Load Hit Store and PowerPC Processing Unit.. both PlayStation3-isms. Those slides are from 2008, so this was relevant to optimal programming on that platform and more generally cell-based programming, something Mike (a former co-worker) was hot to analyze and write about back then ( http://cellperformance.beyond3d.com/articles/index.html ).
Jim_Buck
@Jim_Buck
Best posts made by Jim_Buck
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RE: Typical C++ Bullshit (TRIGGER WARNING: contains C++)
Latest posts made by Jim_Buck
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RE: You, or a random dude on teh interwebz, forgot your password...
Oh, I thought you meant you could have someone else's now-reset password sent to your email address.
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RE: You, or a random dude on teh interwebz, forgot your password...
you can click a link, enter your email, and get a new password emailed to you
I think it's this part. Based on the wording, it's not using the email address associated with the account but the email address you are entering right then and there on the "forgot password" page.
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RE: Typical C++ Bullshit (TRIGGER WARNING: contains C++)
As a hobbyist game developer, I'm curious - are these concerns just as valid today?
And welcome aboard!
Heh, thanks; been a lurker for a while but figured it was time to finally pull the trigger on setting up an account.
It's been a while since I had to work at that low of a level on a CPU, since I'm mostly doing platform level of programming these days (i.e. ports, ports, and more ports), but generally-speaking, having some sense of what your compiler will with your code on your target platform is a decent mindset to have when doing game-programming and especially on consoles or console-like platforms (such as handhelds like the PSVita, where I am currently trying like hell to optimize a game that just doesn't want to be optimized.. sigh..).
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RE: Typical C++ Bullshit (TRIGGER WARNING: contains C++)
Load Hit Store and PowerPC Processing Unit.. both PlayStation3-isms. Those slides are from 2008, so this was relevant to optimal programming on that platform and more generally cell-based programming, something Mike (a former co-worker) was hot to analyze and write about back then ( http://cellperformance.beyond3d.com/articles/index.html ).
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RE: Magical C++ NULL
Deleting NULL crashing your program would be....a broken system. Deleting a NULL pointer is legit C++ spec.
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RE: Convenient WTF self-contained in a single image
Hah, this is like 'Frobisher Says'. The game is a nice portable WarioWare game, but I'm typically playing it at night, and actually in a relatively decently-lit room, but I just cannot get it to "read" any object of the correct color when it asks me to find an object that's red/blue/green/wtf-ever.
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RE: Pre-employment drug screening.
@C-Octothorpe said:
Last I heard it was bad for morale to eat your coworkers.
The heart-eatings will continue until morale improves?