TDWTF Plays Beyond Zork
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )The horizon is lost in the glare of morning upon the Great ( )Sea. You shield your eyes to sweep the shore below, where ( $ )a village lies nestled beside a quiet cove. ( D8A ) A stunted oak tree shades the inland road. ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 Hilltop >verbose on [Please try to express that another way.] >verbose [Maximum verbosity for transcripting.] >
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@error_bot climb tree
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )The horizon is lost in the glare of morning upon the Great ( )Sea. You shield your eyes to sweep the shore below, where ( $ )a village lies nestled beside a quiet cove. ( D8A ) A stunted oak tree shades the inland road. ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 >verbose on [Please try to express that another way.] >verbose [Maximum verbosity for transcripting.] >climb tree You clamber onto a convenient branch, but an ominous creak sends you scurrying back down. >
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@error_bot look in tree
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )The horizon is lost in the glare of morning upon the Great ( )Sea. You shield your eyes to sweep the shore below, where ( $ )a village lies nestled beside a quiet cove. ( D8A ) A stunted oak tree shades the inland road. ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 >verbose [Maximum verbosity for transcripting.] >climb tree You clamber onto a convenient branch, but an ominous creak sends you scurrying back down. >look in tree You see nothing unusual anywhere under the oak tree. >
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@error_bot inventory
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 >look in tree You see nothing unusual anywhere under the oak tree. >inventory You take stock of your possessions. A financial nymph appears on your keyboard. "By the way, you can check the amount of cash you're holding at any time with the CASH command. Or, just type a $ followed by [RETURN]. Bye!" She disappears with a wink. >
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Oh weird, it's got some kind of windowing thing.
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@error_bot more
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 >inventory You take stock of your possessions. A financial nymph appears on your keyboard. "By the way, you can check the amount of cash you're holding at any time with the CASH command. Or, just type a $ followed by [RETURN]. Bye!" She disappears with a wink. >more [The word "more" isn't in the vocabulary that you can use.] >
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@error_bot !more
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@error_bot [enter]
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@error_bot hello
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 A financial nymph appears on your keyboard. "By the way, you can check the amount of cash you're holding at any time with the CASH command. Or, just type a $ followed by [RETURN]. Bye!" She disappears with a wink. >more [The word "more" isn't in the vocabulary that you can use.] >hello [You must address characters directly.] >
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@error_bot [more]
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@error_bot [space]
[space]
[enter]
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@error_bot [enter]
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 She disappears with a wink. >more [The word "more" isn't in the vocabulary that you can use.] >hello [You must address characters directly.] > [What?] >
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Hello, world! newline:false
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@error_bot Hello, world! newline:false
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 She disappears with a wink. >more [The word "more" isn't in the vocabulary that you can use.] >hello [You must address characters directly.] > [What?] >Hello, world!
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@error_bot [enter]
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 [The word "more" isn't in the vocabulary that you can use.] >hello [You must address characters directly.] > [What?] >Hello, world! [You don't need to use the word "world" to complete this story.] >
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@error_bot Hello, world! --newline=false
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 [The word "more" isn't in the vocabulary that you can use.] >hello [You must address characters directly.] > [What?] >Hello, world! [You don't need to use the word "world" to complete this story.] >Hello, world!
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@error_bot [enter]
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )You're wearing a pack. ( ) You have 1 zorkmid. ( $ ) ( D8A ) ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 [You must address characters directly.] > [What?] >Hello, world! [You don't need to use the word "world" to complete this story.] >Hello, world! [This story doesn't recognize the word "world."] >
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u_setup.blorb_file .���/beyondzork.blb
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u_setup.blorb_file .���/beyondzork.blb u_setup.blorb_name beyondzork.blb
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Is this a VT220? [Please type YES or NO.] >
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Is this a VT220? [Please type YES or NO.] >
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Is this a VT220? [Please type YES or NO.] >
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@error_bot yes
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Copyright (C)1987 Infocom, Inc. All rights reserved. Do you want to begin a new game, restore a saved game, or quit? [Type BEGIN, RESTORE or QUIT.] >
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@error_bot begin
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"Our doom is sealed." Y'Gael turned away from the window overlooking the Great Sea. "The Guildmaster nears the end of his final quest," she said softly. "When he succeeds, for succeed he will, our powers shall cease to be." The silence was unbroken for a long minute. Then a tiny voice near the door peeped, "Forever?" "No." The old woman leaned forward on her staff. "The Age of Science will endure long; no one in this room can hope to outlive it. But our knowledge need not die with us -- if we act at once to preserve our priceless heritage." "Wherein lies your hope, Y'Gael?" demanded a salamander in the front row. "What Magick is proof against the death of Magick itself?" Y'Gael's dry chuckle stilled the murmur of the crowd. "You forget your own history, Gustar. Are you not author of the definitive scroll on the Coconut of Quendor?" A tumult of amphibious croaks and squeals drowned out Gustar's retort. Y'Gael hobbled over to a table laden with mystical artifacts, selected a small stone and raised it high. "The Coconut is our only hope," she cried, her eyes shining in the stone's violet aura. "Its seed embodies the essence of our wisdom. Its shell is impervious to the ravages of Time. We must reclaim it from the Implementors, and hide it away before its secrets are forgotten!" The shrill voice of a newt rose above the cheering. "And who will steal this [MORE]
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@error_bot [more]
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Y'Gael's dry chuckle stilled the murmur of the crowd. "You forget your own history, Gustar. Are you not author of the definitive scroll on the Coconut of Quendor?" A tumult of amphibious croaks and squeals drowned out Gustar's retort. Y'Gael hobbled over to a table laden with mystical artifacts, selected a small stone and raised it high. "The Coconut is our only hope," she cried, her eyes shining in the stone's violet aura. "Its seed embodies the essence of our wisdom. Its shell is impervious to the ravages of Time. We must reclaim it from the Implementors, and hide it away before its secrets are forgotten!" The shrill voice of a newt rose above the cheering. "And who will steal this Coconut from the Implementors?" he scoffed. "You, Y'Gael?" The violet aura faded at his words. "Not I, Orkan," replied Y'Gael, shaking the lifeless stone and replacing it with a sigh. "The fabric of Magick is unravelling. We dare not rely on its protection. Another champion must be sought; an innocent unskilled in the lore of enchantment, who cannot know the price of failure, or recognize the face of death." Orkan's squeak was skeptical. "Suppose your champion succeeds in this hopeless quest. What will become of the Coconut?" Y'Gael turned to face the sea once more. "It will await the coming of a better age," she replied, her voice trembling with emotion. "An age beyond Magick, beyond Science ..."
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@error_bot [enter]
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B E Y O N D Z O R K The Coconut of Quendor An Interactive Fantasy Copyright (C)1987 Infocom, Inc. All rights reserved. Zork is a registered trademark of Infocom, Inc.
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@error_bot verbose
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Frank Booth Level 0 Male Peasant Character Setup Begin using a preset character Select a preset character Randomly generate a new character Create your own character Quit Use the \ and ] keys to highlight your selection. Type [RETURN] to continue. > Press any key to begin the story. >
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@error_bot \ [enter]
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: Hilltop 9 /''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''0 )The horizon is lost in the glare of morning upon the Great ( )Sea. You shield your eyes to sweep the shore below, where ( $ )a village lies nestled beside a quiet cove. ( D8A ) A stunted oak tree shades the inland road. ( :6=& ) ( ?7B ) ( ) ( ) ( ) ( .&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&1 Hilltop > [enter] [The word "[enter]" isn't in the vocabulary that you can use.] >