same player shoot again (with some manual < br />)
@dom said:
ok I might need to elaborat... all I risk is to confirm that I am a moron :)
In dotNet you have a GUI-editor, it is easy to build a MDI interface. It is actually pretty easy to build an app where the user can choose between MDI or tab-Based. Incredible but I am aware of the possibilities of the user-controls and actually use them :)
What I meant is that a 4GL tool (at least the one I know) offers a lot of the plumbing you need to register entry in menus, opening menu to specific-users og group of users, bind modules together and you get a consistent UI with systemwide short-cuts (even if it sucks). I.e. you get a lot for free or actually you don´t get it, you must leave with it because it is like an extremely rigid framework. With dotNet you can achieve the same and even more but you must design it at least when building a modular application. I think that this is not trivial (ok I am a junior, but I know a bounch of senior developpers that don´t have a clue about how to do that)
I mean that the 4GL give the same kind of service that you get if you are using the rich application platform from Netbeans or Eclipse in Java if you know them. I am not aware of similar products in dotNet outside the one from C#Develop.
(ohoh I am trying to defend the old tool.. keep on going maybe I will like it some days)
Dom