More HIGH QUALITY CODING from Valve's Steam crevice
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They introduced a way to turn your unwanted inventory items into some currency named "gems". (Which is good, because everybody on Steam who does trading cards has like 50,000 duplicate backgrounds and emoticons and there's no way to get rid of them because QUALITY CODE.)
Anyway, within 10 minutes of this thing launching, someone discovered a duping bug for gems. Prices shot up as auction bids were in the BILLIONS of gems in minutes.
They done fucked up.
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Anyway, within 10 minutes of this thing launching, someone discovered a duping bug for gems. Prices shot up as auction bids were in the BILLIONS of gems in minutes.
They done fucked up.
Yeah. When will game devs ever learn transaction processing?
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IF ONLY THEY HAD WRITTEN IT IN LISP!!!!!!!!!!!!!!!!!!
Don't change my topic names.
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IF ONLY THEY HAD [s]WRITTEN IT IN LISP[/s]USED THEIR DATABASE PROPERLY!!!!!!!!!!!!!!!!!!
FTFY
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I remember being able to get free crates in Two Dots for Android by hitting the share button after beating a level, which caused a crash, and then replaying the level again and doing the same thing again.
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