CHEAP WOW GOLD!!!




  • I can only assume that the same people were behind this.



  • Heh, doing my good Samaritan reporting abuse bit against todays deluge of Cheap Nike bullshit spam I nearly reported this on auto pilot; what stopped me was catching the "community server blows goats" tag just as the report page loaded!!



  • Anyone who pays real money for videogame currency needs to be shot.



  • @Master Chief said:

    Anyone who pays real money for videogame currency needs to be shot.

     

    Most "free to play" browser-based MMO games have their entire financial model centered around this phenomenon. 



  • @durendal.mk3 said:

    Most "free to play" browser-based MMO games have their entire financial model centered around this phenomenon. 

     

    Taking advantage of terminally stupid people is a cornerstone of capitalism.



  • @Master Chief said:

    @durendal.mk3 said:

    Most "free to play" browser-based MMO games have their entire financial model centered around this phenomenon. 

     

    Taking advantage of terminally stupid people is a cornerstone of capitalism.

     

     So, your position is that paying a fixed amount for access to a given type of entertainment, either per-hour or per-unit, is fine, whereas paying a fixed amount for specific results within that entertainment system is terminal stupidity?

     Or do you just believe that paying for any kind of entertainment at all is terminal stupidity?

     Or do you, as I suspect, merely believe that anyone who pays money for things you yourself would not pay money for is terminally stupid?



  •  I'm not a WoW player, and I don't mean to get off topic, but what the hell is "Get You Tier 8 / S6 Righ Now"?

    This wasn't spam- someone actually paid for this ad.



  • @tOmcOlins said:

     I'm not a WoW player, and I don't mean to get off topic, but what the hell is "Get You Tier 8 / S6 Righ Now"?

    This wasn't spam- someone actually paid for this ad.

    I had no idea either, so I went to the site out of sheer boredom. I still don't know (not game currency though, I think).

    But I saw the price tags, and I have to say I there are plenty of better ways to spend your <font style="text-decoration: line-through;">money</font> fortune.


    @Master Chief said:
    Anyone who pays real money for videogame currency needs to be shot.
    Indeed.



  • @tOmcOlins said:

     I'm not a WoW player, and I don't mean to get off topic, but what the hell is "Get You Tier 8 / S6 Righ Now"?

     

    I'll bite... Tier 8 is the latest set of gear for the highest level.  It takes a while to get, so buying it could save you 6 months of raiding.  The S6 is the arena PvP armor you get.  I played about 2 years ago.



  • @durendal.mk3 said:

    Most "free to play" browser-based MMO games have their entire financial model centered around this phenomenon.

     They don't usually let you purchase in-game currency directly, though, especially if there are gambling games available (using in-game currency).

    Real-money purchases tend to get you items or special "points" (or some other word other than "money") which can be used for various special purposes.

    Dungeons & Dragons Online, for example, lets you buy "DDO Store points", which are not directly convertible into gold, but which allow you to buy "the best" armor and weapons, items, etc; the DDO Store is also available while in dungeons (rather than just in town), so if your wallet is fat you have an advantage over the poor guy who only brought two potions into the dungeon with him since you can just instantly buy more if you run out, while he cannot.



  • @Master Chief said:

    Anyone who pays real money for videogame currency needs to be shot.

    Good luck on all those Second Life users.



  • @PeriSoft said:

     So, your position is that paying a fixed amount for access to a given type of entertainment, either per-hour or per-unit, is fine, whereas paying a fixed amount for specific results within that entertainment system is terminal stupidity?

     Or do you just believe that paying for any kind of entertainment at all is terminal stupidity?

     Or do you, as I suspect, merely believe that anyone who pays money for things you yourself would not pay money for is terminally stupid?

     

    Paying for access and paying for what amounts to nothing more than e-penis enhancement are two very different things.

    I never said paying for a WoW ACCOUNT was stupid, I said trading real currency for gold was stupid.



  • Under that logic one can argue playing any game exessively is for the terminally stupid (which tends to be the case actually, as well as the terminally ill and handicapped too so it shouldn't be described derogatively). On the other hand, paying for the gold makes sense if it would have saved that person the time anyway and their time saved was worth much more than what they paid. Again this gets back to the idea that anyone who plays MMO's and/or cares about their gaming status/equipment is a moron, yes.

     

    And IMO this is why MMORPGs are just doomed to failure by a few years of production: the devs have to cater to people who want to live in an actual phantasy world. Most devs want to develope a game that is more interesting than bank sitting with items, but as soon as their players experience any sort of challenge (open PvP, any sort of equip drops, or just anything that requires effort and/or risk, any sort of non-cookie cutter purpose) their phantasy appears to have collapsed on them and their dedicated players (read those who literally have no life outside of PC gaming, terminally ill, socially indept, etc) complain to no end on the forums.



  • @Master Chief said:

    I never said paying for a WoW ACCOUNT was stupid, I said trading real currency for gold was stupid.

    @Vechni said:

    On the other hand, paying for the gold makes sense if it would have saved that person the time anyway and their time saved was worth much more than what they paid.

    Exactly. If I make $10/hour working at Wallmart, and I can buy 100 gold for $10 in WoW, but it would take me 3 hours of mindlessly dull "raiding" to get that gold actually playing the game, then it seems almost stupid not to buy gold with my paycheck. 

    OTOH, why someone would want to play a game which required hours of mindless repitition to make fake money is beyond me.

    @Vechni said:

    And IMO this is why MMORPGs are just doomed to failure by a few years of production

    I don't have a clue what you're saying here. Lots of MMORPGs have the "challenges" you mention, including WoW, which reels in -- what? -- 10 million players? I doubt they're "doomed to fail" any time soon, and certainly not for innovation or "new" features. If anything, they're doomed to stagnate from an inability to create meaningful content for the multitude of lifeless players who explore and exploit every facet of the game 24/7.



  • @mann_jess said:

    If I make $10/hour working at Wallmart
    If you make $10 per hour working at "Wallmart", then either that's a completely different company from Wal-Mart, or you're in middle management.



  • @mann_jess said:

    @Vechni said:

    And IMO this is why MMORPGs are just doomed to failure by a few years of production

    I don't have a clue what you're saying here. Lots of MMORPGs have the "challenges" you mention, including WoW, which reels in -- what? -- 10 million players? I doubt they're "doomed to fail" any time soon, and certainly not for innovation or "new" features. If anything, they're doomed to stagnate from an inability to create meaningful content for the multitude of lifeless players who explore and exploit every facet of the game 24/7.

     

    No kidding.  Let's do some math:

    10,000,000 users * $50 WoW + 10,000,000 users * $50 First Expansion + 10,000,000 users * $45 Second Expansion = $1.45 Billion  Even if you say only 70% have the expansions it's still over $1Billion in initial sales.

    10,000,000 users * ~$14 / month  = 140,000,000 per month, or $1.68 Billion a year

    It's hard to call something that makes that much money a failure.



  • @amischiefr said:

    It's hard to call something that makes that much money a failure.

    The federal government is going hold you to that statement.



  • @bstorer said:

    @amischiefr said:

    It's hard to call something that makes that much money a failure.

    The federal government is going hold you to that statement.
     

    Yeah but WoW isn't obligated to actually provide anything useful.



  • @bstorer said:

    @mann_jess said:

    If I make $10/hour working at Wallmart
    If you make $10 per hour working at "Wallmart", then either that's a completely different company from Wal-Mart, or you're in middle management.

    $10/hour isn't unheard of for the more senior cashiers.



  • @bstorer said:

    @mann_jess said:
    If I make $10/hour working at Wallmart
    If you make $10 per hour working at "Wallmart", then either that's a completely different company from Wal-Mart, or you're in middle management.
     

    What ev. They own the "wallmart.com" domain too. Apparently there are lots of people (besides myself) who think they speciailize in selling walls.

    Or who have problems typing out close misspellings of actual words, like "Wal". Seriously, who came up with that?



  • @Vechni said:

    Under that logic one can argue playing any game exessively is for the terminally stupid (which tends to be the case actually, as well as the terminally ill and handicapped too so it shouldn't be described derogatively). On the other hand, paying for the gold makes sense if it would have saved that person the time anyway and their time saved was worth much more than what they paid. Again this gets back to the idea that anyone who plays MMO's and/or cares about their gaming status/equipment is a moron, yes.
    You're coming at it the completely wrong way.  

    Buying gold is a great way to not play the game you just bought.  It's like saying "Hey this game is fun, but I think it's only fun when it's easy" or "the only point to this game is to get the best shit."  People who buy games and don't play them are stupid.  Also, purchasing gold supports goldspammers which inhibit the enjoyment of even those who would like to play the game and not cheat their way through it.  I have a great time in LOTRO without purchasing gold.  Your entire argument seems to be "ROFL LOOK AT THOSE FAGS THAT GAME."@Vechni said:

    And IMO this is why MMORPGs are just doomed to failure by a few years of production
    Funny, WOW has been out for 4 1/2 years and continues to gather new players.



  • @mann_jess said:

    @bstorer said:

    @mann_jess said:
    If I make $10/hour working at Wallmart
    If you make $10 per hour working at "Wallmart", then either that's a completely different company from Wal-Mart, or you're in middle management.
     

    What ev. They own the "wallmart.com" domain too. Apparently there are lots of people (besides myself) who think they speciailize in selling walls.

    Or who have problems typing out close misspellings of actual words, like "Wal". Seriously, who came up with that?

    According to Wikipedia, some guy named Bob Bogle.  If you ask me, that sounds like a fake name.  No doubt it was some nefarious supervillain bent on causing spelling errors on IT-related internet forums forty years later.



  • @belgariontheking said:

    Funny, WOW has been out for 4 1/2 years and continues to gather new players.

    What's WoW I didn't know there was this game called WoW and it has been out for... 4 1/2 years really? Thanks..

     

     

    Every WoW clone fails and every other MMORPG has failed (besides WoW, credited to the guy with the wierd looking avatar). MMORPG development scene is not a good one.



  • @Vechni said:

    What's WoW ...

    credited to the guy with the wierd looking avatar

     

    You mean this guy?




  • @amischiefr said:

    You mean this guy?

    RIP, Billy Mays.


  • Discourse touched me in a no-no place

    @amischiefr said:

    @Vechni said:

    What's WoW ...

    credited to the guy with the wierd looking avatar

     

    You mean this guy?


    That's an old photo:




  • @PJH said:

    That's an old photo
    No way that could be him.  Note the distinct lack of a microphone.



  • @morbiuswilters said:

    RIP, Billy Mays.
    Sure, Billy Mays is dead now, but by the power of OxiClean he shall be risen!



  • @belgariontheking said:

    @PJH said:

    That's an old photo
    No way that could be him.  Note the distinct lack of a microphone.

    The hooker bit that off, too.



  • If the person buying gold is happy and the person selling gold is happy then neither is stupid. It really doesn't matter what you or I value the product at, if the buyer thinks it is worth it then that's the worth. 

     




  • @Vechni said:

    Every WoW clone fails and every other MMORPG has failed (besides WoW, credited to the guy with the wierd looking avatar). MMORPG development scene is not a good one.

     

    you do realize that WoW was not the first MMORPG and it could be said that it is a "clone" of other games.  However, that would be like saying that every racing game is a clone of Mario Cart or something just because they are in the same genre.  Everquest was (and still is) a successful series as is Guild Wars.



  • @stratos said:

    If the person buying gold is happy and the person selling gold is happy then neither is stupid. It really doesn't matter what you or I value the product at, if the buyer thinks it is worth it then that's the worth. 
    Neither one is playing the game they paid for.  The goldfarmer is likely either some schmuck in a basement with a bunch of other schmucks (note the lack of the asian child stereotype) or a bot.  The buyer is bypassing a large part of the game that he paid for by paying even more money.  That's like paying someone to go to your classes for you in college.

    So yes, they are both stupid. 

    This argument isn't even taking into account the economics of the game and how gold buyers artificially raise the price of goods in the auction house.  I read an article a few years ago about how gold farmers almost destroyed the (Auction house) economy of EQ2.



  • @belgariontheking said:

    @stratos said:

    If the person buying gold is happy and the person selling gold is happy then neither is stupid. It really doesn't matter what you or I value the product at, if the buyer thinks it is worth it then that's the worth. 
    Neither one is playing the game they paid for.  The goldfarmer is likely either some schmuck in a basement with a bunch of other schmucks (note the lack of the asian child stereotype) or a bot.  The buyer is bypassing a large part of the game that he paid for by paying even more money.  That's like paying someone to go to your classes for you in college.

    So yes, they are both stupid. 

    This argument isn't even taking into account the economics of the game and how gold buyers artificially raise the price of goods in the auction house.  I read an article a few years ago about how gold farmers almost destroyed the (Auction house) economy of EQ2.

     

    The gold seller is making money, now call it wat you will but making money always seemed like a good idea to me.

    The player wants that gold and is willing to pay money for it, the fact that he could aquire that gold via other means is irrelevant, he has deemed buying it with money is for him the best way. 

    What this does to the game or what blizzard or others think of it doesn't matter, not even in the slightest.



  • @stratos said:

    [quote user="belgariontheking"]

    [quote user="stratos"]If the person buying gold is happy and the person selling gold is happy then neither is stupid. It really doesn't matter what you or I value the product at, if the buyer thinks it is worth it then that's the worth. 

    Neither one is playing the game they paid for.  The goldfarmer is likely either some schmuck in a basement with a bunch of other schmucks (note the lack of the asian child stereotype) or a bot.  The buyer is bypassing a large part of the game that he paid for by paying even more money.  That's like paying someone to go to your classes for you in college.

    So yes, they are both stupid. 

    This argument isn't even taking into account the economics of the game and how gold buyers artificially raise the price of goods in the auction house.  I read an article a few years ago about how gold farmers almost destroyed the (Auction house) economy of EQ2.

    [/quote] 

    The gold seller is making money, now call it wat you will but making money always seemed like a good idea to me.

    The player wants that gold and is willing to pay money for it, the fact that he could aquire that gold via other means is irrelevant, he has deemed buying it with money is for him the best way. 

    What this does to the game or what blizzard or others think of it doesn't matter, not even in the slightest.

    [/quote]

    The fact that you can become better at the game by paying will drive away customers who don't want to pay for the gold, resulting in a loss for Blizzard.

    Even if they do decide to pay for the gold, Blizzard doesn't get a penny of the sales, resulting in no change for Blizzard.

    Players who buy all their equipment instead of earning it in game will spend less time grinding and raiding and stuff and get bored of the game quicker. Therefore they won't renew their memberships as often as the players who will spend months going after super rare items, resulting in a loss for Blizzard.


    By this logic, Blizzard actually has a financial incentive to not allow gold buying.



  •  @MiffTheFox said:

    @stratos said:

    @belgariontheking said:

    @stratos said:

    If the person buying gold is happy and the person selling gold is happy then neither is stupid. It really doesn't matter what you or I value the product at, if the buyer thinks it is worth it then that's the worth. 
    Neither one is playing the game they paid for.  The goldfarmer is likely either some schmuck in a basement with a bunch of other schmucks (note the lack of the asian child stereotype) or a bot.  The buyer is bypassing a large part of the game that he paid for by paying even more money.  That's like paying someone to go to your classes for you in college.

    So yes, they are both stupid. 

    This argument isn't even taking into account the economics of the game and how gold buyers artificially raise the price of goods in the auction house.  I read an article a few years ago about how gold farmers almost destroyed the (Auction house) economy of EQ2.

     

    The gold seller is making money, now call it wat you will but making money always seemed like a good idea to me.

    The player wants that gold and is willing to pay money for it, the fact that he could aquire that gold via other means is irrelevant, he has deemed buying it with money is for him the best way. 

    What this does to the game or what blizzard or others think of it doesn't matter, not even in the slightest.

    The fact that you can become better at the game by paying will drive away customers who don't want to pay for the gold, resulting in a loss for Blizzard.

    Even if they do decide to pay for the gold, Blizzard doesn't get a penny of the sales, resulting in no change for Blizzard.

    Players who buy all their equipment instead of earning it in game will spend less time grinding and raiding and stuff and get bored of the game quicker. Therefore they won't renew their memberships as often as the players who will spend months going after super rare items, resulting in a loss for Blizzard.


    By this logic, Blizzard actually has a financial incentive to not allow gold buying.

    I don't think gold farmers or buyers are inherently stupid because of what they are doing; they're just trading time for money.  Personally, I wouldn't spend money on a game or spend the time for such a small return, but that's because I don't find video games to be entertaining and I can make more money doing other things.  Ultimately, both parties are trading something they have (money, time) for something that is worth more than that (time, money).

     

    Now, you are absolutely correct that it hurts Blizzard and ruins the "social contract" of the game.  So I would say it makes sense for people to be pissed off at goldfarmers/buyers and for Blizzard to fight the practice.  I don't think they're stupid for trying to maximize their personal happiness, but doing them at the expense of others' property and enjoyment makes them assholes.



  • @stratos said:

    The gold seller is making money, now call it wat you will but making money always seemed like a good idea to me.

    The player wants that gold and is willing to pay money for it, the fact that he could aquire that gold via other means is irrelevant, he has deemed buying it with money is for him the best way. 

    What this does to the game or what blizzard or others think of it doesn't matter, not even in the slightest.

    except that it totally does matter.  As morb pointed out, it makes them assholes, and as I pointed out, it makes them stupid and lessens (or ruins) the enjoyment of the game by others.

    Are you trying to argue that as long as there's a buyer and a seller that benefit, neither party can be stupid?  That seems horribly naive of you.  I got a solid gold watch I can sell you for a dollar.



  •  As to the gold farmer's point I would like to share a story. I was traveling to the Philippines for business for half a year and while there met some of these fabled gold farmers.

     Due to the disparity in value, the few cents cut they made in US$ converting over to Piso's was actually quite lucrative for them. Look at it this way, the average decently paid non call center worker gets somewhere from 15-25$ per month. They usually work in super hot, dangerous conditions with little to no benefit and the constant threat of being fired for virtually anything.

    A farmer gets to work by sitting at a game all day, in an airconditioned 'game center' and often makes more than his friends. For them there is really no question, and they told me they love the job.

     As for the specifics of why people pay, well people are lazy. As you capture more of an audience and market share your proportion of lazy players increases and becomes more visible. Simple logic. While it detracts from the game overall, is it a huge grotesque problem? Not really, it's just humanity.

    Someone else commented that the MMO* dev scene was poor and overall more failures than not. To that I would say, EQ, EQ2, WoW, UO, AC, DAoC, EVE, CoX.

    Not only is especially EQ not dead, but it's fan base is growing yet again. If you look at the market from a time standpoint, versus other game releases, these are all incredible examples of stunning success in an industry that usually creates a game and then releases another 'better' and another and another. Not only were they/are they still players but they find the ability to pay hosting fees, their entire staff, and generate profit. What is the failure here? Theirs for making a lucrative product and investment with a shelf life far greater than a traditional game, or yours for assuming a failure because eventually they become less popular or become to antiquated to compete?

     

    That is all.

    -Syn



  •  Either way you look at it, it is pretty stupid to pay real-world money for items/gold/characters you can get while playing the game. If the game is fun, wouldn't it be more worthwhile to spend your time earning the items naturally? And if the game is boring, why are you spending money on it at all?

    @syn2083 said:

    EQ, EQ2, WoW, UO, AC, DAoC, EVE, CoX

    That is an INCREDIBLY small subset of the number of MMOs out there. You're really just proving Vechni's point.

     

     



  • @durendal.mk3 said:

    Either way you look at it, it is pretty stupid to pay real-world money for items/gold/characters you can get while playing the game. If the game is fun, wouldn't it be more worthwhile to spend your time earning the items naturally? And if the game is boring, why are you spending money on it at all?

    Although I don't care for video games at all, I think it would be a lot more fun to have powerful items "instantly" rather than having to spend dozens of hours tediously killing weak  NPCs just to level up.



  •  It is a small subset, but I just selected a handful, there are allot more still running and profit making ones out there. It really does not prove his point. All it does is illustrate that not only can it be done numerous times, they can have a much longer shelf life. Aside from that the counterpoint would be more along the lines of, there are 10,000 games but only 1,000 make profit there are 1,000 MMO's but only 100 make profit. The argument would then conclude that creating games is a waste of time. If you look at subscrip numbers across all mmos.. i mean seriously..

     

    /shrug



  • @belgariontheking said:

    @stratos said:

    The gold seller is making money, now call it wat you will but making money always seemed like a good idea to me.

    The player wants that gold and is willing to pay money for it, the fact that he could aquire that gold via other means is irrelevant, he has deemed buying it with money is for him the best way. 

    What this does to the game or what blizzard or others think of it doesn't matter, not even in the slightest.

    except that it totally does matter.  As morb pointed out, it makes them assholes, and as I pointed out, it makes them stupid and lessens (or ruins) the enjoyment of the game by others.

    You are very hung-up about these people somehow ruining the game. I really don't see what it has to do with them being stupid. It might make them assholes but I don't see how that makes them stupid.

    @belgariontheking said:

    Are you trying to argue that as long as there's a buyer and a seller that benefit, neither party can be stupid?  That seems horribly naive of you.  I got a solid gold watch I can sell you for a dollar.
     

    Person A buy product X and is happy with it. end of story. It does not matter if he ruins other peoples enjoyment, it also doesn't matter if he could have gotten it via other means. He chose to buy it and was willing to pay for it with real money. Get over it. People buy stuff with money all the time.

    If you think (and i'm beginning to suspect this) that it isn't "fair" then get over yourself, life isn't fair I'm sure someone must have told you that before at some point.



  • @stratos said:

    You are very hung-up about these people somehow ruining the game. I really don't see what it has to do with them being stupid. It might make them assholes but I don't see how that makes them stupid.
    They run the risk of ruining the game to the point where legit players leave and the company shuts the game down due to lack of interest.  Then they paid a bunch of money to get nothing.  Does that sound smart to you?  Obviously this is a bigger risk in games with smaller fanbases than games with bigger fanbases, but it's still there.  

    @stratos said:

    Person A buy product X and is happy with it. end of story.
    It's not the end of the story, and this is what you don't understand.  The goldbuyer and the goldfarmer both risk having their accounts deleted, which means they spent even more money to get absolutely nothing.  Does that sound smart to you? 

    This is in addition to the points I've already made, none of which you have dealt with.

    @stratos said:

    If you think (and i'm beginning to suspect this) that it isn't "fair" then get over yourself, life isn't fair I'm sure someone must have told you that before at some point.
    Of course it's not fair, but that has nothing to do with any argument I've made.



  • @morbiuswilters said:

    Although I don't care for video games at all, I think it would be a lot more fun to have powerful items "instantly" rather than having to spend dozens of hours tediously killing weak  NPCs just to level up.
    to durendal's point, if it's that tedious, just stop playing the game. 

    The bits in LOTRO that I would call tedium (mindless bashing of X number of creatureY) are minimal compared to the rest of the game, and can be shortened still by fellowshipping together (where all members get credit for each bashing of creature Y) to get to the real fun (and point of the game) which is the social aspect.  Other bits, like traveling from one place to another, can be avoided by paying for a horse to take you, then leaving the computer to make a sandwich (or I imagine most MMO players would get a bag of doritos and a gallon of mountain dew) while you're traveling.  



  • @belgariontheking said:

    ther bits, like traveling from one place to another, can be avoided by paying for a horse to take you, then leaving the computer to make a sandwich (or I imagine most MMO players would get a bag of doritos and a gallon of mountain dew) while you're traveling.

    WTF?  Isn't that just what you said people shouldn't do?



  • @morbiuswilters said:

    WTF? Isn't that just what you said people shouldn't do?
    Paying in-game currency, not real currency. It's a "gold sink", a device added to keep the economy from spiraling out-of-control with inflation by providing an attractive way for gold to leave the system. Which is why the game "needs" gold-farmers so that absofuckinglutely everyone can afford to sink their game money and still be rich, which is why the game needs more sinks.



  • @morbiuswilters said:

    [quote user="belgariontheking"]ther bits, like traveling from one place to another, can be avoided by paying for a horse to take you, then leaving the computer to make a sandwich (or I imagine most MMO players would get a bag of doritos and a gallon of mountain dew) while you're traveling.

    WTF?  Isn't that just what you said people shouldn't do?

    [/quote]

    I believe he meant using in-game money.



  • That inspires me. Barack, old buddy, let me tell you about a way to finance governmental spending. It's called "$10,000,000 Presidential Appreciation Stickers," which rich people will be falling all over themselves to buy, despite their worthlessness, but simply as a point of pride...



  • @MiffTheFox said:

    @morbiuswilters said:

    @belgariontheking said:

    ther bits, like traveling from one place to another, can be avoided by paying for a horse to take you, then leaving the computer to make a sandwich (or I imagine most MMO players would get a bag of doritos and a gallon of mountain dew) while you're traveling.

    WTF?  Isn't that just what you said people shouldn't do?

    I believe he meant using in-game money.

    Yes, but in-game money and real money are both currency and have an exchange rate.  If you accept BTK's proposal that it is stupid to spare yourself tedious gameplay by exchanging currency that was earned through X hours of work, then how can it not be stupid to spare yourself tedious gameplay by exchanging in-game currency that was earned through Y hours of play?  In fact, the smart thing to do would be to maximize the amount of gold earned per-hour.  Since most people will make more money by working and then buying gold than by playing to earn gold, they are maximizing their wealth doing the former.  What's more, BTK's point disregards the fact that players have already paid real money for the ability to play a game.  So if it's stupid (as in a waste of money) to purchase gold then it is also stupid to play the game in the first place.



  • @belgariontheking said:

    @stratos said:

    You are very hung-up about these people somehow ruining the game. I really don't see what it has to do with them being stupid. It might make them assholes but I don't see how that makes them stupid.
    They run the risk of ruining the game to the point where legit players leave and the company shuts the game down due to lack of interest.  Then they paid a bunch of money to get nothing.  Does that sound smart to you?  Obviously this is a bigger risk in games with smaller fanbases than games with bigger fanbases, but it's still there. 

    That's just silly. People have a very annoying tendency to whine about everything they think is wrong. Gamers however are very bad at letting go of their crack cocaine unless some better drug comes along. So they may whine and threaten, perhaps even manage to log off for a week perhaps even a whole month. But in the end they will return to their game as druggies to their dealer.

    @belgariontheking said:

    @stratos said:
    Person A buy product X and is happy with it. end of story.
    It's not the end of the story, and this is what you don't understand.  The goldbuyer and the goldfarmer both risk having their accounts deleted, which means they spent even more money to get absolutely nothing.  Does that sound smart to you? 

    This is in addition to the points I've already made, none of which you have dealt with.

    Oh come on, that's just risk, and with every investment there is risk. Also despite what game companies might report, the risk seems to be rather small seeing as game-gold trading companies seem to flourish.

    Also what other points? You are yet to make a point in my opinion. 

    @belgariontheking said:

    @stratos said:
    If you think (and i'm beginning to suspect this) that it isn't "fair" then get over yourself, life isn't fair I'm sure someone must have told you that before at some point.
    Of course it's not fair, but that has nothing to do with any argument I've made.

    All your arguments seem to have their beginnings in the "boohoohoo gold sellers are ruining my game" group of arguments. 

     



  • @morbiuswilters said:

    Yes, but in-game money and real money are both currency and have an exchange rate.  If you accept BTK's proposal that it is stupid to spare yourself tedious gameplay by exchanging currency that was earned through X hours of work, then how can it not be stupid to spare yourself tedious gameplay by exchanging in-game currency that was earned through Y hours of play?  In fact, the smart thing to do would be to maximize the amount of gold earned per-hour.  Since most people will make more money by working and then buying gold than by playing to earn gold, they are maximizing their wealth doing the former.  What's more, BTK's point disregards the fact that players have already paid real money for the ability to play a game.  So if it's stupid (as in a waste of money) to purchase gold then it is also stupid to play the game in the first place.
    Well done, sir. 


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