What kind of Knight are you?
-
@Parody said in What kind of Knight are you?:
That's not the point; I just use it as an example of how absurdly long books have become. If your page count is upwards of the entire Lord of the Rings trilogy, you may want to break it up.
One of the web sci-fi that I've read has the volume 1 broke into 1072 chapters (and so far it had 2 volumes), and each chapter have 3000-4000 words. If it's not published on web, I have no idea how he can find someone publish that on paper.
-
@Mason_Wheeler said in What kind of Knight are you?:
@Benjamin-Hall said in What kind of Knight are you?:
Sanderson...I'll have to break with the group-think here. He's good, but he's got a bit of the Stephen King "no editor allowed" syndrome.
That's a bit of an odd thing to say, given how much of his writing process is taken up by multiple editing and revision passes. He always credits his editor with helping greatly to improve and tighten up the finished product. Heck, if it wasn't for that, we'd probably already have Stormlight 4 by now!
If that's after editing...gulp. Because he's even more prolix than I am.
-
@Benjamin-Hall said in What kind of Knight are you?:
@Mason_Wheeler said in What kind of Knight are you?:
@Benjamin-Hall said in What kind of Knight are you?:
Sanderson...I'll have to break with the group-think here. He's good, but he's got a bit of the Stephen King "no editor allowed" syndrome.
That's a bit of an odd thing to say, given how much of his writing process is taken up by multiple editing and revision passes. He always credits his editor with helping greatly to improve and tighten up the finished product. Heck, if it wasn't for that, we'd probably already have Stormlight 4 by now!
If that's after editing...gulp. Because he's even more prolix than I am.
-
@Benjamin-Hall said in What kind of Knight are you?:
It's great to have ideas and rules, but it runs the risk of making the story about those rules.
The reader does not need to ever be told the rules. The characters do not need to know the rules. You can put in in-universe explanations that are outright wrong; people have had plenty of those for things in the past in the real world, it's utterly realistic for that to be so.
But you want some actual rules somewhere to stop everything from being one long series of ass-pulls.
-
@dkf said in What kind of Knight are you?:
@Benjamin-Hall said in What kind of Knight are you?:
It's great to have ideas and rules, but it runs the risk of making the story about those rules.
The reader does not need to ever be told the rules. The characters do not need to know the rules. You can put in in-universe explanations that are outright wrong; people have had plenty of those for things in the past in the real world, it's utterly realistic for that to be so.
But you want some actual rules somewhere to stop everything from being one long series of ass-pulls.
Yes and no. There have to be meta rules, but those rules don't have to be discoverable. And most of those can be more along the lines of aesthetics--such and so can't happen because we don't want to mix <flavor> into our <other flavor>. So it's more blacklisting a few things and then adjusting as the story progresses, rather than pre-defining a complete, mechanistic set of rules and then just turning the crank.
I mainly dislike (or just am not fond of) worlds that sciencize magic. That make the "laws of magic" a discoverable, experimentable thing like the laws of nature are. Mainly because I like mystery. I like things that happen and now one knows why or how. I like settings that have unanswered questions even to the writers. The big one in my setting is the fate of the soul. I've made theories, but refuse to commit to any of them. As far as I'm concerned, all those in-universe theories are both true and false at the same time.
-
@Benjamin-Hall the fate of the soul is the one thing Sanderson explicitly is leaving unanswered and up to the reader. There is some form of life after death in the cosmere, essentially intercepting the soul before it goes to the Beyond, but once that line is crossed it is a complete mystery
-
@Jaloopa said in What kind of Knight are you?:
@Benjamin-Hall the fate of the soul is the one thing Sanderson explicitly is leaving unanswered and up to the reader. There is some form of life after death in the cosmere, essentially intercepting the soul before it goes to the Beyond, but once that line is crossed it is a complete mystery
Well that's one thing we agree on then. For me, there's a limited afterlife (in the Shadows, allowing for resurrection magic), but once the spirit is gone from there,
-
I guess I'll do it....
are an Edgedancer which gives you access to the Surges of Abrasion and Progression and Regrowth. Abrasion allows you to make objects, including yourself, frictionless. Progression and Regrowth allows you to heal organisms and alter their growth.
Edgedancers are known as being caring and graceful. Among the Knights Radiant, they see it as their duty to care for the common people, and are often less interested in war than they are about trying to improve the daily lives of the common folk. Often, a mid-sized town would have an Edgedancer or two on permanent assignment, where they'd use Regrowth to provide healing and would work for the common good of the town.
Edgedancers tend to be among the more religious of Radiants and is the order where you're most likely to find former religious leaders who end up bonding a spren. During war times, they often act as the mobile medics, eschewing actual combat to heal or pull out the wounded or those trapped in terrible situations. However, there are some renowned for their graceful and skilled prowess in combat, occasionally used as scouts or special forces troops in conjunction with a team of Windrunners or Skybreakers. One should never assume the Edgedancers are in any way base just because they often ignore high society; they are renowned as some of the most refined and graceful Radiants.
Hmm, accurate?
-
@Mason_Wheeler said in What kind of Knight are you?:
It's so big and so weird that it'll scare them off; they need to learn to trust me first."
Sounds like fun!
-
@antiquarian said in What kind of Knight are you?:
You are an Edgedancer
@Parody said in What kind of Knight are you?:
I was also an Edgedancer
Only two? I suppose that's much better than expected, all things considered...
-
@svieira said in What kind of Knight are you?:
this one nifty trick
Weird, I have not been able to activate this "protection" no matter what I do.
-
@Tsaukpaetra said in What kind of Knight are you?:
Only two? I suppose that's much better than expected, all things considered...
Should I be worried? :)
-
And the Kickstarter launched about an hour and a half ago, with a funding goal of $250K. It's currently sitting at $2.7M, after just 90 minutes. If anyone's interested:
-
-
@Tsaukpaetra Ha! It's $4.65M, now.
-
-
@Tsaukpaetra said in What kind of Knight are you?:
@HardwareGeek said in What kind of Knight are you?:
@Tsaukpaetra Ha! It's $4.65M, now.
*bawls*
Yeah, well, people waste their money on all sorts of things. I bought a $30 picture of a spaceship however many years ago.
-
@Parody said in What kind of Knight are you?:
@Tsaukpaetra said in What kind of Knight are you?:
@HardwareGeek said in What kind of Knight are you?:
@Tsaukpaetra Ha! It's $4.65M, now.
*bawls*
Yeah, well, people waste their money on all sorts of things. I bought a $30 picture of a spaceship however many years ago.
He just wishes some of them had wasted some money on the thing he was trying to build.
-
@boomzilla said in What kind of Knight are you?:
@Parody said in What kind of Knight are you?:
@Tsaukpaetra said in What kind of Knight are you?:
@HardwareGeek said in What kind of Knight are you?:
@Tsaukpaetra Ha! It's $4.65M, now.
*bawls*
Yeah, well, people waste their money on all sorts of things. I bought a $30 picture of a spaceship however many years ago.
He just wishes some of them had wasted some money on the thing he was trying to build.
Not untrue.