Gilled Horse Chew
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PSA to anyone who will be awake tomorrow at 21:00 UTC - there will be a 2-hour-ish window where you can play Path of Fire.
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@ben_lubar It was a yes/no question, Ben.
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The other night royal_poet and I did the Troll's Revenge jumping puzzle around Lion's Arch and were confused because we'd somehow slipstreamed into playing a knock off of Assassin's Creed...
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Rytlock BrimstoneCanachLogan Thackeray Braham Eirsson Rytlock Brimstone Rytlock Brimstone Rytlock Brimstone Eir StegalkinRoxCaithe Scarlet BriarTrahearneMarjory DelaquaZojja Kasmeer Meade Taimi Garm Aurene Why are there so many empty profession slots for main characters, and what the hell is Taimi's actual combat profession? Does she not have one? Do you get awarded one on your 18th birthday?
Edit: Why are all the female characters wearing light or medium armor (or in the case of Aurene, completely naked)? Why is Trahearne the only male character wearing light or medium armor? Why are all of the named ranger pets male? (Ok I will admit a sample size of one dog and one scorpion is a bit small to make that judgement, but...) Why are all of the current elite specialized main characters also people who have lost a female member of their family to Mordremoth and are using that person's weapon or Rytlock Brimstone for some reason he refuses to tell us? Do Mr. Sparkles, Scruffy, and Scruffy 2.0 count as characters? How the hell do I list dual-profession characters like Balthazar, Lazarus, and Livia? Why were all the main characters that have died users of two-handed weapons?
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@ben_lubar To clarify, that's a list of all main NPCs and their specializations (based on skills used) in the Path of Fire story missions?
what the hell is Taimi's actual combat profession?
She doesn't have one, so I'd list her as Taimi / Scruffy
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@ben_lubar Why don't you post this as feedback for the actual game?
Some of your points are troublesome, for example these:
@ben_lubar said in Gilled Horse Chew:
Why are all the female characters wearing light or medium armor (or in the case of Aurene, completely naked)? Why is Trahearne the only male character wearing light or medium armor?
Also why are there three Rytlocks?
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@blakeyrat said in Gilled Horse Chew:
Also why are there
threefour Rytlocks?I don't know for sure, since I'm not at that part of the story yet, but here's my theory. All of this is a WAG asspull and could easily be wrong.
- Prior to the events of the game Rytlock was a Warrior and a member of Destiny's Edge, an alliance of five people of different races against the Dragons. He suffered some sort of fall from grace and reclassed "somehow".
- During the Personal Story, Rytlock is a Revenant whom you tag along with if your character is a Charr. (My only character is a Norn.)
- During the events of Living World 1-3 and Heart of Thorns, Rytlock is a Herald, an elite specialization (subclass) that gains additional abilities over a basic Revenant.His experience along with the player helped him break out of the Revenant pattern and become something more.
- During the events of Path of Fire, Rytlock is a Renegade, having ignored orders from the Charr in favor of working on his own, trying to gather a replacement for Destiny's Edge (which [spoiler]split up during the Personal Story[/spoiler]). This is a different elite specialization, new to Path of Fire, so "yay for showing off the new content"?
P.S. I checked the wiki and it looks like I'm wrong. I don't care. I'm not wrong in any way that matters. Pah.
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@twelvebaud said in Gilled Horse Chew:
Prior to the events of the game Rytlock was a Warrior
He was a warrior for the entirety of Personal Story, Living World Season 1, and Living World Season 2.
@twelvebaud said in Gilled Horse Chew:
He suffered some sort of fall from grace and reclassed "somehow".
It was a fall, but not from grace:
https://www.youtube.com/embed/7PMASdompng?v=3&start=1232&end=1258
As for "somehow", the official explanation up to this point has been "LATER, CUB".
@twelvebaud said in Gilled Horse Chew:
During the Personal Story, Rytlock is a Revenant whom you tag along with if your character is a Charr. (My only character is a Norn.)
He's a warrior, and he shows up in quite a few instances once you get to Lion's Arch.
@twelvebaud said in Gilled Horse Chew:
During the events of Living World 1-3 and Heart of Thorns, Rytlock is a Herald, an elite specialization (subclass) that gains additional abilities over a basic Revenant
The first time we see him since the cutscene above, he uses a Herald-only ability immediately as he comes on screen. It's entirely possible that he was never a core revenant.
@twelvebaud said in Gilled Horse Chew:
trying to gather a replacement for Destiny's Edge (which [spoiler]split up during the Personal Story[/spoiler])
Dragon's Watch is already established by the end of the first instance of Living World Season 3. Every member of Edge of Steel is still alive, and Braham Eirsson is also calling his guild Destiny's Edge, so there are now technically two guilds named Destiny's Edge and Rytlock is in Destiny's Edge and Dragon's Watch simultaneously.
@twelvebaud said in Gilled Horse Chew:
During the events of Path of Fire, Rytlock is a Renegade, having ignored orders from the Charr
Renegade refers to Kalla Scorchrazor, not the revenant invoking her legend. Kalla Scorchrazor's grandfather was a possible party member in Guild Wars 1. The only reason I say he's a Renegade is that in the story instance we were allowed to see during the demo weekend, he's no longer wearing the blindfold. Maybe he's still a Herald, but that job kind of goes to Aurene now since she is actually related to Glint by blood.
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So I asked @blakeyrat if I should make this video and he said yes:
Spoiler
The entire 5-minute story chapter contains a total of 11 words. The entirety of the combat in the instance is just killing grubs that have a very weak ranged attack and no other abilities. At least killing a grub damages nearby grubs, unlike the next instance where there are about 20 waves of enemies that all have the health of a boss.
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@ben_lubar Now you need to give it to some ArenaNet developers and ask why it's so fucking lazy.
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Just looked at the preview of the balance changes for the new PoF elite specs. Everyone except Necromancer and Engineer was buffed significantly; Necromancer and Engineer were significantly nerfed.
Now think carefully, at the end of the five story seasons we've had so far, who did we personally finish off? Three dragons, a Mursaat, and two Sylvari:
https://wiki.guildwars2.com/images/4/49/Zhaitan.jpg
https://wiki.guildwars2.com/images/7/77/Scarlet_Briar.jpg
https://wiki.guildwars2.com/images/8/8d/Shadow_of_the_Dragon.jpg
https://wiki.guildwars2.com/images/8/83/Avatar_of_Mordremoth.jpg
https://wiki.guildwars2.com/images/d/d9/Trahearne.jpg
https://wiki.guildwars2.com/images/8/8a/Lazarus.jpgNow let's ignore everyone who wasn't a playable race. Who do we have left? An Engineer and a Necromancer.
ARENANET HATES SYLVARI!
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So after a while, we got in. And we went to go see Balthazar.
We stopped to take a selfie after we broke the game. Picnic with Balth and friends.
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We discovered how we broke it.
How we broke it
We broke it by actually beating Balthazar. You're meant to die in this battle and have Vlast sacrifice himself for you. But beating Balthazar is a thing they never expected to actually happen...
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@arantor said in Gilled Horse Chew:
We discovered how we broke it.
How we broke it
We broke it by actually beating Balthazar. You're meant to die in this battle and have Vlast sacrifice himself for you. But beating Balthazar is a thing they never expected to actually happen...Hmm, I think I was winning but I got killed in one hit when he got down to a certain health threshold. Maybe it's broken in a party.
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@Arantor @royal_poet @FrostCat also, when you start Act 3 of the story, answer this one vague question for me:
Was that the coolest thing ever or what?
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@arantor said in Gilled Horse Chew:
We discovered how we broke it.
How we broke it
We broke it by actually beating Balthazar. You're meant to die in this battle and have Vlast sacrifice himself for you. But beating Balthazar is a thing they never expected to actually happen...They fixed it: https://en-forum.guildwars2.com/discussion/comment/145361#Comment_145361
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@ben_lubar well, I did report details of it to them along with the selfie, and it seemed like the obvious conclusion in hindsight. The mission title should really have given it away to us.
But also the fact that (someone) threw out 17k of damage in a hit and I don't get downed over that plus I'm not running as a scourge at present means I still have my full complement of two health bars, plus the relevant trait that auto switches if I would be downed... we were debating if it was a weird scaling vs my necro skills, or simply that I didn't get downed that time around as I figured out that the best place to stand when fighting (someone) was directly behind them at all times, provided aggro was held in the opposite side. Fortunately... party plus flesh golem and blood fiend made that completely possible - and the first time around, fighting the (someone) was much easier than the immediately preceding battle against their little helper.
In conclusion, less likely it was broken in a party and more likely the party leader didn't get downed at all.
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Nothing is more desirable than what you do not have.
This item has no bonuses and takes up a ring slot.
The other eight elite specialization "riddle" items do have bonuses:
Rings with Marshal stats:
https://wiki.guildwars2.com/wiki/Riddle_of_the_Scourge
https://wiki.guildwars2.com/wiki/Riddle_of_the_Weaver
https://wiki.guildwars2.com/wiki/Riddle_of_the_Soulbeast
https://wiki.guildwars2.com/wiki/Riddle_of_the_Deadeye
https://wiki.guildwars2.com/wiki/Riddle_of_the_Holosmith
https://wiki.guildwars2.com/wiki/Riddle_of_the_Firebrand
https://wiki.guildwars2.com/wiki/Riddle_of_the_RenegadeNot-rings with Marshal stats:
https://wiki.guildwars2.com/wiki/Riddle_of_the_Spellbreaker
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Ok, @Arantor @royal_poet @blakeyrat @FrostCat @TwelveBaud @dhromed
What are your favorite new boss and non-boss enemies in Path of Fire?
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@ben_lubar Royal Poet and I only got to the start of Act 2 so far and went to the big shimmery place with all the books and met the not-a-human-any-more-lady. We had a lot of trouble getting in over the weekend and work has been crappy the last few days so no energy for gaming.
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@arantor said in Gilled Horse Chew:
not-a-human-any-more-lady
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@ben_lubar But with more 'no really I can't help you'.
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@arantor said in Gilled Horse Chew:
@ben_lubar But with more 'no really I can't help you'.
Charr - instead of gods, they have long-dead (and not ghosts or any magic bullshit) heroes they look up to
Sylvari - killed their god after finding out he was an asshole
Asura - the universe is governed by a single incredibly complicated equation and lots of hand waving
Norn - the spirits of the wild actually exist and are actually helpful
Zintl - turns out their god was actually a big ball of flaming gas
Itzel - turns out their god was that asshole god of the Sylvari
Grawl - turns out their god was just a rock with a funny face painted on it
Skritt - when gathering together for religious ceremonies, the proximity-based hive mind temporarily realizes that they have more interesting things to do before being distraSHINIES
White Mantle - their god was killed and then resurrected but not really and then resurrected and killed
Kodan - some kind of polar bear style monk cult
Nuhoch - why would they need a god when they have insanely large beetles they can throw liquids at?Humans - one god said he wanted to murder all of us and the other five refuse to talk to us at all and we don't believe in the other two but PRAISE THE SIX HUMANS ARE DUMB LOL
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@ben_lubar Ben why do you flag me on all this GW2 stuff when you know I don't play the game.
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@blakeyrat said in Gilled Horse Chew:
@ben_lubar Ben why do you flag me on all this GW2 stuff when you know I don't play the game.
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Praise Joko
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@ben_lubar said in Gilled Horse Chew:
@Arantor @royal_poet @FrostCat also, when you start Act 3 of the story, answer this one vague question for me:
Was that the coolest thing ever or what?
Our initial response was... are we going to break this one as well? Then we didn't and the story proceeded and we went to the place that you go to and meet the fairly judgemental dude that's there, and then we broke it again by causing it not to trigger the next story step. Walking round there for eternity trying to find a purpose has some higher irony, I feel.
But as a story step, going to that place and hanging out with the dude who's there who shouldn't be there is kind of neat. Even if all he talks is hollow blustering. At least, that's my theory, we went to bed after getting out of there and finishing the very next step of putting banners up around the city.
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@arantor I would like to point out that Elder Scrolls Online never breaks in such fundamental ways the way Guild Wars 2 does, and also includes khajiit.
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@blakeyrat and if I actually liked the Elder Scrolls universe, that might be a thing but for some reason I can't identify, it never resonated with me. Even if it is technically superior, it just didn't work for me.
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@arantor Well people like what they like. I don't like GW2 because everything's explained by a hand-wavey "magic did it" and it feels like there's no solid rules to the setting. (Same reason I hate reading fantasy novels in general.) Sure there's a lot of magic stuff in Elder Scrolls, but it has a relatively strict set of rules it follows, so it never feels like the author's just pulling shit out of his ass. (With a few exceptions; the ending of Oblivion was pretty bad. There's one bit of an ESO guild plot line where you're like "wait a minute, how did she..." but it turns out that's done intentionally as a clue.)
ESO vs. GW2:
ESO is more serious in tone and far more interested in immersion. While it certainly has a sense of humor (and a well-developed one), you'll never see a character carrying around a mini-pirate ship as a weapon.
ESO has far better writing, and a far greater quantity of writing. Every guild has a story (except the Undaunted I guess, but they have a hilarious song.) Every faction a story. Every zone a story. Every character their own personal story. Even most of the "filler" side quests have stories, and many of them are well-written enough that they've brought me to tears (like the "Lost Cat" one I've posted about before).
ESO has a crafting system that isn't based around collecting like 54,000,000 items and combining them in stupid ways.
ESO has open-to-anybody delves, open-to-anybody world dungeons, 4-man dungeons, solo trials, 12-man trials, 4v4v4 PvP matches, several open-to-everybody PvP zones (Cyrodill alone being roughly the same size as the entire game world of Oblivion). Also whatever the hell Craglorn is.
ESO has an amazing housing system.
ESO doesn't have bosses so ridiculously large so that instead of attacking them, you're actually just attacking a circle drawn on the ground at their feet.
ESO runs everywhere. PC and consoles.
ESO's engine is far more modern than GW2's, although it's slowly starting to get a little dated. (But if you go into the housing editor and place 500 candles, every single candle is a light source. It's pretty amazing.)
Both games have those annoying Half-Life 2 style cutscenes where you have to stand around and listen to NPCs blather on, but ESO seems to have fewer of them.
GW2 has a global auction system while ESO just has its moronic Guild Stores system which prevents it from being a "real" economy in any reasonable way. Fortunately players have made add-ons to help navigate Guild Stores, but it's still a huge "what the fuck were they thinking while developing this" thing.
Both are good games, but they're very different games.
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@blakeyrat said in Gilled Horse Chew:
ESO has open-to-anybody delves, open-to-anybody world dungeons, 4-man dungeons, solo trials, 12-man trials, 4v4v4 PvP matches, several open-to-everybody PvP zones (Cyrodill alone being roughly the same size as the entire game world of Oblivion). Also whatever the hell Craglorn is.
Guild Wars 2 has mini-dungeons that anyone can join, 5-man dungeons and fractals, 10-man raids, the 150-man Dragon's Stand encounter, 5v5 PvP matches, automated PvP tournaments three times a day with a big one once a month, and 5 maps where a 3-way world-versus-world-versus-world battle takes place every week.
@blakeyrat said in Gilled Horse Chew:
ESO has far better writing, and a far greater quantity of writing.
Yeah, I'm sure all those "dump water on floor" quests I've watched you doing are pretty impressive lore-wise.
As for Guild Wars 2, if you want someone to tell you about the lore, I'd suggest Wooden Potatoes.
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@ben_lubar said in Gilled Horse Chew:
Yeah, I'm sure all those "dump water on floor" quests I've watched you doing are pretty impressive lore-wise.
I dump water on YOUR MOM
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We must go north! To _____!
Fill in the blank (location highlighted on the map).
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@ben_lubar That is an actual location from Guild Wars 1, but I don't recall it offhand.
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@ben_lubar The Dragon's Lair.
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@arantor no, that's significantly further north.
@TwelveBaud required reading:
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@ben_lubar Well you posted a really tiny-ass map and I'm ill at the moment. If you're aiming for the location north of the far far end of the Dragonbrand, that's either the Grand Court of Sebelkeh or Dasha Vestibule.
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Here's a map of the Guild Wars 1 mission "To Vabbi!" for reference on why it's funny that a character repeatedly tells you to go north:
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@ben_lubar just based on the original image you posted, and said it was a GW1 location, I just looked it up... if you meant something else, please use your words sooner, kthx.
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@arantor said in Gilled Horse Chew:
@ben_lubar just based on the original image you posted, and said it was a GW1 location, I just looked it up... if you meant something else, please use your words sooner, kthx.
The location highlighted in the image is here:
You found a location from Guild Wars 1: Prophecies, but I was referencing Guild Wars 1: Nightfall.
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@ben_lubar see, you could have just said that.
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@arantor Alright Sunspears let's do this KORMIIIIIIIIIIIIIIIIIRRRRRRRRRRRRrrrrrrrrrrr
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I wonder how much it would cost me to make the rest of Mad Memories: Complete Superstition... I'll check gw2efficiency.
LOL NOPE
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Status: Defeated the SOVEREIGN EYE OF ORR, which I had remembered as a pretty interesting boss fight, but apparently they removed all the mechanics?
The fight consisted of me hitting the boss for about 15 seconds and then, LITERALLY at the last second of the fight, the boss hitting me 13 times with one very weak attack, and my passive Retaliation reflected more than 100% of its damage.
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Ok, after a couple years of not playing this, I got the two new expansions and I'm trying to remember stuff. I currently have a lvl 80 plant person ranger, do you nerds have a clan, or guild or something? Does it engage in wars? Of the second kind?