
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@error_bot go down
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Kitchen Score: 10 Moves: 36 ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>climb staircase ÂIt is pitch black. You are likely to be eaten by a grue. Â>light lantern ÂThe lamp is now on. ÂAttic ÂThis is the attic. The only exit is a stairway leading down. ÂOn a table is a nasty-looking knife. ÂA large coil of rope is lying in the corner. Â>turn off lantern ÂThe lamp is now off. ÂIt is now pitch black. Â>go down ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>
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@error_bot go down chimney
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Kitchen Score: 10 Moves: 37 Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>climb staircase ÂIt is pitch black. You are likely to be eaten by a grue. Â>light lantern ÂThe lamp is now on. ÂAttic ÂThis is the attic. The only exit is a stairway leading down. ÂOn a table is a nasty-looking knife. ÂA large coil of rope is lying in the corner. Â>turn off lantern ÂThe lamp is now off. ÂIt is now pitch black. Â>go down ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>go down chimney ÂOnly Santa Claus climbs down chimneys. Â>
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@error_bot go east
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Behind House Score: 10 Moves: 38 ÂIt is pitch black. You are likely to be eaten by a grue. Â>light lantern ÂThe lamp is now on. ÂAttic ÂThis is the attic. The only exit is a stairway leading down. ÂOn a table is a nasty-looking knife. ÂA large coil of rope is lying in the corner. Â>turn off lantern ÂThe lamp is now off. ÂIt is now pitch black. Â>go down ÂKitchen ÂYou are in the kitchen of the white house. A table seems to have been used Ârecently for the preparation of food. A passage leads to the west and a dark Âstaircase can be seen leading upward. A dark chimney leads down and to the east Âis a small window which is open. Â>go down chimney ÂOnly Santa Claus climbs down chimneys. Â>go east ÂBehind House ÂYou are behind the white house. A path leads into the forest to the east. In one Âcorner of the house there is a small window which is open. Â>