Autodesk Softimage Mod Tool brings the rageface



  • So I decided to spend some of today dinking around with XNA, since I got the itching to make some gamezzz. After an aborted attempt to use Google Sketchup to do some simple modeling (Sketchup doesn't support UV mapping, and if you use a workaround that does, the XNA file exporters don't work right), I decided to try the charmingly-named product Autodesk Softimage Mod Tool. The nice thing about this tool is that if it's free for non-commercial use, and if you buy a XNA Creator Club membership, you get a license that covers the Xbox release of your game (but not the Windows release, annoyingly.)

    After filling out their unnecessarily-long form, I get to the download page. 445 MB download, two options: using Akamai's shitty download tool that I already know from past experience doesn't work, or direct download. Well that's an easy choice! I click the direct download link, go on to surf some other sites. Come back in a couple minutes when Chrome says the download is done, and run the installer:

    Huh. Looks like it only downloaded about 250 MB instead of the 445 MB I was expecting... weird that Chrome said the download was finished... oh well, shit happens, let's try the download again and--

    What the! This time it only gave me 110 MB! And again Chrome says the download was finished? Ok, one more try and--

    At this point I honestly thought I must be going crazy. How could anybody get HTTP wrong? I mean, how is that even possible? Every time you click download, the website gives you a randomly-sized (never the full 445 MB) file then tells the browser the download's finished. You can't tell the browser to resume the download because, hey, AFAIK the file's fucking done! Crazy.


    ^- screenshot-o-graphic proof that I'm not crazy

    Ok, fine so I go to use the Akamai Download Manager That Doesn't Fucking Work. Shock: it doesn't fucking work. Not in Chrome at least. So instead I have to pop open IE, fill out the annoyingly long form again (it doesn't create an account, it just cookies the browser to allow download), install the Akamai Download Manager, and download the program. Shockingly, I managed to get it this time, all 445 MB. (BTW, I suspect the Akamai Download Manager is just BitTorrent by another name-- why else would it stay open by default once the program was downloaded? I love sites that sneak away my bandwidth without telling me.)

    Now the installer:

    C:\Softimage? No! Wrong! Bad software, bad! No biscuit! Well, fortunately, there's a "Browse" button right there so I can fix this retardosity on my own. Let's change that path to C:\Program Files\SoftImage...

    This is a program that refuses to install in Program Files We've broken the WTF barrier here. (Is it the space? I bet it's the space. Let's try changing the path to "C:\Mymomchangesmydiapers\" Hey look at that, it works!)

    After making the installer happy, it decides to write a DLL into my C: drive, msdia80.dll. It turns out that this is due to an ancient easily-avoided bug. It's lovely to know that I now need to immediately patch after install, but it would have been nice if they just included the patched version in the installer in the first place, considering it's been fixed for years. This is the behavior of viruses, not expensive software packages, guys!

    After all this, I'm too tired to actually run the thing... I might post a follow-up when I do.

    EDIT: Much like The Talented Mr. Ripley, the installer doesn't actually end. It just kind of ... stops doing anything.



  • Just wait until you start it.
    [img]http://2.bp.blogspot.com/_Fa_186CZGFE/S79UtECQNAI/AAAAAAAAABc/dtpdYOYSf30/s1600/Figure+1-+Softimage+interface.jpg[/img]
    Wow, I finally found a 3D application with a worse looking UI than Blender pre 2.5.



  • Guys I started a "when will SoftImage Mod Tool complete" LiveStream so you can watch, with me, in breathless anticipation while waiting for the installer to finish. It'll be going until, 1) the installer actually finishes, 2) I'm done with my chores and need to seriously use my computer, or 3) I get bored

    Click Here for Excitement!



  • @nexekho said:

    Wow, I finally found a 3D application with a worse looking UI than Blender pre 2.5.
     

    I kind of like the style.

     

    We used XSI in  school, about a decade years ago. I fucking loved this program, and hated the likes of Cinema4D and 3Ds, which all sucked.

    Hell, I learned it with the original Softimage, which only ran on ancient Unix machines.



  • @blakeyrat said:

    This is a program that refuses to install in Program Files We've broken the WTF barrier here. (Is it the space? I bet it's the space. Let's try changing the path to "C:\Mymomchangesmydiapers\" Hey look at that, it works!)
    Windows only just started allowing spaces in file names in 1995.  Dang you kids and all your new-fangled crap!!



  • Uh-huh… So, given the obvious age of the installer et al, what happens if you point it at C:\Progra~1\Softimage? Or is there no option to actually type the 'destination folder' (i.e. you're stuck with the crumby, broken Browse… button)?



  •  Nice, I love the sream :-)

    You could just kill the installer. Ususally it works fine after that.



  • Agreed: obviously the installer has actually finished and can almost certainly be stopped/cancelled, almost certainly without any ill effects. That 'My Little Pony' window worries me, though: I never realised until now that Blakey is actually a 9 year old girl with a potty mouth. Either that, or he's VERY gay.



  • At this point I honestly thought I must be going crazy. How could anybody get HTTP wrong? I mean, how is that even possible? Every time you click download, the website gives you a randomly-sized (never the full 445 MB) file then tells the browser the download's finished. You can't tell the browser to resume the download because, hey, AFAIK the file's fucking done! Crazy.

    Sounds to me like their HTTP server/load balancer/whatever is broken and randomly closes the connection somewhere in the stream. Due to HTTP-inherent WTFs, this will cause IE, Firefox and, I think, Chrome, too, to believe the file was completed.

    Did you try some other download manager of your choice before retreating to akamai's broken one? (shameless plug: JDownloader)


  • @Cad Delworth said:

    Agreed: obviously the installer has actually finished and can almost certainly be stopped/cancelled, almost certainly without any ill effects.

    But that's no fun!

    @Cad Delworth said:

    That 'My Little Pony' window worries me, though: I never realised until now that Blakey is actually a 9 year old girl with a potty mouth. Either that, or he's VERY gay.

    You must be new to the Intertubez. Hint: Google "brony".



  • @Cad Delworth said:

    That 'My Little Pony' window worries me, though: I never realised until now that Blakey is actually a 9 year old girl with a potty mouth. Either that, or he's VERY gay.

    We had about 4 or 5 MLP derails during the last weeks and at least two threads dedicated solely to them and you're noticing that NOW?



  • I had that same incomplete download issue on a dev server at work. It doesn't matter what browser you use or what site you're downloading from, it only downloads some random amount from the beginning and you always get a corrupted file. And this was a fresh install of Windows so it couldn't have any malware.

    My solution was to download it on my station and copy it to the dev server once finished. Once it was set up everything worked fine. Except for file downloads via web browser.



  • 3D programs are a crapshoot when it comes to UI.  I like 3ds Max, and Vue is OK.  The rest are pretty horrible, with the exception being Poser.  That one is a study of horrible, horrible UI decisions stacked onto each other like a never ending pyramid made of failomite.

     



  • @Cad Delworth said:

    Agreed: obviously the installer has actually finished and can almost certainly be stopped/cancelled, almost certainly without any ill effects.

    Some people just make a career out of missing the point.

    @Cad Delworth said:

    That 'My Little Pony' window worries me, though: I never realised until now that Blakey is actually a 9 year old girl with a potty mouth. Either that, or he's VERY gay.

    Or it's a really, really well-animated, well-acted, and well-written show, regardless of what demographic it aims for. Did you consider that possibility? It's the best animated show since Batman: The Animated Series.

    Try watching an episode, maybe it'll melt the ice in your heart. So there.



  • @Master Chief said:

    UI.  I like 3ds Max


    [img]http://i.imgur.com/SDGkl.jpg[/img]

    You're joking right

    (link if can't see it all:)[url]http://i.imgur.com/SDGkl.jpg[/url]

    And that's before I even touch on things like texture size being limited to sub-PS2 standards out of the box for seemingly no reason. Antialiasing in baking being turned off seemingly at random. The ray missed colour being turned back on seemingly at random. Paths being forgotten seemingly at random. The messy material editor that was replaced by another that imitates Unreal's material editor with NONE OF THE FUNCTIONALITY THAT MAKES IT GOOD. Buggy as hell renderer that tries to be clever and asynchronously render objects but quite often deadlocks resulting in objects not rendering.

    It could be quite a good modeller if it'd decide whether it wants to be CAD or for film/games modelling and stop adding every single UI buzzword that's invented, always getting what makes that UI buzzword great completely wrong.



  • @Master Chief said:

    3D programs are a crapshoot when it comes to UI.  I like 3ds Max, and Vue is OK.  The rest are pretty horrible, with the exception being Poser.  That one is a study of horrible, horrible UI decisions stacked onto each other like a never ending pyramid made of failomite.
     

    Bryce has a rockin' UI, though it makes up for that with lack of features.

    If anyone knows a sweet replacement with a fine renderer, or a way of unlocking Bryce7's learner's edition, I'm all ears.

     



  • @PSWorx said:

    Did you try some other download manager of your choice before retreating to akamai's broken one? (shameless plug: JDownloader)

    Did you know JDownloader was Java before linking me to it? Because I'm pretty sure adding Java to my system will increase the WTF, not reduce it. (I only have it installed at work because we need it for some intranet tools.)



  • @nexekho said:

    @Master Chief said:
    UI.  I like 3ds Max

    You're joking right
    (link if can't see it all:)http://i.imgur.com/SDGkl.jpg
    And that's before I even touch on things like texture size being limited to sub-PS2 standards out of the box for seemingly no reason. Antialiasing in baking being turned off seemingly at random. The ray missed colour being turned back on seemingly at random. Paths being forgotten seemingly at random. The messy material editor that was replaced by another that imitates Unreal's material editor with NONE OF THE FUNCTIONALITY THAT MAKES IT GOOD. Buggy as hell renderer that tries to be clever and asynchronously render objects but quite often deadlocks resulting in objects not rendering.

    It could be quite a good modeller if it'd decide whether it wants to be CAD or for film/games modelling and stop adding every single UI buzzword that's invented, always getting what makes that UI buzzword great completely wrong.
     

    What the HELL are you talking about.  I don't even know where to begin...

    - This screenshot is a default UI, you're SUPPOSED to change it.  This is a showcase type deal that shows you all the different options.  The UI is 100% modular and customizable, you can quite literally put anything, anywhere, for any reason.
    - Texture restriction:  Horse.  Shit.  I routinely use my largest textures (planet surfaces) which are 4096 standard.  There are no restrictions that I've ever seen, apart from when you use displacement mapping.
    - No, AA isn't turned off at random.  Baking or otherwise.  Nor is the Ray color.  Or paths.
    - The material editor to my knowledge has been the same since Max 6.
    - That has never happened to me once.



  • Just because you're accustomed to it doesn't mean it's good. I think your memory's a bit hazy. At least on Max 2011 which is my only experience with it:



    -The UI can be rearranged, yes, but you can't make it use the proper UI widgets it's imitating for reasons that are beyond me. And the tool settings overlay is like no UI I've seen, it's random, inconsistent with the rest of the program, sloppy. Some of the new tools are only on the ribbon which breaks at random times citing a XML problem because for some reason it's defined via a XML file that corrupts easily. (a common problem)



    -The texture restriction is to 256x256 by default out of the box and it likes to reset when a new scene is made. I'm sorry, if you're telling me this isn't true, you're the one who doesn't know what they're talking about. On the 3D course I took this was one of the most frequently asked questions on the forums. Here's a screenshot of the buried setting and its absurd default setting as you are selectively forgetting it.
    [img]http://i.imgur.com/lsfp2.png[/img]



    -Yes it is. Global supersampler, not AA, whatever, same damned thing with a different name. It turns off sometimes when switching objects, for reasons totally unknown. Paths reset whenever Max is closed; it totally forgets where I last saved/opened which is a pain in the ass given so many programs get this right. The ray miss check is a part of a dialog that shouldn't be kept individual to each object (at least nothing else in there is) but it seems to be regardless.



    -And it's still crap. It's still a clusterfuck of options with the default NOT to display maps on an object with you needing to tell it to display in viewport with maps for every new material you make which again is an necessary pain in the ass. If I don't want maps on my object, I'll, erm, not put maps on it, thanks. As for the new Slate:
    [img]http://2.bp.blogspot.com/-fV0XN3_MtsQ/Th2m6p7CjfI/AAAAAAAAAWs/vMS7V4sQnFE/s1600/Lion+Slate+Editor.jpg[/img]
    It's a nice try but it's so lackluster and cumbersome.



    -It doesn't happen to everyone but again a reasonably common problem judging by the amount of AAAA MY WHEELS WERE DELETED and so on that came back when they did a select all or rebooted Max. Sloppy.



    If you're using an older version I can understand because it used to be a lot better but it's gone to hell as more random UI paradigms are tacked on last minute rather than actually fixing the problems it has.



  • @blakeyrat said:

    Or it's a really, really well-animated, well-acted, and well-written show, regardless of what demographic it aims for. Did you consider that possibility? It's the best animated show since Batman: The Animated Series.

    Invader Zim and Adventure Time would like a word with you.

     



  • @Master Chief said:

    - This screenshot is a default UI, you're SUPPOSED to change it. This is a showcase type deal that shows you all the different options. The UI is 100% modular and customizable, you can quite literally put anything, anywhere, for any reason.

    Wow. That's the worst UI idea since Office 2000 hiding unused menu items.

    And it brings up the obvious question, one which applies to so many other programs with lousy UIs, if the UI can be made good, why doesn't it ship that way? (The answer is always: "oops, I guess I lied, it can't be made good after-all.") Tell you what, why don't you show us what it looks like in a "non-shitty" configuration?

    Anyway, judging from nexekho's screenshot, it's a total piece of shit. And his annotations barely scratched the surface.

    @Zylon said:

    Invader Zim and Adventure Time would like a word with you.

    Invader Zim's good, but it's no Batman: TAS or Friendship Is Magic. Adventure Time I've never seen.


    The feed's still live until the end of the workday today, or until something happens to make the installer finish or my computer reboot!



  • Wait... they put a bloody ribbon on Max?

    When did this happen?  It's been about 3 years since I used Max, but I remember it being very intuitive and easy to work with. But then they go and throw an abomination like the ribbon onto it? Ugh...



  • Now that I have two little girls ages 5 and 4, I've found I tend to watch quite a few more "children's" shows than I did a decade ago.  Hell, I think I watch more now than I did as a kid, though that was back almost in prehistory (depending, obviously, on what calender you use). 

    Anyway, there's a surprising amount of decent ones out there that won't bore a normal, reasonably well adjusted adult to tears.  At least the first time through - five year olds have a fantastically higher threshold for watching the same show over and over again.   And over again. 


  • ♿ (Parody)

    @mahlerrd said:

    Now that I have two little girls ages 5 and 4, I've found I tend to watch quite a few more "children's" shows than I did a decade ago.  Hell, I think I watch more now than I did as a kid, though that was back almost in prehistory (depending, obviously, on what calender you use). 

    Anyway, there's a surprising amount of decent ones out there that won't bore a normal, reasonably well adjusted adult to tears.  At least the first time through - five year olds have a fantastically higher threshold for watching the same show over and over again.   And over again. 


    Although the commercials for it originally made it look questionable, The Backyardigans is pretty damn good. The music is really well done and covers a lot of different styles. The new My Little Pony is unwatchable.



  • @Mason Wheeler said:

    Wait... they put a bloody ribbon on Max?

    When did this happen?  It's been about 3 years since I used Max, but I remember it being very intuitive and easy to work with. But then they go and throw an abomination like the ribbon onto it? Ugh...

    I've been noticing that almost every piece of software I have used over the last few years seems to follow this same progression:


     



  • @blakeyrat said:

    Did you know JDownloader was Java before linking me to it? Because I'm pretty sure adding Java to my system will increase the WTF, not reduce it. (I only have it installed at work because we need it for some intranet tools.)




    The "J" in "JDownloader" could have given you a hint. ;)
    Yes, it uses a proprietary UI framework which throws all conventions of the host UI out of the window and, yes, it sometimes has the trademark slow, bloated "Java" feeling to it.

    HOWEVER, I like it because some if it's non-standard UI descisions are actually pretty well-thought-out and handy - like the "URL grabber" for adding a large number of download links at once. It also supports an absurd number of once-click-hosting sites, in case you ever need to download, uh, technical documentation from them. And it usually does something reasonable even when faced with absurd server responses - even if it's just "wait 30 sec, then reconnect and pick up where you left off using HTTP partial content".



    @mahlerrd said:
    At least the first time through - five year olds have a fantastically higher threshold for watching the same show over and over again.   And over again.

    That could be applied to the average brony as well - if I remember correctly, some guy added up all the viewing statistics on youtube and found that the overall time spent watching the MLP:FIM episodes (by all viewers together), was something around 1000 years*. Not bad for a show that's only out for the better part of a year.



    (*Which, incidentally, is also the exact amount of time princess Luna had to spend in banishment on the moon.)



  • @PSWorx said:

    (*Which, incidentally, is also the exact amount of time princess Luna had to spend in banishment on the moon.)

    Ever notice it's always 1000 years? Never, say, 814 years? Or 1423 years? One of the few cliches Friendship Is Magic didn't lampshade.



  • @derula said:

    Filed under: Hoshi no kaabii

    Somebody else besides me gives a shit about this show?



  • @blakeyrat said:

    Ever notice it's always 1000 years? Never, say, 814 years? Or 1423 years? One of the few cliches Friendship Is Magic didn't lampshade.

    I guess even omnipotent god-queens prefer numbers that are easily to be remembered and sound reasonably dramatic. Though if they adapt the show to the new target demographic, the next banishment will probably last for 1024 years.



  • @boomzilla said:

    The new My Little Pony is unwatchable.

    You are dead inside.

     


  • ♿ (Parody)

    @Zylon said:

    @boomzilla said:
    The new My Little Pony is unwatchable.

    You are dead inside.

    Then I don't want to be alive.



  • @blakeyrat said:

    @Master Chief said:
    - This screenshot is a default UI, you're SUPPOSED to change it. This is a showcase type deal that shows you all the different options. The UI is 100% modular and customizable, you can quite literally put anything, anywhere, for any reason.

    Wow. That's the worst UI idea since Office 2000 hiding unused menu items.

    And it brings up the obvious question, one which applies to so many other programs with lousy UIs, if the UI can be made good, why doesn't it ship that way? (The answer is always: "oops, I guess I lied, it can't be made good after-all.") Tell you what, why don't you show us what it looks like in a "non-shitty" configuration?

    Anyway, judging from nexekho's screenshot, it's a total piece of shit. And his annotations barely scratched the surface.

     

    So you shouldn't hide unused items, and you shouldn't show everything up front in a weird configuration so it can be changed?  What exactly should you do then?

    And besides, a program like max has no certain good UI configuration.  There are so many tools and things that are used that pretty much any user of it (myself included) has multiple configurations for different types of work, none of which resemble the default.  The nice thing is the flexibility.  You can arrange your tools however you like, and even save those settings and transfer them between versions of max.

    As to nexekho's complaints, they are mostly completely false, and the ones that aren't completely false are complaints about, again, the default UI.  My installation does not "lose" it's paths, it doesn't limit my textures, or anything else.  Maybe he ought to try reinstalling it, his copy is obviously extremely jacked up.  Some new memory probably wouldn't hurt either.

     



  • @Master Chief said:

    Maybe he ought to try reinstalling it

    Maybe you should stop talking shit? I'm sorry, really sorry, but you have to be the most annoying Autodesk fanboy I've ever encountered. I am not the only person having these issues!

    [url]http://www.google.co.uk/search?client=opera&rls=en&q=3ds+max+texture+resolution&sourceid=opera&ie=utf-8&oe=utf-8&channel=suggest[/url]

    OH LOOK LOTS OF PEOPLE HAVING TEXTURE SIZE LIMIT PROBLEMS

    Google the other problems yourself, I'm not wasting my time.



  • @Master Chief said:

    So you shouldn't hide unused items,

    Right.

    @Master Chief said:

    and you shouldn't show everything up front in a weird configuration so it can be changed?

    Completely right. In fact, there shouldn't be such a thing as a "weird configuration".

    @Master Chief said:

    What exactly should you do then?

    Usability testing.

    @Master Chief said:

    As to nexekho's complaints, they are mostly completely false, and the ones that aren't completely false are complaints about, again, the default UI.

    So why is the bad UI the default one? Why not make the default the good UI?

    @Master Chief said:

    My installation does not "lose" it's paths, it doesn't limit my textures, or anything else. Maybe he ought to try reinstalling it, his copy is obviously extremely jacked up.

    This is the kind of "works for me" response I always see from Lotus Notes users, so forgive me if it rings a bit hollow. In any case, I'm not talking about bugs.

    Look, it's obvious you have some kind of emotional attachment to this software. That's fine; you can be biased. What you can't be is delusional. And look at those screenshots posted in this thread-- if you think that's a "good UI", you're delusional.



  •  @blakeyrat said:

    So why is the bad UI the default one? Why not make the default the good UI?

    There might be logic to that. 

    If they make the good UI the default, users would not configure it to meet their specific needs. With the bad UI as default, they will.

    There's logic to that. It's not straight logic, but it's logic.


  • ♿ (Parody)

    @blakeyrat said:

    Look, it's obvious you have some kind of emotional attachment to this software. That's fine; you can be biased. What you can't be is delusional. And look at those screenshots posted in this thread-- if you think that's a "good UI", you're delusional.

    All graphics-type programs seem like they have horrible UI to me, but then I've never used them much, nor do I have much ability in that area to begin with. Seriously, though, if a program has so many different functions, I'm not sure you can just say, "Do usability testing." But suppose that you can.

    Surely there are some recommendations for a generic case like this. Ribbons? Menus? Eclipse has the concept of Perspectives to show different UI for writing code, running a debugger, DB stuff, etc. Maybe that's where these types of apps should go? That's what I think of after hearing about how Master Chief says he has several configurations for doing this.

    Furthermore, if he's delusional, then you're illiterate. He clearly said that what was shown by others was bad, and that the default was bad, but that he could make it good, at least for him.



  • @blakeyrat said:

    Completely right. In fact, there shouldn't be such a thing as a "weird configuration".

    To many people, having the taskbar on the top is a weird configuration. 

    @blakeyrat said:

    Usability testing.

    Why would you?  The UI is completely to the end of the Earth customizable.  The toolbars, ribbon, menus,context menus, everything can be moved and altered to your liking, why usability test it?  It's like usability testing a box of Legos, it makes no goddamn sense.

    @blakeyrat said:

    So why is the bad UI the default one? Why not make the default the good UI?

    Because both of those are subjective terms?

    @blakeyrat said:

    This is the kind of "works for me" response I always see from Lotus Notes users, so forgive me if it rings a bit hollow. In any case, I'm not talking about bugs.

    Look, it's obvious you have some kind of emotional attachment to this software. That's fine; you can be biased. What you can't be is delusional. And look at those screenshots posted in this thread-- if you think that's a "good UI", you're delusional.

     

    If these were bugs, they would be on every copy, not just his.  If he really is having all those problems, then there is something wrong with his install, or more likely his computer.  3ds is one of the most stable 3D editors I've used (though as a breed they are tempermental.)

    And I'm not emotionally attached.  I use it every day and it works well.  I'm logically attached.

     



  • @Master Chief said:

    If these were bugs, they would be on every copy, not just his.

    @nexekho said:

    I am not the only person having these issues!
    OH LOOK LOTS OF PEOPLE HAVING TEXTURE SIZE LIMIT PROBLEMS

    Selective reading strikes again



  • @nexekho said:

    @Master Chief said:
    Maybe he ought to try reinstalling it
    Maybe you should stop talking shit? I'm sorry, really sorry, but you have to be the most annoying Autodesk fanboy I've ever encountered. I am not the only person having these issues!
    OH LOOK LOTS OF PEOPLE HAVING TEXTURE SIZE LIMIT PROBLEMS

    Google the other problems yourself, I'm not wasting my time.

     

    The very first damn result has a solution you idiot.



  • @Master Chief said:

    The very first damn result has a solution you idiot.

    So because the solution is easy to find, the bug doesn't exist... or...?



  • @Master Chief said:

    The very first damn result has a solution you idiot.

    The problem was never that it can't be solved, it's that a thousand pound modelling suite sold in 2011 is coming equipped for modelling Playstation era stuff and reverts to that setting on creating a new scene. I ask, what is the point of limiting the texture size and why is it default in 2011? On what kind of system that can run the Max 2011 suite is texture size going to be a problem, ever.

    @Master Chief said:
    you idiot.



  • @Master Chief said:

    Why would you?

    Because it would help them to ship a product that's easy to use? What kind of question is that?

    @Master Chief said:

    The UI is completely to the end of the Earth customizable. The toolbars, ribbon, menus,context menus, everything can be moved and altered to your liking, why usability test it?

    At the very least, they could test how many users are re-configuring the UI instead of using it as it ships. (I wager less than 20% of users change the UI.)

    @Master Chief said:

    Because both of those are subjective terms?

    No they aren't. Usability is measurable, scientific. Not subjective.

    @Master Chief said:

    And I'm not emotionally attached.

    Now I know you're deluding yourself. You sound like a Lotus Notes developer.

    @Master Chief said:

    I use it every day and it works well.

    With low standards.



  • @blakeyrat said:

    @Master Chief said:
    The very first damn result has a solution you idiot.

    So because the solution is easy to find, the bug doesn't exist... or...?

     

    No, it's not a bug because it's not a bug at all.  It's a setting.  Might as well say Word is broken because the default font size is 11, not 12.

    Besides that, the only time full sized textures are of use in the viewport is when you're working on UV coordinates.  I leave mine down at the default.



  • @Master Chief said:

    Besides that, the only time full sized textures are of use in the viewport is when you're working on UV coordinates.  I leave mine down at the default.

    It's not often something makes me laugh out loud for real



  • @blakeyrat said:

    Because it would help them to ship a product that's easy to use? What kind of question is that?

     3ds Max is not an easy to use program.  You have to know what you're doing.  That's probably why you think the UI is crap.

    @blakeyrat said:

    At the very least, they could test how many users are re-configuring the UI instead of using it as it ships. (I wager less than 20% of users change the UI.)

     I think their time was better spent making it completely customizable than making one scheme that only 80% of users prefer (and that number is VERY subjective.)

    @blakeyrat said:

    No they aren't. Usability is measurable, scientific. Not subjective.

     How can you get more usable than something you yourself put together?

    @blakeyrat said:

    Now I know you're deluding yourself. You sound like a Lotus Notes developer.

     And you sound like someone who has never used 3D software in your life, which is supported by you thinking Sketchup was good for anything on an Xbox.

    @blakeyrat said:

    With low standards.
     

    Again, you're talking from your rectum.  You know nothing about this subject.  It gets more obvious with every sentence.



  • @Master Chief said:

    No, it's not a bug because it's not a bug at all. It's a setting. Might as well say Word is broken because the default font size is 11, not 12.

    Just a bit ago you said the very concept of limiting texture size was horse shit. Or rather: Horse. Shit. Now you're admitting that was the default all along?



  • @nexekho said:

    It's not often something makes me laugh out loud for real
     

    Like someone saying a setting is a bug when it can be changed in a 10 second operation and stay set forever?  That kind of funny?

    I'm not saying my choices are for everybody.  I'm saying you're bitching about phenomena that I never see, and settings that are very easily modified.  If you want something ready to go out of the box with no effort, then go back to Sketchup.



  • @blakeyrat said:

    @Master Chief said:
    No, it's not a bug because it's not a bug at all. It's a setting. Might as well say Word is broken because the default font size is 11, not 12.

    Just a bit ago you said the very concept of limiting texture size was horse shit. Or rather: Horse. Shit. Now you're admitting that was the default all along?

     

    He implied he couldn't use textures beyond a certain size, which is bullshit.  The texture is still there, it's just presented in the viewport as a much lower quality one to save memory for more important things.

    Again, you don't know what you're talking about.  Just quit.



  • @blakeyrat said:

    Or rather: Horse. Shit. Now you're admitting that was the default all along?

    See I'm not sure if trolling or really just attached to their shiny $3.5k suite. It's good software if you can get it for less than that in what it can do, but to say it's got a good UI you'd have to be on something.

    @Master Chief said:
    The texture is still there, it's just presented in the viewport as a much lower quality one to save memory for more important things.

    Again, what kind of rig can run a suite that uses 540 bloody megabytes of RAM to display a blank scene but [i]not[/i] handle a few megabytes of VRAM use?



  • @nexekho said:

    @blakeyrat said:
    Or rather: Horse. Shit. Now you're admitting that was the default all along?
    See I'm not sure if trolling or really just attached to their shiny $3.5k suite. It's good software if you can get it for less than that in what it can do, but to say it's got a good UI you'd have to be on something.

    Or be, you know, educated.


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