Hololens has a price now
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Typically, dousing him with water or poking him with metal/wooden sticks works the best. Fire isn't very effective.
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linked to the seat.
Precisely.
It's essentially one-video-per-position (horizontally), slightly offset from each other (per row), and since everyone is expected to have nearly the same experience, you can't just have four videos and then delay them, you need to render the individual seats...
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Typically, dousing him with water or poking him with metal/wooden sticks works the best. Fire isn't very effective.
who said i would stahp at fire? i have access to thermo detonators, proton torpedos and turbolazers!
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Well, I imagine the turbolazers would be effective, if they're classified as steel-type. But if they're Normal, you're out of luck. But the first two are definitely fire and dragon respectively, so of course they won't work well.
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aaah. you mean Pokemon. In that case i'll bring out my ace in the hole... Mr. 0.50 Caliber
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Blimey, that's a dumb cartoon--steel-type is weak against electric.
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electric is that highly resistant to bullet holes?
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electric is that highly resistant to bullet holes?
https://www.youtube.com/watch?v=A38YO3f2Bv4&t=42
Joke not related to clip title.
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I'm just gonna wait until it gets rebranded into iCardboard, painted white and sold for $999. And gets a patented hinge to shut off your view on unsupported hardware.
Only that Apple will invent it. But I doubt it, after seeing this Hololens demo, anything else is just dumb so Apple now has to invent something like
iHoloH
.
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They might name it Apple VR like the way they named their watch, though if I would be on their marketing I'd name it "iPiece."
Filed under: WINK three times to page @groaner
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iEye.
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So, now they've announced that they start shipping on the 30th. But I'm still trying to control myself so I don't buy it.
Anyone tried out the emulator yet? I'll probably do that soon.
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Anyone tried out the emulator yet? I'll probably do that soon.
I attended an actual Demo of one of the more recent prototypes. I was sufficiently intrigued that I have decided to get one when my "wave" hits (I'm in wave 4, the March 30th ship date is for Wave 1ers).
What do you want to know?
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I want one, and would have bought one if it wasn't $3k, but the most important thing for me is how easy it is to develop for. It sounds like they don't want me touching it with C# without Unity, which is a slap in the face.
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how easy it is to develop for
Yeah, that's something that was definitely glossed over. I did ask about hardware support, and the on-site devs basically said that so long as someone made it, they would allow support for things like WiiMotes and XBone controllers.
Wouldn't let me touch their host PCs though. ;P
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'Host PCs'? What? They specifically say on the newly opened holographic academy that that stuff is supported. I'm just worried about 3D stuff in C#, since I have no interest in C++/CLX
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'Host PCs'? What?
They had a laptop to send configuration data to and receive telemetrics results back from the hololens. Each person needs a little bit of configuration and they used that to set things up. Said laptops presumably also had the IDE and whatnot for publishing built apps to the device.
I'm just worried about 3D stuff in C#
Yeah, that I don't know about. I haven't personally been following up their blogs like that.
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Anyway, like I said, you can play around with the tools right now. I would, but I'm at work and Black Desert is out, so I won't be doing that when I get home either.
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tools right now.
Ooh... darn it I'm actually too busy as well. Definitely adding to my todo list though...
OK Google, Remind me Saturday Evening Check out hololens dev kit