Steam R High QAULITY



  • Steam did a update! Yay! It doesn't fix anything! Natch!

    But look at this lovely feature:

    Apparently Valve was afraid that on small monitors the drop-down menu there would get cut-off by the edge of the screen! So they helpfully wrapped it around to the left-hand side, so you don't miss the entire drop-down menu experience! Brilliant!



  • and both scrolls work?



  • I DID NOT TRY!!!!!



  • @blakeyrat said:

    I DID NOT TRY!!!!!
    YOU ARE FAILURE TO FAMILY.

    GO BACK TO BETA TESTER SCHOOL

    SON I AM A WALRUS



  • Wow. I'm seriously wondering how much hackery they had to put in to get that stupid shit working.

    Probably a maintainability nightmare.



  • @blakeyrat said:

    I DID NOT TRY!!!!!
     

    SHAMEFUR DISPURAY
    COMMIT SUDOKU


  • sockdevs

    @Mo6eB said:

    @blakeyrat said:

    I DID NOT TRY!!!!!
     

    SHAMEFUR DISPURAY
    COMMIT SUDOKU

    has image of the numbers 1-9 falling on blakeyrat

    That's possibly the most uncool way to die, ever.

     



  • @RaceProUK said:

    @Mo6eB said:

    @blakeyrat said:

    I DID NOT TRY!!!!!
     

    SHAMEFUR DISPURAY
    COMMIT SUDOKU

    has image of the numbers 1-9 falling on blakeyrat

    That's possibly the most uncool way to die, ever.

     



  • @Someone You Know said:

    @RaceProUK said:

    @Mo6eB said:

    @blakeyrat said:

    I DID NOT TRY!!!!!
     

    SHAMEFUR DISPURAY
    COMMIT SUDOKU

    has image of the numbers 1-9 falling on blakeyrat

    That's possibly the most uncool way to die, ever.

     


    +1 for Half-Life 2 Episode 65 reference



  • @topspin said:

    Wow. I'm seriously wondering how much hackery they had to put in to get that stupid shit working.

    Probably a maintainability nightmare.


    I refuse to believe they actually put this in intentionally as an feature. Though I can't imagine what kind of bug would cause that either.



  • @spamcourt said:

    I refuse to believe they actually put this in intentionally as an feature.

    You mean to suggest my OP is not correct? Sir! I challenge you to a duel!



  • @blakeyrat said:

    @spamcourt said:
    I refuse to believe they actually put this in intentionally as an feature.

    You mean to suggest my OP is not correct? Sir! I challenge you to a duel!

    GO! DISTURBING PICTURE OF MORBIUSWILTERS! IN DEFENSE MODE!



  • @Ben L. said:

    @blakeyrat said:
    @spamcourt said:
    I refuse to believe they actually put this in intentionally as an feature.

    You mean to suggest my OP is not correct? Sir! I challenge you to a duel!

    GO! DISTURBING PICTURE OF MORBIUSWILTERS! IN DEFENSE MODE!

    Here is a video of the deadly duel between Ben L. and blakeyrat.



  • @Speakerphone Dude said:

    Here is a video of the deadly duel between Ben L. and blakeyrat.
     

    An accurate depiction of the interwebs.



  • @blakeyrat said:

    Apparently Valve was afraid that on small monitors the drop-down menu there would get cut-off by the edge of the screen! So they helpfully wrapped it around to the left-hand side, so you don't miss the entire drop-down menu experience! Brilliant!

    Sooooo... Is it possible to shrink the client's width down far enough to make the wrapped around portion on the left reach the right again? And if it is possible; what does it result in?



  •  I have no idea how you'd possibly produce live wraparound with a selectbox.



  • @dhromed said:

     I have no idea how you'd possibly produce live wraparound with a selectbox.

    Maybe it draws each pixel with a modulus?



  •  @dhromed said:

     I have no idea how you'd possibly produce live wraparound with a selectbox.

    That's actually really easy:

    1. Draw the select box yourself
    2. Draw it onto a 2D array of pixels
    3. Forget to check for array boundaries.

    Et voila! Your select boxes will now wrap horizontally, shifted one pixel down. (If this doesn't make sense, think about how 2D arrays actually work in memory.)

    As a bonus, if it goes off the page vertically your code will probably segfault!

     



  • @curtmack said:

     @dhromed said:

     I have no idea how you'd possibly produce live wraparound with a selectbox.

    That's actually really easy:

    1. Draw the select box yourself
    2. Draw it onto a 2D array of pixels
    3. Forget to check for array boundaries.

    Et voila! Your select boxes will now wrap horizontally, shifted one pixel down. (If this doesn't make sense, think about how 2D arrays actually work in memory.)

    As a bonus, if it goes off the page vertically your code will probably segfault!

     

    Which doesn't explain why it does show it to the right. I'm also pretty sure that Steam uses the standard Win32 drawing api



  • @curtmack said:

    If this doesn't make sense, think about how 2D arrays actually work in memory.)
     

    Depends on implementation.

    Aint gonna work like that if I use javascript unless I manually implement wraparound for the arrays.


  • sockdevs

    @dtech said:

    @curtmack said:

     @dhromed said:

     I have no idea how you'd possibly produce live wraparound with a selectbox.

    That's actually really easy:

    1. Draw the select box yourself
    2. Draw it onto a 2D array of pixels
    3. Forget to check for array boundaries.

    Et voila! Your select boxes will now wrap horizontally, shifted one pixel down. (If this doesn't make sense, think about how 2D arrays actually work in memory.)

    As a bonus, if it goes off the page vertically your code will probably segfault!

    Which doesn't explain why it does show it to the right. I'm also pretty sure that Steam uses the standard Win32 drawing api

    I think it's more to do with the WebKit embedded in Steam, since the wraparound happens within the browser part, rather than over the Steam UI itself. That, or the Win32 API had a pixel fart.



  • Wait, where is this mythical "FRIENDS" tab? I have "NEWS" there instead... and aren't your friends already in the "COMMUNITY" tab?

    Are you using a beta version of Steam, by chance? No wonder it's broken, then!



  • @curtmack said:

    Et voila! Your select boxes will now wrap horizontally, shifted one pixel down
     

    It's actually shifted down three pixels:

    Which raises more questions.

    Also, what is that line behind the box that is only one pixel above the wrap-around box?



  • @ekolis said:

    Wait, where is this mythical "FRIENDS" tab? I have "NEWS" there instead... and aren't your friends already in the "COMMUNITY" tab?

    Are you using a beta version of Steam, by chance? No wonder it's broken, then!

    I can't see Blakey's screen thanks to a block at work, but yes... a number of us received invites to test the new Steam Community Hub system thingy and it changes how things are laid out on various Steam screens.

     


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