CLOSED FIXED: :rofl:
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seems to be one he added.... wonder what happened in the upload? i suspect imagemagick shenanigans.
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https://meta.discourse.org/t/uploaded-emoji-images-appear-to-be-getting-cropped/25446?u=aliceif
Potentially related to this?
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Wow, Jeff's response to "why is Discourse mutilating this image" is "Discourse should block images that it wants to mutilate" as opposed to, I dunno, not mutilating the images.
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It only affects things uploaded specifically to the site as a custom emoji-only image. If you simply upload the image regularly it doesn't have anything happen to it.
uploaded regular:
uploaded regular with emoji tag
the emoji upload:
the emoji uploaded file linked as an img instead of emoji
<img src="/uploads/default/_emoji/rofl.gif?v=0"LOOK AT ALL THE SMILIES
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oic.
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The thing is, "upload custom emoji" makes zero sense. Emoji are defined in the Unicode specification. If we're talking emoticons, those can be any shape known to man.
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The thing is, "upload custom emoji" makes zero sense. Emoji are defined in the Unicode specification. If we're talking emoticons, those can be any shape known to man.
I think that is his point. Emoji are specced and you can upload any of them you want including future ones, but if it's not square, it's clearly not an emoji.my god. you made me argue FOR jeff you asshole.
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The thing is, "upload custom emoji" makes zero sense. Emoji are defined in the Unicode specification. If we're talking emoticons, those can be any shape known to man.
You're talking about smilies. Emoticons are arrangements of ASCII characters
:)
:P
:D
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What about Emoticode?
var D =3 , x_O =3 , ಠ_ಠ=3 ;(ಠ_ಠ)>>8===D-~~~ (x_O);;;;;
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Seems shows fine on WinPhone.
Unless it was fixed.
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Unless it was fixed.
No, it wasn't.So the image shows fine on WinPhone's IE, but is squished on Windows Firefox. How Discoursistent
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I'm guessing this is one @PJH added.
They "automatically resize emojis to make sure they stay small"
By cropping them.
And making them bigger:
https://meta.discourse.org/t/uploaded-emoji-images-appear-to-be-getting-cropped/25446/3?u=pjh
There's a fix upstream - see http://pjh.homeip.net/t/emoji-test-2/68
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They "automatically resize emojis to make sure they stay small"
By cropping them.
And making them bigger.
I think I can feel my brain liquefying and leaking out of my ears…
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yeah that was my reaction when i started playing with the JSON behind the site.
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It shows, but it is not fine. It can't be fine because the file itself was irreparably modified when stored onto the server.
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Well, on WinPhone it's not squished. But it is still cropped.
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It's not squished for me anywhere except the non-emoji version using an img tag with a manual class ="emoji" attribute.
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Fixed.
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Because Discourse has a URL parameter that is
v=0
and it never changes.
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You missed one:
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...New levels for Chip's Challenge?
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As one of my earliest "hacking" attempts, I discovered that the .dat file for that game had the levels and passwords as plaintext. Completely ruined the game for me once I could access any level on a whim.
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What's the difference? ;)
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Was the joke. It's dead now.
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It's dead, Jim.
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One of the saddest moments of my childhood was rediscovering that game's disks and installing it on my new machine....
Which had a significantly faster clock speed.
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dosbox.
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It's a Windows game IIRC.
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A windows game with processor speed assumptions?
Maybe windows 3.1 inside dosbox could work? You'd need a license though.
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Apparently the Windows version I played was only one of many ports:
http://en.wikipedia.org/wiki/Chip's_Challenge
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I played it on my TI-84.
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significantly faster clock speed
I found my old Commandos disc and tried it out. It was hard enough at a sensible speed, but with the raw power of a 1.1GHz AMD Duron, you had to have split-second timing to get past the guards. I managed to download something whose entire purpose was to use up 95% (configurable, IIRC) of your processor's capacity, to get it to a playable speed.
Later, I found GOG have a fixed version and there was much rejoycing
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I spent so many hours playing this game in its day. I ended up writing my own version of it a few years back.
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I didn't even bother. Sure, first level might be doable, but anything past that is just suicide.
Also, interestingly, whatever made it freak out (I doubt it was just the CPU speed) also broke saving games. So... yeah, how about no?
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I refer the honourable gentleman to my previous comment:
@Jaloopa said:Later, I found GOG have a fixed version and there was much rejoycing
Well worth another go
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Oh, I have it working now. They fixed the Steam version too, btw. But the first time I wanted to come back to it (this was years ago) I went through the same process as you did.
Well worth another go
Indeed. I have the whole collection (minus the FPS... thing) waiting for me to have more time and patience to replay it.
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