@PotatoEngineer said in Stardock, Star Control, I'm in space?:
@Parody said in Stardock, Star Control, I'm in space?:
@PotatoEngineer said in Stardock, Star Control, I'm in space?:
I've backed it at the "I just want the game" level, because, well, I just want the game. And this is one of the few games that I'm willing to pay the full preorder price for.
I've backed it as well. I'd like a Yehat pin (my favorite ship in the first game) but it's a pretty big jump from "I just want the game".
Looks like they hate shipping physical things (and I don't blame them for it), so the first physical thing starts at $60+. (The option to have physical add-ons.) I suppose that's not too terrible, but still over twice the price of "just the game."
Yup. I don't blame them either; I've read about plenty of shipping nightmares from board game and video game Kickstarters.
And for the record, my favorite ship was the Precursor Flagship with gobs of upgrades, but that's practically cheating.
Well, yeah. :)
However, I actually meant Star Control (I), where you only had the original 14 ships in Melee or the little strategy game. I played it a lot by myself on our old DOS machine and then a ton on the Genesis with the people I knew in college.
The Thraddash Torch was my most fun ship (wheeeee!), but I usually was better at the Utwig Jugger or the Chmmr Avatar.
The Thraddash were fun. I liked the Pkunk Fury due to its great maneuverability, potential for free lives, and that you were insulting your opponent for the entire battle.
My brother, on the other hand, loved sheer annoyance as his strategy, with the Arilou Skiff or the Spathi Eluder. (The Spathi is a great ship, it just takes forever to win with!)
My best friend from college loved the Spathi, while one of our other friends loved the Arilou. They'd battle for hours on the Genesis version.