TDWTF Plays Zork I
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attack troll
8
(with the sword)
A furious exchange, and the troll is knocked out!
>
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@error_bot attack troll
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attack troll
9
(with the sword)
The unarmed troll cannot defend himself: He dies.
Almost as soon as the troll breathes his last breath, a cloud of sinister black
fog envelops him, and when the fog lifts, the carcass has disappeared.
Your sword is no longer glowing.
>
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@error_bot drop sword
save
ZORK7.qzl
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drop sword
30
Dropped.
>save
Enter a file name.
Default is "ZORK7.qzl": ZORK7.qzl
Ok.
>
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@error_bot go west
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go west
Maze 1
Maze
This is part of a maze of twisty little passages, all alike.
>
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@error_bot go west
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go west
2
Maze
This is part of a maze of twisty little passages, all alike.
>
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@error_bot go west
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go west
3
Maze
This is part of a maze of twisty little passages, all alike.
>
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@error_bot go up
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go up
4
Maze
This is part of a maze of twisty little passages, all alike. A skeleton,
probably the remains of a luckless adventurer, lies here.
Beside the skeleton is a rusty knife.
The deceased adventurer's useless lantern is here.
There is a skeleton key here.
An old leather bag, bulging with coins, is here.
>
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@error_bot save
ZORK7.qzl
get bag
get key
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save
Enter a file name.
Default is "ZORK7.qzl": ZORK7.qzl
Ok.
>get bag
55
Taken.
>get key
6
Taken.
>
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@error_bot go southwest
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go southwest
7
Maze
This is part of a maze of twisty little passages, all alike.
>
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@error_bot go east
go south
go southeast
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go east
8
Maze
This is part of a maze of twisty little passages, all alike.
>go south
9
Maze
This is part of a maze of twisty little passages, all alike.
>go southeast
Cyclops Room40
Cyclops Room
This room has an exit on the northwest, and a staircase leading up.
A cyclops, who looks prepared to eat horses (much less mere adventurers), blocksthe staircase. From his state of health, and the bloodstains on the walls, you
gather that he is not very friendly, though he likes people.
>
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@error_bot say Odysseus
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say Odysseus
You used the word "odysseus" in a way that I don't understand.
>
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@error_bot say "Odysseus"
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say "Odysseus"
2
The cyclops, hearing the name of his father's deadly nemesis, flees the room by
knocking down the wall on the east of the room.
>
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@error_bot go east
go east
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go east
Strange Passage3
Strange Passage
This is a long passage. To the west is one entrance. On the east there is an oldwooden door, with a large opening in it (about cyclops sized).
>go east
Living Room 4
Living Room
>
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@pie_flavor How tf are you supposed to know that?
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@error have you read The Odyssey?
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@error_bot inventory
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inventory5
>go east
Strange Passage
This is a long passage. To the west is one entrance. On the east there is an oldwooden door, with a large opening in it (about cyclops sized).
>go east
Living Room
>inventory
You are carrying:
A skeleton key
A leather bag of coinsA brass lantern (providing light)
A glass bottle
The glass bottle contains:
A quantity of water
A brown sackThe brown sack contains:
A lunch
A clove of garlic
>
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@pie_flavor In school, decades ago. Regardless, I would not have made the connection to try saying random things to the cyclops hoping it would scare him.
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@error I did, first try.
@error_bot open trophy case
put coins in trophy case
drop lunch
drop bottle
drop key
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open trophy case
6
Opened.
>put coins in trophy case
57
Done.
>drop lunch
8
Dropped.
>drop bottle
9
Dropped.
>drop key
50
Dropped.
>
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@error_bot inventory
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inventory
1
You are carrying:A brass lantern (providing light)A brown sackThe brown sack contains:A clove of garlic
>
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@error_bot go down
go south
go east
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go down
2
The trap door is closed.
>go south
3
You can't go that way.
>go east
Kitchen 4
Kitchen
>
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Nice.
@error_bot go west
open trap door
go down
go south
go east
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Nice.
I don't know the word "nice".
>go west
Living Room5
Living Room
There is a skeleton key here.
There is a glass bottle here.
The glass bottle contains:A quantity of water
A hot pepper sandwich is here.
Your collection of treasures consists of:A leather bag of coins
>open trap door
6
The door reluctantly opens to reveal a rickety staircase descending into
darkness.
>go down
Cellar 7
Cellar
>go south
East of Chasm8
East of Chasm
You are on the east edge of a chasm, the bottom of which cannot be seen. A
narrow passage goes north, and the path you are on continues to the east.
>go east
Gallery 9
Gallery
This is an art gallery. Most of the paintings have been stolen by vandals with
exceptional taste. The vandals left through either the north or west exits.
Fortunately, there is still one chance for you to be a vandal, for on the far
wall is a painting of unparalleled beauty.
>
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@error_bot get painting
go west
go north
go up
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get painting
960
Taken.
>go west
East of Chasm1
East of Chasm
>go north
Cellar 2
Cellar
>go up
Living Room3
Living Room
There is a skeleton key here.
There is a glass bottle here.
The glass bottle contains:A quantity of water
A hot pepper sandwich is here.
Your collection of treasures consists of:A leather bag of coins
>
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@error_bot open trophy case
put painting in trophy case
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open trophy case
4
It is already open.
>put painting in trophy case
655
Done.
>
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@error_bot save
ZORK7.qzl
go down
go north
go east
go east
go east
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save
Enter a file name.
Default is "ZORK7.qzl": ZORK7.qzl
Ok.
>go down
Cellar 6
Cellar
>go north
The Troll Room7
The Troll Room
There is a sword here.
There is a bloody axe here.
>go east
East-West Passage708
East-West Passage
This is a narrow east-west passageway. There is a narrow stairway leading down
at the north end of the room.
>go east
Round Room 9
Round Room
This is a circular stone room with passages in all directions. Several of them
have unfortunately been blocked by cave-ins.
>go east
Loud Room
Loud Room
This is a large room with a ceiling which cannot be detected from the ground.
There is a narrow passage from east to west and a stone stairway leading upward.The room is deafeningly loud with an undetermined rushing sound. The sound seemsto reverberate from all of the walls, making it difficult even to think.
On the ground is a large platinum bar.
>
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@error_bot echo
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echo
70
The acoustics of the room change subtly.
Loud Room
On the ground is a large platinum bar.
>
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@error_bot get platinum bar
go west
go west
go west
go south
go up
put platinum bar in trophy case
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get platinum bar
81
Taken.
>go west
Round Room2
Round Room
Someone carrying a large bag is casually leaning against one of the walls here.
He does not speak, but it is clear from his aspect that the bag will be taken
only over his dead body.
A quick thrust pinks your left arm, and blood starts to trickle down.
>go west
East-West Passage3
East-West Passage
A seedy-looking individual with a large bag just wandered through the room. On
the way through, he quietly abstracted some valuables from the room and from
your possession, mumbling something about "Doing unto others before..."
>go west
The Troll Room 4
The Troll Room
There is a sword here.
There is a bloody axe here.
>go south
Cellar 5
Cellar
>go up
Living Room6
Living Room
There is a skeleton key here.
There is a glass bottle here.
The glass bottle contains:A quantity of water
A hot pepper sandwich is here.
Your collection of treasures consists of:A paintingA leather bag of coins
>put platinum bar in trophy case
You don't have that!
>
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@error_bot load
ZORK7.qzl
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load
I don't know the word "load".
>ZORK7.qzl
I don't know the word "zork7".
>