Hooves, not Hand(s)
Don't make me post my fanfiction.
Hooves, not Hand(s)
Don't make me post my fanfiction.
My dad was a Boeing engineer, and would always complain whe, for example, the outside shot used a 737, but the interiors were shot on a 727.
What I learned from that, is that noone outside of your clique gives a crap about those little nitpicks.
Yep, a 'Byte' is simply the smallest addressable unit of memory, if I recall correctly, there even was a system that could vary from 5-12 bits in a byte, depending on configuration options...
It would have been interesting if recent computers had moved to 32 bit bytes, as a bridge to 64 bit, there is little modern useful data that fits in 8 bits anyway, 32 bits for an RGBA color, 32 bits for a full unicode char, etc. you could store 4x as much data, while still using 32 bit addressing, which also means that pointers would be one 'byte' as well.
I would try contacting the game company.
Having a third party company block reviews of my game by claiming that they own the copyrights to it would have me calling my lawyer.
"Slander of Title" I think is the legal term.
@Sutherlands said:
@bgodot said:
@Sutherlands said:Yes, I've heard of it. Have you heard of UTF-8, UTF-16, or ISO 8859? Are you saying that the only modern useful character encoding is UTF-32? Oh, you are? Pity...@bgodot said:
there is little modern useful data that fits in 8 bits anyway, [. . .] 32 bits for a full unicode charWha... there is just so much wrong with this statement I don't know where to begin.Never heard of UTF-32?
It's the only fixed size encoding for Unicode. You might not store it on disk or send over the network in that form, but it's useful as a memory data structure to allow simple iteration through characters. And you could still pack 8 bit width data into 32 bit bytes, just use shifting and masking.
Note that in my origional post I said 32 bit bytes would have been interesting, not better. As in the proverb, "May you live in interesting times."
@Sutherlands said:
@bgodot said:
there is little modern useful data that fits in 8 bits anyway, [. . .] 32 bits for a full unicode charWha... there is just so much wrong with this statement I don't know where to begin.
Never heard of UTF-32?
"UTF-32 (or UCS-4) is a protocol to encode <font color="#0645ad">Unicode</font> characters that uses exactly 32 <font color="#0645ad">bits</font> per Unicode <font color="#0645ad">code point</font>. All other Unicode transformation formats use variable-length encodings. The UTF-32 form of a character is a direct representation of its codepoint."
<font size="3">edit: also, most modern CPU's want data structures to be aligned on 2^nth bounderys anyway. So a struct with, for example, 4 'chars' would take up 128 bits anyway.</font>
The name of Microsoft's new console is "XBOB"
They are adding animated and fully voiced 'assistants' to the dashboard, to offer suggestions and announce promotions (ads).