Rock Simulator 2014
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This isn't quite Sidebar WTF material but it IS a WTF.
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Does it inclue sailing stones?
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Does it inclue sailing stones?
I find it hard to imagine any other thing about a rock simulation that would be interesting.
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I've actually wanted to try goat simulator.
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It's awesome and broken in a lot of ways - but that's half the appeal, because it's partly broken.
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The Goat Simulator change log is pretty epic.
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One thing I love about Steam is how it connects us with the sort of creativity in game design that's been largely lost in AAA titles for the past decade or more. It makes me feel sedimental.
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Unfortunately it also connects us with an awful lot of shit coming our way too, e.g. Rock Simulator 2014.
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YOU TAKE THAT BACK
Rock Simulator 2014 is the pinnacle of gameplay design!
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Does it inclue sailing stones?
I'd be more interested in whether it has Medicine Stones...
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Exactly, I'm not sure why PC Gamer got so butt-hurt about it. It's supposed to be crap and it excels at it. Great fun.
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I find it hard to imagine any other thing about a rock simulation that would be interesting.
Interesting things can happen with volcanic rocks.
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Because PC Gamer are a magazine that thrive on the hardcore gaming; I don't read it generally for precisely that reason (I have some AAA titles I enjoy but they're surprisingly few and far between compared to the plethora of indie titles I enjoy which get much less coverage)
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Interesting things can happen with volcanic rocks.
Certainly true. However, that would seem to be more within the purview of Volcano Simulator 2014 than Rock Simulator 2014. Once the volcanic rocks land (if originally airborne) and cool off, the things that can happen with them are a lot less interesting.
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Interesting things can happen with volcanic rocks.
You could also try one of those rocks made of minerals in an unusually low oxidation state. They have great (chemical) potential (energy).
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Certainly true. However, that would seem to be more within the purview of Volcano Simulator 2014 than Rock Simulator 2014. Once the volcanic rocks land (if originally airborne) and cool off, the things that can happen with them are a lot less interesting.
Oh a good old pyroclastic flow could never fail to be interesting. I hope I never get close to one at all.
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Oh a good old pyroclastic flow could never fail to be interesting.
Sure, but as I said, the interesting stuff happens in the volcanic context, not the rock context. Well, most of it, anyway. I suppose the cooling, outgassing, compaction of the ash and other components of the flow, etc. would be interesting to a geologist, but it doesn't seem like much of a basis for a game.
@dkf said:I hope I never get close to one at all.
Oh, I definitely agree with you there! I'm about 125km from Mount Rainier, and 100km from Mount Baker, so I should be reasonably safe:@Wikipedia said:The larger ones can travel for hundreds of kilometres, although none on that scale have occurred for several hundred thousand years. Most pyroclastic flows ... travel for several kilometres
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Oh, I definitely agree with you there! I'm about 125km from Mount Rainier, and 100km from Mount Baker, so I should be reasonably safe:@Wikipedia said:
The larger ones can travel for hundreds of kilometres, although none on that scale have occurred for several hundred thousand years. Most pyroclastic flows ... travel for several kilometres
I'm happy where I am, a thousand kilometres or so from the nearest dormant volcanoes. (I was terrified of volcanoes when I was young, which was a shame because my favourite cartoon at the time was Tarzan and that always seemed to have volcanoes. The chairs were made for hiding behind, not sitting on.)
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If a rock isn't big enough for you: http://mountain-game.com/
### FEATURES - no controls - automatic save - audio on/off switch - time moves forward - things grow and things die - nature expresses itself - ~ 50 hours of gameplay - once generated, you cannot be regenerated ### GENRE Mountain Simulator, Relax em' up, Art Horror etc