The Official Status Thread
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Status: Thread.
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Status: Our new corporate overlords have planned to merge our networks. We're probably going to get firewalled away from three-quarters of the Internet, and I assume IT monitors stuff.
What oh what will I do when waiting for 1.5-hour-long builds to process?
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Status: Our new corporate overlords have planned to merge our networks. We're probably going to get firewalled away from three-quarters of the Internet, and I assume IT monitors stuff.
What oh what will I do when waiting for 1.5-hour-long builds to process?
Post here? Sounds like @accalia will need to keep a tight grip on her spoon.
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Status: Waiting for TFS to merge a branch into the trunk. The branch has been in development for about 5 months, so this could take a while ...
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Status: there should be a special hell reserved for websites that no only require me to type my email address twice, and then disable copy/paste functionality on the second email field but not the first. Other than pissing me off and making me want to never use your website ever again, what possible purpose can this serve?!
Meta Status: DHL have made it abundantly clear that they hate me, and never want me to be happy when they sent me an email about my delivery that sends me to their website which directs me to call one number, where a recorded message instructs me to call another number that redirects me to their website which makes me enter my email address manually TWICE. WHY DO YOU HATE ME DHL? WHY DO YOU HATE DELIVERING PARCELS SO MUCH CONSIDERING YOUR LINE OF BUSINESS??!1/twelve
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Status: DHL just called me to ask for my buzzer number :facepunch:
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DHL have made it abundantly clear that they hate me
I've seen some strange problems with DHL doing deliveries in the UK (some sheet music sent from Germany to one of my colleagues) where they actively managed to remove from the address all information actually necessary for delivering the parcel to the right person at the right address. And then they proceeded to send the parcel back to the sender, who'd try again and get the same problem.Sometimes… Oh well, it wasn't my parcel. :-)
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Status: thinking that maybe setting up a VPN and renewing my Netflix membership two weeks before finals was not such a hot idea after all.
Oh well.
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Post here? Sounds like @accalia will need to keep a tight grip on her spoon.
if anyone is willing to be as chatty as i am they can have it.
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Status: Was wondering if this was the Status thread as I had a few screens of political argument to get through and the thread title was no help
Further status: I am new here
Further further status: Lunchtime so off for a walk and to get something to eat
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Status: wondering how complex a game can be before it's "unsolvable". Chess can be solved for all possibilities if you have enough paper<and boy, is that a lot of paper>, but what about something like an RTS? Can you make an AI that doesn't cheat but always either wins or ties?
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It would take a LOT of RAM/CPU, but I think given enough resources any RTS could be solved. There are still only so many permutations of building placement, unit order, and force deployments.
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Status: Noticing a huge performance difference in Windows Updates since switching from a single drive to RAID-5. Oh well, should be fine once it's completed.
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Yes. Yes it does....
I could solve that by not posting as much... But where is the fun in that?
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Chess can be solved for all possibilities if you have enough paper, but what about something like an RTS? Can you make an AI that doesn't cheat but always either wins or ties?
My guess -- though I'm not positive -- is that you can't, at least for a strict definition of "always." Not because it's too complex per se, but because it's a game of incomplete information. (Seeing through the fog of war counts as cheating for purposes of this discussion. :-))At an extreme, suppose I know the algorithm that your AI uses to decide what it does. (And assume it's deterministic.) Because I know what I am doing, I know the inputs to your AI; I can then simulate your AI during my "turn" to find out what you're doing and basically see through the fog of war without strictly cheating. I suspect this presents a basically-insurmountable challenge for your AI if mine would be even remotely competitive without that extra information.
Even if you rule that knowing your algorithm counts as cheating, opponents would still stumble across it by chance.
So what that means is that you'd have to do some probablistic min/max thing, where you make the best decision given your information and a probability distribution as to what the opponent will do -- but the latter is an extremely nebulous and hard to measure. And even if you get an accurate approximation, the metagame will move based on your AI's performance. In the example above, now I release my AI, and now you can reverse engineer my algorithm, and simulate my algorithm (including my algorithm simulating your original) algorithm and now see through my fog of war. :-)
And that's not even getting into games where there is a random component to the game itself.
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This is a good point. I was thinking it would be solvable, but was only thinking of the finite possible states.
Any game where you know the entire state of the system at all points, and where the players' skill is the only factor, is probably solvable. Go isn't solved yet, but almost certainly can be.
A game doesn't have to be complicated to be unsolvable. Snakes and Ladders relies entirely on luck and therefore has no skill element that an AI could exploit. Anything with an element of randomness may not be winnable. I can't see an AI, no matter how good, winning a game of Risk where it rolls all 1s every turn (highly unlikely but still possible)
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Status: at a friend's advice, seeing what the commute is like if I leave super-early. It's 5:29 AM and I'm about to leave the door...
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I used to do this when my commute sucked (basically, Mount Vernon to Tyson's Corner). Sometimes even earlier. Awesome to leave work at 2pm, when my commute home didn't suck either. Plus I had time to see my daughter before she went to bed (was a toddler / preschooler at the time).
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Since I have fluid working hours, I just move my start/stop time ahead of the rush hour. Timezones make it impractical to start earlier, though.
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nah. just dismay at lack of competition.
It's no one's fault but your own that you talk so much.
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It's no one's fault but your own that you talk so much.
would it better if i muzzled myself?
mmmph mm mmmmph MMPH!
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Interesting point. An AI might be able to pull ahead again by aggressively scouting so that there is as little fog of war as possible, in which case the other side's primary goal should be to wipe out scouts.
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I did a GIS for Muzzled Fox to try to reply to that. Remind me never to search that at work again
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there was some full on bondage in the few I saw before closing the tab
Status: really annoyed by the misuse of there in the current threat title. Assuming this is the point of it
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really annoyed by the misuse of there in the current threat title.
well i'm sorry my title annoys you, but there's no reason to issue threats about it!
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there was some full on bondage in the few I saw before closing the tab
You should try turning on safe search.
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Status: really annoyed by the misuse of there in the current threat title. Assuming this is the point of it
Status: Annoyed enough by the title of the thread to fix it.
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Are you really calling this kettle black?
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Are you really calling this kettle black?
a little.
mainly i thought it was funny enough to warrant a response in kind.
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status: in ur thred changin ur titles.
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status: wondering who this "Fred Taylor" from the title is....
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I just tried to keep the same meaning while making it look like the average Facebook post
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What vomited on the topic title?!
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One way to ensure a sentence is illegible to non-natives is to ensure that through misspellings or similar issues, the corrected edition is obscured from even spell-checking software and machine translators.
Bonus points if the machine translated version actually means the opposite.
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After 10 translations Bing says: Fred Taylor had the band from the find data direcshun statuseseses, @translator, is for that.
Filed under: English -> Ukranian -> Vietnamese -> Polish -> Spanish -> Hungarian -> Thai -> Slovenian -> Slovak -> Czech -> Haitian Creole -> English
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I did a GIS for Muzzled Fox to try to reply to that. Remind me never to search that at work again
Just did that search while waiting for code to compile…Wasn't quite expecting that amount of gear on a single vulpine…
Good thing I'm working from home today!
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hmm.... clever use of edits to give @translator one version and us a different one.
I approve!
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After 10 translations Bing says: 嗯...... Rationally use a version of some countries this type of editor for @translator, we have the other. I agree with the
Filed under: English -> Vietnamese -> German -> Norwegian -> Thai -> Finnish -> Dutch -> Chinese Simplified -> Slovak -> Haitian Creole -> Indonesian -> English
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Status: Eating smokey bacon pretzels that are suitable for vegans
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After 10 translations Bing says: Status: for a vegetarian meal Bacon sandwiches, baguettes
Filed under: English -> Estonian -> Latvian -> Czech -> French -> Vietnamese -> Turkish -> Thai -> Ukranian -> Slovenian -> Slovak -> English
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After 10 translations Bing says: It is a good idea: arrow_heading_up: repeat_on: arrow_lef: download
Filed under: English -> Vietnamese -> Russian -> Slovak -> Greek -> Haitian Creole -> Spanish -> Norwegian -> Japanese -> Finnish -> Latvian -> English
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arrow_lef:
Status: in my fortress, all the jobs are getting done, but there are 40+ dwarves doing nothing at all.
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After 10 translations Bing says: Photo: my Castle (http://www.hitbox.tv/BenLubar), all people 40 people from work + all the Theodora, but nothing to prepare for it.
Filed under: English -> German -> French -> Thai -> Swedish -> Haitian Creole -> Turkish -> Lithuanian -> Bulgarian -> Greek -> Japanese -> English