CDPR gets Cyberpulled
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@Mason_Wheeler said in CDPR gets Cyberpulled:
Dennis Ritchie's true legacy that he left to the rest of the world was the buffer overflow.
Still better than stack overflow
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@Gąska said in CDPR gets Cyberpulled:
Aside from the very end, ME3 is quite good about the consequences.
It's not the best, but it's among the best in a AAA game.
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If you prefer the changes summarized in a neat and concise Youtube video:
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From the company that failed to deliver on promises, after spending $313 million, seven years in the making:
Fucking hell...
Now in Unreal Engine, too. Because, I tell you, it was all RED Engine's fault. By no means it was overhype, indecisiveness, mismanagement and the Polish local brand of "Bioware magic" (churning it and hoping it will all magically come together in the end, by itself, because it always did before).
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@Applied-Mediocrity Amazing! Lofty goals indeed. Also, why must everything be a trilogy nowadays? Already when PLANNING it’s like “hey, let’s trilogy” like all the wannabe-gamedevs on Kickstarter with zero game-making experience and a free copy of RPG Maker.
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@Applied-Mediocrity said in CDPR gets Cyberpulled:
Now in Unreal Engine, too. Because, I tell you, it was all RED Engine's fault. By no means it was overhype, indecisiveness, mismanagement and the Polish local brand of "Bioware magic" (churning it and hoping it will all magically come together in the end, by itself, because it always did before).
They (management) pissed away 6 years of development time on false advertising, ensuring that the engine will be unfinished and unstable. They drove off all talented writers with mobbing, ensuring that quests and characters will suck. They changed the story mid production, ensuring everything will be a chopped up mess. They imposed 4 months long crunch, ensuring that bugs will be plentiful.
Then they awarded themselves millions in rewards for job well done, flushed the engine down the toiled because it 'didn't work' and decided to mass produce shit mmos.
Two thumbs up guys I'm so buying all your future games.
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@Applied-Mediocrity said in CDPR gets Cyberpulled:
From the company that failed to deliver on promises, after spending $313 million, seven years in the making:
Fucking hell...
Now in Unreal Engine, too. Because, I tell you, it was all RED Engine's fault. By no means it was overhype, indecisiveness, mismanagement and the Polish local brand of "Bioware magic" (churning it and hoping it will all magically come together in the end, by itself, because it always did before).
The only thing that could make this better is an announcement that they'd put Chris Roberts in charge of all of it.