"Unfair advantage"



  • @Anketam said:

    Ironicly I use a wooden table for a mouse pad.  As far as glass cutting boards are concern, really depends on the quality of the glass.  Glass can scratch very easily, so it could lose some of its nice appeal.  IMO I prefer wood rather than plastic cutting boards, because of how bacteria behaves with them:

     

    Plastic cutting boards commonly contain Microban(R) to keep them clean.

    And I really don't want broken glass or wood splinters in my food.



  • @SCB said:

    And I really don't want broken glass or wood splinters in my food.

    This could only be a real problem if you actually cook like the people in infomercials who don't have whatever awesome product is being hawked.



  • @blakeyrat said:

    @Peraninth said:
    Hmm, and what exactly was crap about it?

    Previous threads.

    I suppose Mass Effect 2 is acceptable if you never read any of the dialog, don't give a shit about your own character's motivations, and really, really, really love Miranda (puke). Basically, if you have zero neural activity, I wager you're a fan of Mass Effect 2.

     

    ME1 was better, ME3 brings back a little of what made ME1 good and ME2 was missing. In any case if you skip the dialog you skip the game. Its basically a repititive covered based shooter (which does play really smoothly I must admit) with very little actual plot; the one thing to break the repetition in ME2 is to take the time and see what characters have to moan about. Sometimes there is some witty banter in there, especially if you lean towards the asshole side of the conversation.

    Two things about Mass Effect are really good: the incredibly rich and detailed universe and the fact that actions in previous games reflect on the sequels. Too bad Bioware isn't able to create games with any depth to match the epic setting they crafted :/ I've always had a love/hate relationship with them. Neverwinter Nights? Really cool technology, really boring content. An RPG needs craploads of loot to find, princesses to rescue and dragons to kill. They even screw that up in Dragon Age - you call it DRAGON Age and then there are almost no dragons in there. What the heck!

     



  • I played the demo for ME2 and discarded it on basis of odd gameplay and odd-looking graphics. I don't have an option on the narrative because I only got to where I lacklusterly shot some dudes during a prison breakout and then I quit because fuck that game. I've never played 1.



  • @Cassidy said:

    that RAT5 looks pretty... strange
     

    @dhromed said:

    You mean it looks absoltely awesome and cool.

    Well... since "ah-sum" has become "most excellent" for the next generation (heavily overused to the point it's lost any meaning), I tend to discount it as a measure of quality.

    I was more thinking it looked like someone had dropped it onto a hard surface and tried desperately to glue the broken pieces back together again in the vain hope I wouldn't notice:

     

    @dhromed said:

    Rest assured that it's fully configurable and every spot that your fingers touch will find proper purchase.

    That bit interested me, actually - I'm more of a claw than a palmer. My old Microsoft Ball Intellimouse has the ball located more towards the fingertips than the palm, meaning more travel with a sweeping wrist gesture. My accuracy diminished terribly in UT when I changed to an optical mouse, not because it was optical but due to the position of the sensor.

     



  • @Peraninth said:

    @DOA said:
    Also if they're going to bring something back it should be the good stuff like Magic Carpet, Terra Nova, Battlezone II and Outcast.

     I'd love to see a well done re-make of X-COM.

    You mean you are not at all interested in the current remake they are doing for X-COM:

    http://www.youtube.com/watch?v=JdVb4UnqO7A

    <sarcasm>I mean does it not look like it is going to be totally awesome remake of the original</sarcasm>



  • @Cassidy said:

    Well... since "ah-sum" has become "most excellent" for the next generation (heavily overused to the point it's lost any meaning), I tend to discount it as a measure of quality.
     

    Ok, whatever, so what is your general word of approval?

    I find the look of the mouse very attractive and pleasing. When/if I get one, I will surely attempt to acquire a small decepticon rub-on sticker.



  • @dhromed said:

    I played the demo for ME2 and discarded it on basis of odd gameplay and odd-looking graphics. I don't have an option on the narrative because I only got to where I lacklusterly shot some dudes during a prison breakout and then I quit because fuck that game. I've never played 1.

    As previously said, ME1 was a great game, you might enjoy it, ME2 was meh



  • @Cassidy said:

    @blakeyrat said:

    Dude, I linked to the exact mouse pad I used. I LINKED TO IT.

    <pedantic dickweek>You linked to a site.. but that site asks me to login and specify a ZIP code.</pd>

     

    <pedantic dickweed>That isn't the proper use of pedantic dickweed. Blakey's hyperlink was technically accurate and correct, and contained no incorrect information. He did present you with a picture. However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past. Thus, you meant to use the <hypocrite> tag.

    These tags were chosen for a reason. Please obey the specs.

    </pd>

    Also:

    @Cassidy said:

    pedantic [b]dickweek[/b]

     I hereby nominate this to become a real thing. I suggest it takes place over the last few days of February and the first few days of March, so that viscious arguments about what is an isn't a leap year can ensue.

     

     



  • @Lorne Kates said:

    @Cassidy said:
    pedantic dickweek

    I hereby nominate this to become a real thing. I suggest it takes place over the last few days of February and the first few days of March, so that viscious arguments about what is an isn't a leap year can ensue.

    We could also include the first weeks in May and September. In May, non-Americans can do their ignorant superiority routine because Americans don't celebrate May Day, and in September Americans can rub it in the others' faces that the American Labor Day holiday began before the communists usurped traditional May Day celebrations for their own purposes.



  • @dhromed said:

    Ok, whatever, so what is your general word of approval?

    I have several. Usually a long-drawn out moan trumps them all.

    @dhromed said:

    I find the look of the mouse very attractive and pleasing. When/if I get one, I will surely attempt to acquire a small decepticon rub-on sticker.

    It looks more functional than attractive, I'll admit. Not sure if I can justify the cost of one, with what little gaming I do these days (and being a *nix geek, I do more keyboardy stuff) but I certainly could do with a decent mouse.

    @Lorne Kates said:

    These tags were chosen for a reason. Please obey the specs.

    I would, but validator.WTF.com was offline. However, I consider myself suitably dicked - thanks for your correction.

    @Lorne Kates said:

    Also:

    @Cassidy said:

    pedantic dickweek

     I
    hereby nominate this to become a real thing. I suggest it takes place
    over the last few days of February and the first few days of March, so
    that viscious arguments about what is an isn't a leap year can
    ensue.

    You realise this could quickly become another eternal September...

     

     



  • @nexekho said:

    @dhromed said:
    Rest assured that it's fully configurable and every spot that your fingers touch will find proper purchase.

    Unless you're left handed

    Why would I be that? Then I wouldn't be able to use my badass mouse.



  • @dargor17 said:

    what's with Bioware and sequels?

    I already told you the answer to this: they got bought by EA. About 47 milliseconds after that happened, everybody at Bioware who gave a flying shit left the company and the shovelware started up. How is this surprising to anybody over the age of 6? That's what EA does.



  • @Lorne Kates said:

    However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past.

    News to me.



  • @blakeyrat said:

    @dargor17 said:
    what's with Bioware and sequels?

    I already told you the answer to this: they got bought by EA. About 47 milliseconds after that happened, everybody at Bioware who gave a flying shit left the company and the shovelware started up. How is this surprising to anybody over the age of 6? That's what EA does.

    It is a little sad.  EA are like the pros of ruining good companies.



  • @Anketam said:

    You mean you are not at all interested in the current remake they are doing for X-COM:

    http://www.youtube.com/watch?v=JdVb4UnqO7A

    <sarcasm>I mean does it not look like it is going to be totally awesome remake of the original</sarcasm>

    That.  I don't even know what to say.  Where does the XCOM come in?



  • @blakeyrat said:

    @Lorne Kates said:
    However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past.

    News to me.

    I assume this is related to ad blockers, since a hotlink effectively prevents the viewing of any ads that would otherwise be displayed at the source page.



  • @Peraninth said:

    @Anketam said:
    You mean you are not at all interested in the current remake they are doing for X-COM:

    http://www.youtube.com/watch?v=JdVb4UnqO7A

    <sarcasm>I mean does it not look like it is going to be totally awesome remake of the original</sarcasm>

    That.  I don't even know what to say.  Where does the XCOM come in?

    But do not fear Firaxis is making a remake that might actually live up to the name:

    XCOM: Enemy Unknown Deep Dive Trailer [HD] – 06:00
    — Machinima

    There is probably some evil plotting going on by releasing a horrible X-COM game and then later in the same year release a possibly good X-COM game.  Maybe they are trying to destroy our expectations so that when Firaxis' version comes out we are more grateful and will be more tolerant of any meh parts.

     



  • @boomzilla said:

    @blakeyrat said:
    @Lorne Kates said:
    However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past.

    News to me.

    I assume this is related to ad blockers, since a hotlink effectively prevents the viewing of any ads that would otherwise be displayed at the source page.

    Yeah my theory is that people just like to pull shit out of their ass, then claim I said it.



  • @blakeyrat said:

    @Lorne Kates said:
    However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past.

    News to me.

     

    I think I'm remembering a different user's rebuke of someone posting a link rather than a screenshot, but this one is [url="http://forums.thedailywtf.com/forums/p/24445/255606.aspx"]Close enough

    								    [/url]:</p><p>@blakeyrat said:<blockquote></p><p>Just says "permission denied." Do you have a screenshot or something?What's with you non-screenshot-taking people. </p><p></blockquote> <br></p><p><br></p>


  • @blakeyrat said:

    @nexekho said:
    Unless you're left handed

    Why would I be that?

     

    So that at every single party and social function you go to, you can revel people with the fact that you're sinister-- because the definition of sinister is [i]left handed[/i]. They'll be in shock, and then in awe at your staggering and deep understanding of the dazzling mysteries of language. Their lives will be forever changed by this fact. They shall never tire of this revelation, and it will be an endless well of amazement that you can draw on. You will be unto [b]a god[/b].

     
    Aside from that? Can't think of one good reason.{shrug} I dunno-- you like playing life on the "difficult" setting?



  • @Lorne Kates said:

    @blakeyrat said:
    @Lorne Kates said:
    However, linking to a picture versus embedding it ran contrary to advice he's "given" in the past.
    News to me.
    I think I'm remembering a different user's rebuke of someone posting a link rather than a screenshot, but this one is Close enough:@blakeyrat said:
    Just says "permission denied." Do you have a screenshot or something?What's with you non-screenshot-taking people.

    The fact that you probably spent several minutes Googling for that makes me laugh.

    But since you're being retarded, let's go ahead and go full-retard and put this out in the open: a thread with an amusing bug that affects dozens of people is likely (and was, in that case) to be pulled-down. A Staples product page for a boring office mousepad is not.

    Context. Fucking. Matters. If you remove the message from the context, you change the message. Now stop being stupid.

    BTW, did you really type two lines consisting of nothing but whitespace, or is that a Community Server-ism I haven't seen before?



  • @blakeyrat said:

    But since you're being retarded, let's go ahead and go full-retard

    NEVER go full retard.



  • @blakeyrat said:

    Fucking. Matters. If you remove the message from the context, you change the message. Now stop being stupid.

    Hey, if it weren't for Fucking, none of us would be here today.



  • @blakeyrat said:

    The fact that you probably spent several minutes Googling for that makes me laugh.
     

    Me too. It's a very dull Friday.

    But you did ask for proof...

    @blakeyrat said:

    BTW, did you really type two lines consisting of nothing but whitespace, or is that a Community Server-ism I haven't seen before?

     Community Server wasn't designed to be used

     



  • @boomzilla said:

    @blakeyrat said:
    Fucking. Matters. If you remove the message from the context, you change the message. Now stop being stupid.

    Hey, if it weren't for Fucking, none of us would be here today.

     

    Why?  Where would we be instead?



  • @da Doctah said:

    @boomzilla said:

    @blakeyrat said:
    Fucking. Matters. If you remove the message from the context, you change the message. Now stop being stupid.
    Hey, if it weren't for Fucking, none of us would be here today.
     

    Why?  Where would we be instead?

    Your dads sock.


  • Discourse touched me in a no-no place

    @TwelveBaud said:

    @lettucemode said:
    what really sells me on them is the unnecessary features they often have, "unnecessary" in this case being used as a synonym for "awesome". ... Recently, I shelled out for a Razer Naga because it has 12 extra thumb buttons on the side, and I can map actions there instead of stretching my left hand to reach the number keys for stuff.
    Ugh, I never liked those things, because of how badly companies fumble at carrying them out. Use our Special Driver Software (otherwise the buttons do nothing)! You can map them to any key on the keyboard (except Compose, F16, Win, Scroll Lock... and forget about mapping them to be "the fourth and fifth buttons on the mouse", because everyone knows they don't exist...)! You can map them to whole lists of keys (which aren't sensitive to context, which can result in mode errors)!

    It would be absolutely amazing to have a mouse that had two (or more) extra buttons, and actually exposed them as extra buttons, so I can bind them to whatever the hell I want in game. Games support X1 and X2, so why do mouse manufacturers stubbornly refuse?
     

    I'll be honest, I only use a 5 button mouse, and I find the fifth button to be in an irritating spot so I never use it.

    Since my main FPS is Team Fortress 2, I have button 4 set to the "close annoying popups" button (also doubles as decline trade) to get rid of messages.  Granted, the frequency of those messages has gone down since Strange weapon upgrades are now broadcast in chat rather than as popups...

    Maybe I should bind it to something more useful.

    Then again, I don't use that many non-standard keybinds in games.  Sure, I unbound R (the reload key) and rebound "change disguise team" in its place, but that combined with the Concise disguise kit allows me to choose a Spy disguise lightning fast, so long as my ping is under 120... if it's over 120 or so, I actually hit the change disguise keys faster than the server can process it.  Or something, because it fails to work correctly and leaves me with the disguise kit open and only one of the disguise keys processed.

    I bet you'd never have guessed from my Avatar and location that I played TF2!!!

    On a side note, I actually have a wireless Xbox 360 controller adapter connected to my PC.  However, it's not for FPS games, it's for when I'm emulating games or playing 2D games in general (Braid and the like).



  • @C-Octothorpe said:

    @da Doctah said:

    @boomzilla said:

    @blakeyrat said:
    Fucking. Matters. If you remove the message from the context, you change the message. Now stop being stupid.
    Hey, if it weren't for Fucking, none of us would be here today.
     

    Why?  Where would we be instead?

    Your dads sock.

    What all of us would be doing in "da Doctah"'s dad sock?



  • @serguey123 said:

    What all of us would be doing in "da Doctah"'s dad sock?
     

    His dad's sock is a raging slut.



  • @Anketam said:

    But do not fear Firaxis is making a remake that might actually live up to the name:

    XCOM: Enemy Unknown Deep Dive Trailer [HD] – 06:00
    — Machinima

    That actually looks pretty good.  And there are aliens too!



  • @Peraninth said:

    @Anketam said:

    But do not fear Firaxis is making a remake that might actually live up to the name:

    XCOM: Enemy Unknown Deep Dive Trailer [HD] – 06:00
    — Machinima

    That actually looks pretty good.  And there are aliens too!

    I just saw the video without sound, but it does indeed look pretty good. Maybe I should try again to finish the first X-COM (after I'm done with Uncharted 3, Assassin's Creed: Revelations, Little Big Planet 2 [what?], SpaceChem, Frozen Synapse, Portal 2, ...)

    @Top-voted comment on YouTube for that video said:

    I could cut glass with my erection right now.

    And now this thread has gone full circle.

        <div class="comment-text" dir="ltr">
          
    
        </div>
    
      
    </div>


  • @Zecc said:

    @Peraninth said:
    @Anketam said:

    But do not fear Firaxis is making a remake that might actually live up to the name:

    XCOM: Enemy Unknown Deep Dive Trailer [HD] – 06:00
    — Machinima

    That actually looks pretty good.  And there are aliens too!

    I just saw the video without sound, but it does indeed look pretty good. Maybe I should try again to finish the first X-COM (after I'm done with Uncharted 3, Assassin's Creed: Revelations, Little Big Planet 2 [what?], SpaceChem, Frozen Synapse, Portal 2, ...)

    @Top-voted comment on YouTube for that video said:

    I could cut glass with my erection right now.
    And now this thread has gone full circle.

        <div class="comment-text">
          
    
        </div>
    
      
    </div><p></blockquote>&nbsp;</p><p>AssRev shouldn't take you too long. I found it narratively <i>very </i>rewarding, but gameplay-wise More Of Same. I'm stoked about AssCreed III, in early America.<br></p><p>But, I am interested in Frozen Synapse. Its core turn-based mechanic is similar to XCOM, is it not? <br></p><p>&nbsp;</p>


  • @dhromed said:

    AssRev shouldn't take you too long. I found it narratively very rewarding, but gameplay-wise More Of Same.

    I've been playing it less than once per week, so it's going to last.
    Narratively it hasn't me that enthused, but then again I've been mostly screwing around the place rather than following the main memories.

    @dhromed said:

    I'm stoked about AssCreed III, in early America.

    I haven't been keeping myself up-to-date in terms of upcoming games, so I didn't know about this.
    Wikia mentions using human shields, hunting, and attacks based on speed and momentum, so mark myself interested. I'm hoping for sniping too, since rifles are predicted.

    @dhromed said:

    But, I am interested in Frozen Synapse. Its core turn-based mechanic is similar to XCOM, is it not?

    Yes, but with combat happening in only "2D + 2 heights" and without the whole capture, research and base building aspects which made XCOM much more interesting IMO. It's an okay game. Probably more fun when played against friends.

    Btw, anyone tried Vessel?  I might add it to my ever-growing list of games I intend to eventually play. I tend to favour indie games because I'm a cheapskate I think they deserve more love. I just might have to try the demo tonight.



  • @dhromed said:

    AssRev shouldn't take you too long. I found it narratively very rewarding, but gameplay-wise More Of Same.

    So the cops still try to kill you if you ride a horse?

    Someday I will live in a world where people play a shitty game, and don't buy the shitty sequel to it. Sadly, this is not that world.



  • @blakeyrat said:

    So the cops still try to kill you if you ride a horse?
     

    They fixed that!

    Because there are no horses in AssRev.

    They also tried to kill you if you didn't ride a horse.

    @blakeyrat said:

    Someday I will live in a world where people play a shitty game, and don't buy the shitty sequel to it. Sadly, this is not that world.
     

    I didn't think it was a shitty game.



  • @dhromed said:

    @blakeyrat said:
    Someday I will live in a world where people play a shitty game, and don't buy the shitty sequel to it. Sadly, this is not that world.

    I didn't think it was a shitty game.

    Clearly, you must now denounce yourself.



  • @Zecc said:

    Wikia mentions using human shields, hunting, and attacks based on speed and momentum, so mark myself interested. I'm hoping for sniping too, since rifles are predicted.
     

    Oh, lots of bla, I wager.

    AssRev, according to the manual, has random side missions pop up every now and then. What it comes down to is the occasional rowdy fellow you can beat up for spare change, and the occasional merchant who wants some boxes moved. also for spare change.The art book I got with the special edition mentions "more organic architecture" and while it is absolutely gorgeous in every way, you still have the exact same 45 degree angle increment corners. It's not a freeform street plan.



  • @dhromed said:

    They fixed that!

    Because there are no horses in AssRev.

    Awesome.

    @dhromed said:

    They also tried to kill you if you didn't ride a horse.

    Well you expect them to try to kill you if you commit a crime or what-not, what bothered me is that simply getting on a horse constituted a "crime", apparently. Even if you owned the horse.



  • @blakeyrat said:

    Well you expect them to try to kill you if you commit a crime or what-not, what bothered me is that simply getting on a horse constituted a "crime", apparently. Even if you owned the horse.

    "Message Placement" from PETA?



  • @dhromed said:

    I didn't think it was a shitty game.

    AssCre 1 was extremely repetitive and crashy. AssCree 2 was still somewhat crashy, but not at all repetitive by comparison.

    Ass 1 was lent to me. Ass 2 was given as a present. I bought Ass Bro and wishlisted Ass Revelations because I noticed there was a lot of progress going on on the series.@blakeyrat said:

    @dhromed said:
    They also tried to kill you if you didn't ride a horse.

    Well you expect them to try to kill you if you commit a crime or what-not, what bothered me is that simply getting on a horse constituted a "crime", apparently. Even if you owned the horse.

    This has never happened to me personally, except on AssCre 1 where merely making one step too quick was a reason for being attacked on the spot. This was fixed as of AssCre 2.

    All in all, the most recent games are still more of the same, with just a couple of more features tossed in to barely keep the interest up (in the case of Revelations, it was bombs, the hook blade and tower defense). But hey, doesn't this happen to all games? I imagine WoW or Skyrim to be worse offenders.

     



  • @Zecc said:

    AssCre 1 was extremely repetitive
     

    I disagree, except for the endgame, where you have to kill 10 knights, then kill your 9 targets again, then kill 10 masters and then you win.

    @Zecc said:

    and crashy

    Not for me.

    @Zecc said:

    AssCree 2 was still somewhat crashy

    Not for me. Sure your computer isn't broken? Only AssBro froze occasionally for me, and that's because I think my videocard got hotter than with the previous installments.

    @Zecc said:

    but not at all repetitive by comparison.

    Absolutely! 2 is the best in the series so far, by my account.

    @Zecc said:

    This has never happened to me personally, except on AssCre 1

    That's because Blakey's only ever played Ass 1, where riding out into the kingdom means encountering the factions that are actively hostile to the Assassin people. So it makes sense, but it's very annoying from a gameplay perspective, so it shouldn't have been that way.

    @Zecc said:

    This was fixed as of AssCre 2.

    Well, of course because the wrote the story in such a way that guards don't give a shit about you unless you start pulling shit. Guards are actively suspecting you during certain sections of the game.

    So that's good.

    But those Janissaries are a handful. They dodge like fuck and pull their gun quickly, instead of attacking with blade, which you can counter.

    @Zecc said:

    with just a couple of more features tossed in to barely keep the interest up

    Yep. Fuck man. That goddamn tower defense game. A fitting punishment for letting your suspect-o-meter fill up! Fortunately, you can bribe a herald, run off the map chunk, then go back and bribe him again.

    Desmond's Journey is pretty good as well. Very moody.



  • @dhromed said:

    That's because Blakey's only ever played Ass 1, where riding out into the kingdom means encountering the factions that are actively hostile to the Assassin people. So it makes sense, but it's very annoying from a gameplay perspective, so it shouldn't have been that way.

    Look, the reason I keep mentioning the horse thing is that it was the straw that broke the camel's back. You know when, in the first 15 minutes of the game, the concept of "genetic memory" is cited seriously that it's going to be a shit-fest*. Genetic memory? Seriously? Are they just trying to make us all dumber? Fuck that noise. So that was a huge mark against it. Oh and despite being a memory, there's still collectibles! You gotta have collectibles! They look like something Tron shat out all over the medieval village for some stupid reason I don't think they even attempted to explain.

    The aforementioned lack of subtitles, which became even more brilliant when it's a plot-point for me to listen-in on some conversation through a heating duct (and no I couldn't hear a fucking word of it), that was strike two. The horse was merely strike three, the point where I took that shitty game out of my Xbox, somehow resisted the urge to crack the disc in half, and returned it to the friend who lent it to me. Who, BTW, also hated it.

    To give you an idea, the horse thing is on like fucking level 2 of 10. I played Sonic 2006 further along than that. Assassin's Creed is a less-playable game than Sonic 2006. Put that up your pipe and smoke it.

    *) I know exactly what they were trying to do here. They'd played Prince of Persia: Sands of Time, and were exposed to that game's awesomely-conceived method of narration and they wanted to do something similar. So you take that idea, combine it with a general lack of fucking talent, and turned it into fail. Why not just have the chick in the kidnap-apartment start narrating the events and have your gameplay be during the flashback? Instead of the retarded genetic memory machine.

    And yes, I obsess over this game because I can't for the life of me figure out why otherwise-intelligent people like it.



  • @blakeyrat said:

    I obsess over this game because I can't for the life of me figure out why otherwise-intelligent people like it.
     

    Because I don't care about what you find unforgivable shit. I acknowledge that it's there, but it's not going to make me throw the game out.

    I don't even remember any duct conversation.

    Now, what actually irked me about the game:

    • Altair had a dumbass flat voice actor, and completely American, as opposed to everyone else. They did that conssiously, but I think it was misinformed nonetheless. They dropped in in the other games.
    • Unskippable cutscenes (nnnng).
    • The collectible flags that don't actually do anything. (back in AssRev. Collect all of 100 animus data fragments in order to receive your prize of nothing.)
    • The "user-controllable" camera during cutscenes.
    • The horse is aimed slightly off-center so I could never run accurately.
    • People keep saying the game is repetitive, and they're wrong, because by that standard Minecraft and Doom are repetitive, but nobody ever talks about the endgame, which is repetitive and very literally consists of four grind sessions. That part almost made me crack my mouse. So instead of blaming the game,I decided to learn more about the combat moves. Suddenly the endgames weren't that frustrating anymore.
    • The suspect-o-meter is useless. And you can evade exposure by... walking slowly. Welp. Have fun taking 5 minutes to walk past a tower. And then you brush up against a dude and he drops his shit and guards start hitting you.
    • low-profile kills. Apparently nobody notices when I lackadaisically stab someone through the heart. In the middle of the street.
    • The map is complete bullshit.
    • I never minded much, but dudes to tend to wait in line until you are available to honour them with a sword to the face.

    Euh... that's about it.



  • @Peraninth said:

    I'd love to see a well done re-make of X-COM.

    Secondend. Well, there is this. But who knows how it will actually turn out in the end... having seen most classic game remakes of the past years ending up as dumbed down piles of bland mediocrity (at best), I don't have my hopes up too high.



  • @blakeyrat said:

    To give you an idea, the horse thing is on like fucking level 2 of 10. I played Sonic 2006 further along than that. Assassin's Creed is a less-playable game than Sonic 2006. Put that up your pipe and smoke it.

     

    I can't take such a comment seriously. Assassin's Creed will never be a GREAT game as it is repetitive as hell, but to say it is not playable makes one think you smoked the pipe a little too often yourself. The only thing a little less playable about it is the combat (quite easily circumvented by avoiding combat or doing instakills). Other than that I applaud the engineers for creating something which plays as smoothly as a knife cuts through butter, even on a PC with a keyboard+mouse. Really amazing technology. Even the camera is not as annoying as it is in other third person games.

     



  • @dhromed said:

    Well stop being left-handed then.

    How incredibly insensitive of you! It's not like he chose to be left-handed. Next you'll probably expect him to stop being turned on by transgendered midget clown porn.



  • @erikal said:

    Other than that I applaud the engineers for creating something which plays as smoothly as a knife cuts through butter, even on a PC with a keyboard+mouse.

    The quality of your code doesn't matter if you're going to hitch it on to a story about genetic memory.



  • @blakeyrat said:

    @erikal said:
    Other than that I applaud the engineers for creating something which plays as smoothly as a knife cuts through butter, even on a PC with a keyboard+mouse.

    The quality of your code doesn't matter if you're going to hitch it on to a story about genetic memory.

    I don't understand your fascination with genetic memory. It's not like it was invented in this game, or anything.



  • @blakeyrat said:

    The quality of your code doesn't matter if you're going to hitch it on to a story about genetic memory.
     

    I disagree, again.

    I don't give a shit about the hook.


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