Windows gamma LUT api
Anybody know the basic process for altering gamma LUTs via the windows API in C++? Visual Studio.
I don't do a lot of coding these days, but have an app I'd like to convert from an nvidia-centric approach. My understanding of C is reasonable, but the last time I was immersed in code, I used bit shifts to multiply to save cycles, so suffice it to say that I'm in unfamiliar territory dealing with OOP and GUI code. Luckily I have to existing stuff as a basis to work from, or I'd be hosed for sure.